Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cthulhu
Cthulhu
Chyuroll
Cthulhu
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 6L
1,121 Elo+
Party 3
Artemis
Artemis
Ezss
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,264 Elo+
Party 4
Bastet
Bastet
Hellghost500
Bastet
Level 24
God Stats
45W - 35L
1,509 SR
Queue Stats
497W - 517L
1,450 Elo+
Party 3
Scylla
Scylla
Jayxxk
Scylla
Level 125
God Stats
4W - 5L
1,488 SR
Queue Stats
106W - 123L
1,450 Elo+
Party 3
Team Averages
Level 40
1,499 SR
1,357 Elo+

VS

Team Averages
Level 68
1,494 SR
1,481 Elo+
Ares
Ares
 
Ares
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
 
King Arthur
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
FlaagWoormk
Cernunnos
Level 41
God Stats
3W - 1L
1,788 SR
Queue Stats
123W - 124L
1,496 Elo+
Party 1
Thor
Thor
Mdzinara
Thor
Level 153
God Stats
3W - 0L
1,500 SR
Queue Stats
114W - 124L
1,621 Elo+
Party 2
Agni
Agni
ethbb
Agni
Level 45
God Stats
2W - 3L
1,182 SR
Queue Stats
146W - 156L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
7
0 / 3 / 4
4,952
495
2,307
7,046
4,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
Chyuroll
Cthulhu
8
1 / 3 / 1
4,773
477
1,690
5,743
4,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Ezss
Artemis
6
3 / 3 / 0
4,639
464
3,001
3,580
595
Bastet
12
2 / 1 / 0
6,148
615
3,610
6,698
1,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
Jayxxk
Scylla
11
2 / 2 / 0
6,060
606
2,982
4,656
1,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
2 / 2 / 5
6,033
603
2,983
7,294
5,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
 
King Arthur
10
0 / 1 / 1
5,990
599
1,747
6,082
3,093
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
FlaagWoormk
Cernunnos
10
5 / 2 / 2
6,396
640
6,168
5,726
2,112
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thor
12
4 / 1 / 0
6,633
663
4,019
5,530
1,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
ethbb
Agni
10
1 / 2 / 1
5,948
595
2,968
4,540
1,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
21
8
Kills
12
12
Deaths
8
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
3
4
0.67
W
Ares
 
Ares
2
2
5
2.25
W
King Arthur
 
King Arthur
0
1
1
0.5
L
Cthulhu
Chyuroll
Cthulhu
1
3
1
0.5
L
Artemis
Ezss
Artemis
3
3
0
1
W
Cernunnos
FlaagWoormk
Cernunnos
5
2
2
3
L
Bastet
2
1
0
2
L
Scylla
Jayxxk
Scylla
2
2
0
1
W
Thor
4
1
0
4
W
Agni
ethbb
Agni
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,590
Damage
17,885
27,723
Taken
29,172
12,379
Mitigated
13,848
7,608
Healing
8,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,307
497
159
1,082
7,046
4,088
0
1,390
5,656
10,217
0
W
Ares
 
Ares
2,983
462
185
1,810
7,294
5,527
0
1,223
6,071
9,429
0
W
King Arthur
 
King Arthur
1,747
88
0
1,387
6,082
3,093
208
1,094
4,860
0
30,685
L
Cthulhu
Chyuroll
Cthulhu
1,690
36
0
220
5,743
4,599
252
0
5,743
15,098
0
L
Artemis
Ezss
Artemis
3,001
1,807
0
543
3,580
595
0
1,269
2,311
0
9,332
W
Cernunnos
FlaagWoormk
Cernunnos
6,168
4,028
0
2,096
5,726
2,112
47
1,084
4,642
0
35,540
L
Bastet
3,610
1,189
0
4,530
6,698
1,945
0
426
6,272
0
41,800
L
Scylla
Jayxxk
Scylla
2,982
203
0
1,074
4,656
1,152
0
2,866
1,790
34,779
0
W
Thor
4,019
977
0
2,380
5,530
1,787
0
654
4,719
0
35,866
W
Agni
ethbb
Agni
2,968
0
0
500
4,540
1,329
0
2,499
1,901
31,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,572
Gold Earned
31,000
249
Minions Killed
302
0
Camps Cleared
0
933,883
Distance Traveled
1,002,284
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,952
495
23
2
0
210,931
2
W
Ares
6,033
603
11
1
0
214,984
3
W
King Arthur
5,990
599
76
8
0
214,657
4
L
Cthulhu
4,773
477
38
4
0
182,990
0
L
Artemis
4,639
464
19
2
0
116,909
0
W
Cernunnos
6,396
640
66
7
0
165,395
0
L
Bastet
6,148
615
88
9
0
224,230
0
L
Scylla
6,060
606
81
8
0
198,823
3
W
Thor
6,633
663
78
8
0
217,264
1
W
Agni
5,948
595
71
7
0
189,984
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role