Player Matchup

Ares
Ares
BanditSlayer
Ares
Level 89
God Stats
8W - 9L
1,774 SR
Queue Stats
151W - 117L
1,509 Elo+
Party 1
Ravana
Ravana
Grobbalonga
Ravana
Level 117
God Stats
4W - 2L
1,500 SR
Queue Stats
122W - 87L
1,551 Elo+
Party 1
Scylla
Scylla
MissHavisham
Scylla
Level 114
God Stats
3W - 6L
1,261 SR
Queue Stats
22W - 26L
1,166 Elo+
Party 1
Izanami
Izanami
Tatll
Izanami
Level 78
God Stats
10W - 10L
1,834 SR
Queue Stats
129W - 92L
1,689 Elo+
Party 1
King Arthur
King Arthur
ThorrEl
King Arthur
Level 118
God Stats
17W - 14L
1,516 SR
Queue Stats
141W - 105L
1,509 Elo+
Party 1
Team Averages
Level 103
1,577 SR
1,485 Elo+

VS

Team Averages
Level 103
1,500 SR
1,516 Elo+
Thanatos
Thanatos
Báhlar
Thanatos
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 29L
1,438 Elo+
Solo
Ullr
Ullr
Dusey
Ullr
Level 60
God Stats
1W - 4L
1,500 SR
Queue Stats
96W - 93L
1,663 Elo+
Party 3
Ganesha
Ganesha
Skidoo0
Ganesha
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 88L
1,453 Elo+
Party 2
Fafnir
Fafnir
Stoora
Fafnir
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 60L
1,401 Elo+
Party 2
Charybdis
Charybdis
Zwembadje
Charybdis
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
99W - 99L
1,625 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 8
8,989
599
7,338
8,720
7,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ravana
15
3 / 2 / 7
9,294
620
7,902
8,617
2,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Scylla
15
4 / 3 / 6
9,461
631
4,518
8,171
1,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Tatll
Izanami
16
5 / 2 / 4
10,127
675
9,806
7,970
2,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
ThorrEl
King Arthur
15
3 / 2 / 4
9,242
616
7,264
11,093
7,478
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Báhlar
Thanatos
11
2 / 4 / 2
7,053
470
3,527
11,288
3,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ullr
Dusey
Ullr
14
5 / 3 / 0
8,501
567
5,314
9,453
3,471
Ganesha
Skidoo0
Ganesha
12
0 / 4 / 2
6,980
465
5,326
11,196
8,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fafnir
Stoora
Fafnir
9
1 / 4 / 0
6,071
405
1,641
12,910
10,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
Zwembadje
Charybdis
13
0 / 3 / 2
7,070
471
5,007
9,594
2,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
18
Kills
8
9
Deaths
18
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
0
8
7
L
Thanatos
Báhlar
Thanatos
2
4
2
0.75
L
Ullr
Dusey
Ullr
5
3
0
1.67
W
Ravana
3
2
7
3.25
W
Scylla
4
3
6
2.33
L
Ganesha
Skidoo0
Ganesha
0
4
2
0.25
L
Fafnir
Stoora
Fafnir
1
4
0
0.25
W
Izanami
Tatll
Izanami
5
2
4
3.5
W
King Arthur
ThorrEl
King Arthur
3
2
4
2.5
L
Charybdis
Zwembadje
Charybdis
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,828
Damage
20,815
44,571
Taken
54,441
21,920
Mitigated
28,175
13,940
Healing
13,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,338
496
0
2,989
8,720
7,475
0
1,161
7,559
17,607
0
L
Thanatos
Báhlar
Thanatos
3,527
896
0
6,474
11,288
3,818
0
2,080
9,128
0
40,090
L
Ullr
Dusey
Ullr
5,314
1,637
0
625
9,453
3,471
0
2,780
6,575
0
54,345
W
Ravana
7,902
2,369
0
1,337
8,617
2,959
0
1,713
6,904
0
54,385
W
Scylla
4,518
1,051
295
3,080
8,171
1,980
153
853
7,318
61,207
0
L
Ganesha
Skidoo0
Ganesha
5,326
735
0
1,011
11,196
8,066
0
2,062
9,134
45,163
0
L
Fafnir
Stoora
Fafnir
1,641
422
0
2,285
12,910
10,094
0
3,232
9,347
10,808
0
W
Izanami
Tatll
Izanami
9,806
7,249
0
2,342
7,970
2,028
3,173
521
7,449
0
86,376
W
King Arthur
ThorrEl
King Arthur
7,264
1,062
0
3,897
11,093
7,478
140
4,881
6,212
0
58,327
L
Charybdis
Zwembadje
Charybdis
5,007
2,471
0
3,593
9,594
2,726
0
1,477
8,117
0
46,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,113
Gold Earned
35,675
493
Minions Killed
379
0
Camps Cleared
0
1,429,475
Distance Traveled
1,302,338
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,989
599
19
1
0
307,000
6
L
Thanatos
7,053
470
78
5
0
278,120
0
L
Ullr
8,501
567
124
8
0
273,829
5
W
Ravana
9,294
620
87
6
0
313,191
5
W
Scylla
9,461
631
118
8
0
263,883
4
L
Ganesha
6,980
465
78
5
0
242,863
6
L
Fafnir
6,071
405
22
1
0
262,012
2
W
Izanami
10,127
675
164
11
0
250,026
2
W
King Arthur
9,242
616
105
7
0
295,375
2
L
Charybdis
7,070
471
77
5
0
245,514
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role