Player Matchup

Atlas
Atlas
HoodLorax
Atlas
Level 126
God Stats
9W - 3L
1,671 SR
Queue Stats
74W - 80L
1,290 Elo+
Party 1
Chiron
Chiron
SaumG
Chiron
Level 45
God Stats
6W - 2L
1,754 SR
Queue Stats
26W - 17L
1,502 Elo+
Solo
Hera
Hera
Triglide1534
Hera
Level 28
God Stats
2W - 4L
1,635 SR
Queue Stats
40W - 49L
1,295 Elo+
Solo
Artemis
Artemis
babyzdolls
Artemis
Level 25
God Stats
11W - 14L
1,488 SR
Queue Stats
114W - 147L
1,144 Elo+
Party 1
Poseidon
Poseidon
vxR00STERxv
Poseidon
Level 4
God Stats
1W - 1L
1,286 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Team Averages
Level 46
1,567 SR
1,346 Elo+

VS

Team Averages
Level 20
1,553 SR
1,517 Elo+
Charybdis
Charybdis
Archangel1924
Charybdis
Level 24
God Stats
13W - 11L
1,637 SR
Queue Stats
47W - 45L
1,516 Elo+
Solo
Thanatos
Thanatos
Elpapu28093976
Thanatos
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ymir
Ymir
TheNidokings
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Zeroymer
Skadi
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Sol
Sol
highcaliber938
Sol
Level 48
God Stats
4W - 2L
1,627 SR
Queue Stats
41W - 31L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
HoodLorax
Atlas
19
8 / 0 / 15
12,402
886
19,170
22,226
24,502
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chiron
SaumG
Chiron
19
10 / 4 / 12
11,312
808
15,008
14,300
5,783
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 3 / 6
10,249
732
7,236
12,662
3,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
babyzdolls
Artemis
17
5 / 4 / 10
10,235
731
10,311
10,063
3,943
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
vxR00STERxv
Poseidon
17
1 / 2 / 13
10,028
716
5,281
11,102
3,949
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Archangel1924
Charybdis
18
5 / 5 / 3
11,233
802
17,913
16,319
6,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thanatos
16
3 / 8 / 1
10,121
723
6,394
13,465
5,525
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
1 / 5 / 5
10,026
716
6,096
17,972
14,635
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Skadi
Zeroymer
Skadi
14
0 / 10 / 1
9,180
656
9,196
14,105
5,333
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
4 / 1 / 6
11,656
833
23,724
10,112
4,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
29
28
Kills
13
13
Deaths
29
56
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Archangel1924
Charybdis
5
5
3
1.3
W
Thanatos
3
8
1
0.44
L
Atlas
HoodLorax
Atlas
8
0
15
15.5
L
Chiron
SaumG
Chiron
10
4
12
4
W
1
5
5
0.7
L
4
3
6
2.33
W
Skadi
Zeroymer
Skadi
0
10
1
0.05
L
Artemis
babyzdolls
Artemis
5
4
10
2.5
W
4
1
6
7
L
Poseidon
vxR00STERxv
Poseidon
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,006
Damage
63,323
70,353
Taken
71,973
41,339
Mitigated
35,786
16,628
Healing
17,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Archangel1924
Charybdis
17,913
7,253
0
4,453
16,319
6,135
3,658
5,028
11,177
0
51,665
W
Thanatos
6,394
2,049
0
3,766
13,465
5,525
161
5,829
7,508
0
16,784
L
Atlas
HoodLorax
Atlas
19,170
7,714
3,340
5,599
22,226
24,502
258
11,274
10,952
38,757
0
L
Chiron
SaumG
Chiron
15,008
5,900
1,093
3,267
14,300
5,783
2,499
5,673
8,627
0
40,490
W
6,096
1,699
656
2,540
17,972
14,635
375
8,147
9,643
20,386
0
L
7,236
1,411
406
905
12,662
3,162
547
3,471
9,191
25,195
0
W
Skadi
Zeroymer
Skadi
9,196
4,317
0
399
14,105
5,333
1,637
7,071
6,944
0
19,516
L
Artemis
babyzdolls
Artemis
10,311
3,526
0
980
10,063
3,943
2,366
3,561
6,502
0
28,252
W
23,724
7,204
0
5,274
10,112
4,158
2,756
5,018
5,014
68,536
0
L
Poseidon
vxR00STERxv
Poseidon
5,281
477
0
1,038
11,102
3,949
419
5,841
5,261
22,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,226
Gold Earned
52,216
199
Minions Killed
244
0
Camps Cleared
0
1,374,898
Distance Traveled
1,278,851
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,233
802
57
4
0
274,222
1
W
Thanatos
10,121
723
25
2
0
261,502
0
L
Atlas
12,402
886
41
3
0
311,147
1
L
Chiron
11,312
808
60
4
0
260,586
2
W
Ymir
10,026
716
35
3
0
246,213
2
L
Hera
10,249
732
38
3
0
282,068
0
W
Skadi
9,180
656
24
2
0
219,869
0
L
Artemis
10,235
731
33
2
0
242,091
0
W
Sol
11,656
833
103
7
0
277,045
1
L
Poseidon
10,028
716
27
2
0
279,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role