Player Matchup

Medusa
Medusa
ElGingaNinja
Medusa
Level 22
God Stats
1W - 1L
1,697 SR
Queue Stats
29W - 24L
1,458 Elo+
Solo
Sol
Sol
Lefack
Sol
Level 28
God Stats
0W - 2L
1,319 SR
Queue Stats
1W - 4L
1,376 Elo+
Solo
Anubis
Anubis
SaikoTsunami
Anubis
Level 28
God Stats
1W - 3L
1,443 SR
Queue Stats
6W - 22L
1,343 Elo+
Solo
Fafnir
Fafnir
boldrinidemolay
Fafnir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
953 Elo+
Solo
Bellona
Bellona
r3nlb
Bellona
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo
Team Averages
Level 20
1,492 SR
1,326 Elo+

VS

Team Averages
Level 72
1,475 SR
1,407 Elo+
Erlang Shen
Erlang Shen
Ac1d1cRe1gN
Erlang Shen
Level 29
God Stats
12W - 11L
1,868 SR
Queue Stats
140W - 127L
1,486 Elo+
Party 1
Artio
Artio
BananaBreadDud3
Artio
Level 88
God Stats
19W - 8L
1,399 SR
Queue Stats
114W - 97L
1,515 Elo+
Party 1
Baron Samedi
Baron Samedi
ChoochMoore
Baron Samedi
Level 85
God Stats
14W - 8L
1,396 SR
Queue Stats
179W - 159L
1,457 Elo+
Party 1
Danzaburou
Danzaburou
FizzOnUrJayc3
Danzaburou
Level 127
God Stats
7W - 7L
1,500 SR
Queue Stats
385W - 352L
1,447 Elo+
Party 1
Tsukuyomi
Tsukuyomi
leothefox12
Tsukuyomi
Level 31
God Stats
1W - 2L
1,211 SR
Queue Stats
6W - 13L
1,128 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
3 / 2 / 3
7,714
771
6,740
6,666
2,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
Lefack
Sol
14
2 / 4 / 2
7,411
741
9,773
7,080
2,301
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
13
2 / 6 / 2
7,002
700
3,131
8,790
3,933
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
0 / 3 / 2
6,122
612
1,862
11,970
11,791
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
r3nlb
Bellona
11
1 / 7 / 2
6,585
659
4,035
11,947
8,648
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Ac1d1cRe1gN
Erlang Shen
14
5 / 2 / 8
7,813
781
6,948
10,467
7,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 1 / 11
7,272
727
4,450
8,393
7,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
ChoochMoore
Baron Samedi
15
2 / 3 / 5
7,837
784
7,863
7,083
3,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
FizzOnUrJayc3
Danzaburou
16
11 / 0 / 3
9,173
917
14,850
5,170
2,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
leothefox12
Tsukuyomi
13
3 / 2 / 9
7,185
719
5,076
5,850
2,309
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
58
8
Kills
22
22
Deaths
8
11
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Ac1d1cRe1gN
Erlang Shen
5
2
8
4.5
W
1
1
11
6.5
W
Baron Samedi
ChoochMoore
Baron Samedi
2
3
5
1.5
L
Medusa
3
2
3
2.25
W
Danzaburou
FizzOnUrJayc3
Danzaburou
11
0
3
12.5
L
Sol
Lefack
Sol
2
4
2
0.75
L
Anubis
2
6
2
0.5
L
0
3
2
0.33
W
Tsukuyomi
leothefox12
Tsukuyomi
3
2
9
3.75
L
Bellona
r3nlb
Bellona
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,541
Damage
39,187
46,453
Taken
36,963
29,114
Mitigated
22,918
6,534
Healing
14,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Ac1d1cRe1gN
Erlang Shen
6,948
2,733
0
3,093
10,467
7,470
470
4,580
5,887
0
21,676
W
4,450
77
1,690
3,241
8,393
7,734
0
3,527
4,866
12,199
0
W
Baron Samedi
ChoochMoore
Baron Samedi
7,863
517
538
2,325
7,083
3,104
321
2,399
4,684
28,050
0
L
Medusa
6,740
2,101
0
1,869
6,666
2,441
0
2,288
4,322
0
31,413
W
Danzaburou
FizzOnUrJayc3
Danzaburou
14,850
8,336
0
2,994
5,170
2,301
1,361
1,951
3,219
0
44,363
L
Sol
Lefack
Sol
9,773
3,353
0
1,629
7,080
2,301
51
1,598
5,313
28,204
0
L
Anubis
3,131
139
103
523
8,790
3,933
0
3,180
5,610
11,854
0
L
1,862
900
0
633
11,970
11,791
0
2,551
9,248
5,417
0
W
Tsukuyomi
leothefox12
Tsukuyomi
5,076
2,102
0
515
5,850
2,309
175
2,309
3,541
0
8,721
L
Bellona
r3nlb
Bellona
4,035
612
637
1,140
11,947
8,648
72
2,118
9,647
0
8,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,834
Gold Earned
39,280
138
Minions Killed
178
0
Camps Cleared
0
846,173
Distance Traveled
1,020,502
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,813
781
27
3
0
203,816
0
W
Artio
7,272
727
18
2
0
203,655
0
W
Baron Samedi
7,837
784
49
5
0
180,311
0
L
Medusa
7,714
771
56
6
0
163,613
1
W
Danzaburou
9,173
917
79
8
0
205,120
2
L
Sol
7,411
741
47
5
0
164,578
1
L
Anubis
7,002
700
21
2
0
173,344
0
L
Fafnir
6,122
612
7
1
0
197,298
0
W
Tsukuyomi
7,185
719
5
1
0
227,600
0
L
Bellona
6,585
659
7
1
0
147,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role