Player Matchup

Nox
Nox
Silver IV
Its Spxrkii
Nox
Silver IV
Level 64
God Stats
1W - 1L
1,697 SR
Queue Stats
2W - 8L
1,376 MMR
Party 1
Cliodhna
Cliodhna
Silver II
ItsOni
Cliodhna
Silver II
Level 118
God Stats
0W - 2L
1,250 SR
Queue Stats
30W - 45L
1,545 MMR
Party 1
Khepri
Khepri
Silver IV
Maga Is Back
Khepri
Silver IV
Level 68
God Stats
6W - 6L
1,624 SR
Queue Stats
18W - 43L
1,020 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 83
1,524 SR
1,314 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 88
1,574 SR
1,273 MMR
Bastet
Bastet
Silver IV
Mtil
Bastet
Silver IV
Level 49
God Stats
2W - 2L
1,605 SR
Queue Stats
10W - 20L
1,280 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Gold V
Sk4wN__
Morgan Le Fay
Gold V
Level 139
God Stats
21W - 18L
1,503 SR
Queue Stats
164W - 222L
1,259 MMR
Solo
Athena
Athena
Silver IV
bo_selecta96
Athena
Silver IV
Level 77
God Stats
1W - 2L
1,613 SR
Queue Stats
10W - 20L
1,280 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 4
8,351
642
7,295
8,165
2,117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cliodhna
ItsOni
Cliodhna
12
4 / 3 / 0
8,546
657
11,512
12,418
4,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
11
1 / 5 / 4
7,852
604
5,868
13,904
10,393
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bans
ZeusHou YiGilgameshThothMulan

VS

Bans
BacchusPoseidonAtlasVulcanChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Mtil
Bastet
13
3 / 2 / 9
9,350
719
7,792
10,073
3,443
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
Sk4wN__
Morgan Le Fay
15
7 / 3 / 2
10,213
786
15,317
6,213
2,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
14
2 / 1 / 10
10,103
777
4,381
14,298
9,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
6
Kills
12
12
Deaths
6
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
L
Cliodhna
ItsOni
Cliodhna
4
3
0
1.33
L
Khepri
1
5
4
0.6
W
Bastet
Mtil
Bastet
3
2
9
3.75
W
Morgan Le Fay
Sk4wN__
Morgan Le Fay
7
3
2
2.67
W
Athena
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,675
Damage
27,490
34,487
Taken
30,584
17,504
Mitigated
16,190
4,082
Healing
10,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,295
640
65
383
8,165
2,117
0
4,862
2,998
31,972
0
L
Cliodhna
ItsOni
Cliodhna
11,512
729
0
2,458
12,418
4,994
0
6,798
5,441
0
29,391
L
Khepri
5,868
609
276
900
13,904
10,393
0
7,619
5,879
14,693
0
W
Bastet
Mtil
Bastet
7,792
2,568
27
1,514
10,073
3,443
1,469
4,400
5,582
0
25,533
W
Morgan Le Fay
Sk4wN__
Morgan Le Fay
15,317
1,826
0
416
6,213
2,772
583
3,276
2,845
41,591
0
W
Athena
4,381
1,409
593
7,462
14,298
9,975
565
5,837
8,182
14,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,749
Gold Earned
29,666
121
Minions Killed
130
4
Camps Cleared
6
630,922
Distance Traveled
744,731
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,351
642
65
5
2
192,979
4
L
Cliodhna
8,546
657
41
3
1
236,036
2
L
Khepri
7,852
604
15
1
1
201,907
1
W
Bastet
9,350
719
38
3
3
256,129
4
W
Morgan Le Fay
10,213
786
60
5
2
239,442
2
W
Athena
10,103
777
32
2
1
249,160
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role