Player Matchup

Achilles
Achilles
Bronze III
CoWbOyz 7
Achilles
Bronze III
Level 108
God Stats
2W - 7L
1,163 SR
Queue Stats
141W - 132L
1,373 MMR
Party 1
Medusa
Medusa
Bronze III
Sharktopus45
Medusa
Bronze III
Level 100
God Stats
56W - 48L
1,516 SR
Queue Stats
329W - 329L
1,387 MMR
Solo
The Morrigan
The Morrigan
Bronze III
iKoniK MySt
The Morrigan
Bronze III
Level 119
God Stats
1W - 2L
1,671 SR
Queue Stats
209W - 213L
1,359 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 109
1,450 SR
1,373 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 123
1,627 SR
1,383 MMR
Vulcan
Vulcan
Bronze III
JGlizzy
Vulcan
Bronze III
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,384 MMR
Party 2
Cerberus
Cerberus
Silver III
orlandojb
Cerberus
Silver III
Level 125
God Stats
46W - 39L
1,653 SR
Queue Stats
138W - 147L
1,350 MMR
Solo
Jing Wei
Jing Wei
Bronze III
plusPhantom
Jing Wei
Bronze III
Level 126
God Stats
4W - 0L
1,728 SR
Queue Stats
10W - 8L
1,416 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CoWbOyz 7
Achilles
15
3 / 6 / 3
10,526
619
14,584
20,346
20,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
17
5 / 4 / 4
11,842
697
12,642
15,550
4,036
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Morrigan
iKoniK MySt
The Morrigan
15
3 / 5 / 7
10,840
638
9,771
8,113
1,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
OdinGebArtioSolBastet

VS

Bans
AresCabrakanAtlasBacchusZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
JGlizzy
Vulcan
16
2 / 7 / 10
11,315
666
9,090
12,847
4,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
orlandojb
Cerberus
17
2 / 3 / 12
12,249
721
11,840
17,485
22,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
plusPhantom
Jing Wei
20
11 / 1 / 4
14,017
825
18,593
16,794
6,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
41
11
Kills
15
15
Deaths
11
14
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Achilles
CoWbOyz 7
Achilles
3
6
3
0.75
W
Vulcan
JGlizzy
Vulcan
2
7
10
1
L
Medusa
5
4
4
1.75
L
The Morrigan
iKoniK MySt
The Morrigan
3
5
7
1.3
W
Cerberus
orlandojb
Cerberus
2
3
12
2.67
W
Jing Wei
plusPhantom
Jing Wei
11
1
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,997
Damage
39,523
44,009
Taken
47,126
26,046
Mitigated
34,380
6,891
Healing
12,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
CoWbOyz 7
Achilles
14,584
3,105
0
4,638
20,346
20,171
0
8,970
11,226
0
30,578
W
Vulcan
JGlizzy
Vulcan
9,090
2,261
456
1,904
12,847
4,927
93
740
11,867
46,891
0
L
Medusa
12,642
2,022
0
475
15,550
4,036
210
7,428
7,902
0
52,296
L
The Morrigan
iKoniK MySt
The Morrigan
9,771
1,749
0
1,778
8,113
1,839
99
4,326
3,647
26,373
5,786
W
Cerberus
orlandojb
Cerberus
11,840
885
0
4,068
17,485
22,558
30
3,424
13,730
31,369
0
W
Jing Wei
plusPhantom
Jing Wei
18,593
12,481
0
6,239
16,794
6,895
3,377
529
15,953
0
83,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,208
Gold Earned
37,581
191
Minions Killed
233
4
Camps Cleared
11
858,425
Distance Traveled
932,642
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,526
619
34
2
2
283,674
4
W
Vulcan
11,315
666
81
5
3
281,586
3
L
Medusa
11,842
697
103
6
1
312,633
3
L
The Morrigan
10,840
638
54
3
1
262,118
1
W
Cerberus
12,249
721
36
2
2
324,520
5
W
Jing Wei
14,017
825
116
7
6
326,536
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role