Player Matchup

Kumbhakarna
Kumbhakarna
DA REAL OG 01
Kumbhakarna
Level 61
God Stats
1W - 4L
1,462 SR
Queue Stats
59W - 49L
1,476 Elo+
Party 1
Nemesis
Nemesis
LogisticDaniil
Nemesis
Level 101
God Stats
2W - 5L
1,500 SR
Queue Stats
425W - 426L
1,536 Elo+
Party 2
Hachiman
Hachiman
Ray8955
Hachiman
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
169W - 183L
1,827 Elo+
Party 2
King Arthur
King Arthur
SudsyDoubloon19
King Arthur
Level 68
God Stats
5W - 9L
1,482 SR
Queue Stats
88W - 91L
1,435 Elo+
Party 1
Sol
Sol
Sux2BU_U
Sol
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 147L
1,440 Elo+
Solo
Team Averages
Level 74
1,489 SR
1,543 Elo+

VS

Team Averages
Level 45
1,506 SR
1,485 Elo+
Rama
Rama
AlvinCr00k26
Rama
Level 43
God Stats
3W - 1L
1,701 SR
Queue Stats
200W - 218L
1,499 Elo+
Solo
Izanami
Izanami
BigWhiteDingo420
Izanami
Level 36
God Stats
10W - 9L
1,278 SR
Queue Stats
20W - 17L
1,564 Elo+
Solo
Kali
Kali
KompaktKAPS
Kali
Level 45
God Stats
6W - 6L
1,454 SR
Queue Stats
124W - 124L
1,411 Elo+
Solo
Zeus
Zeus
LuffyZoroSanji
Zeus
Level 62
God Stats
3W - 0L
1,815 SR
Queue Stats
11W - 8L
1,564 Elo+
Solo
Atlas
Atlas
susybaka69
Atlas
Level 38
God Stats
3W - 6L
1,281 SR
Queue Stats
211W - 228L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DA REAL OG 01
Kumbhakarna
5
0 / 4 / 2
5,428
339
0
3,668
1,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
7 / 1 / 2
9,297
581
11,938
12,011
4,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hachiman
Ray8955
Hachiman
11
2 / 4 / 2
6,829
427
6,465
7,670
2,273
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
SudsyDoubloon19
King Arthur
14
3 / 2 / 2
8,283
518
9,618
15,061
13,649
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 4 / 7
7,919
495
6,605
8,103
3,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 8
7,442
465
7,002
9,493
3,574
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 4 / 3
7,673
480
5,186
12,753
4,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 4 / 3
7,545
472
4,092
12,412
4,400
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
4 / 4 / 4
9,334
583
9,865
9,268
2,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
13
7 / 0 / 4
9,153
572
6,689
10,896
9,470
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
36
13
Kills
14
15
Deaths
14
15
Assists
22
Player
Kills
Deaths
Assists
KDA
W
1
2
8
2.5
W
0
4
3
0.38
L
Kumbhakarna
DA REAL OG 01
Kumbhakarna
0
4
2
0.25
W
2
4
3
0.88
L
7
1
2
8
W
4
4
4
1.5
L
Hachiman
Ray8955
Hachiman
2
4
2
0.75
L
King Arthur
SudsyDoubloon19
King Arthur
3
2
2
2
L
1
4
7
1.13
W
Atlas
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,626
Damage
32,834
46,513
Taken
54,822
25,130
Mitigated
24,606
8,796
Healing
17,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,002
5,364
234
3,958
9,493
3,574
1,396
126
9,367
0
31,061
W
5,186
3,409
58
4,861
12,753
4,355
546
0
12,753
0
45,544
L
Kumbhakarna
DA REAL OG 01
Kumbhakarna
0
0
0
144
3,668
1,330
0
1,746
1,922
0
0
W
4,092
2,290
0
4,116
12,412
4,400
0
1,493
10,919
0
41,733
L
11,938
4,838
0
3,259
12,011
4,627
0
3,898
8,113
0
69,613
W
9,865
1,640
0
462
9,268
2,807
688
1,949
7,319
49,875
0
L
Hachiman
Ray8955
Hachiman
6,465
3,515
0
1,131
7,670
2,273
210
3,137
4,533
0
18,451
L
King Arthur
SudsyDoubloon19
King Arthur
9,618
1,162
0
2,450
15,061
13,649
313
4,654
10,407
0
48,864
L
6,605
1,268
0
1,812
8,103
3,251
1,811
3,119
4,984
41,060
4,760
W
Atlas
6,689
2,430
2,389
1,870
10,896
9,470
580
2,709
8,187
26,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,756
Gold Earned
41,147
319
Minions Killed
357
0
Camps Cleared
0
1,319,295
Distance Traveled
1,504,877
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,442
465
63
4
0
302,268
4
W
Izanami
7,673
480
92
6
0
264,920
2
L
Kumbhakarna
5,428
339
0
0
0
74,013
0
W
Kali
7,545
472
75
5
0
317,178
1
L
Nemesis
9,297
581
117
7
0
358,671
8
W
Zeus
9,334
583
94
6
0
292,873
1
L
Hachiman
6,829
427
34
2
0
288,378
0
L
King Arthur
8,283
518
88
6
0
299,809
1
L
Sol
7,919
495
80
5
0
298,424
0
W
Atlas
9,153
572
33
2
0
327,638
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role