Player Matchup

Janus
Janus
Bozoisback
Janus
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Vamana
Vamana
HellerKeller
Vamana
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 13L
1,692 Elo+
Party 1
Khepri
Khepri
Psychotia
Khepri
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Charybdis
Charybdis
chodesanders
Charybdis
Level 153
God Stats
4W - 4L
1,315 SR
Queue Stats
27W - 30L
1,761 Elo+
Party 1
Arachne
Arachne
walmarian
Arachne
Level 153
God Stats
10W - 3L
1,852 SR
Queue Stats
109W - 100L
1,586 Elo+
Party 1
Team Averages
Level 130
1,533 SR
1,608 Elo+

VS

Team Averages
Level 99
1,588 SR
1,622 Elo+
Sylvanus
Sylvanus
EccentricEE
Sylvanus
Level 77
God Stats
0W - 1L
1,513 SR
Queue Stats
3W - 5L
1,621 Elo+
Solo
Achilles
Achilles
RagnarokGaming02
Achilles
Level 124
God Stats
6W - 6L
1,676 SR
Queue Stats
462W - 459L
1,598 Elo+
Solo
Cupid
Cupid
SanMarcos
Cupid
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
147W - 158L
1,665 Elo+
Solo
Baron Samedi
Baron Samedi
Wigzi
Baron Samedi
Level 80
God Stats
8W - 7L
1,753 SR
Queue Stats
115W - 104L
1,613 Elo+
Solo
Odin
Odin
Yissus7
Odin
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 99L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
16
2 / 0 / 3
9,604
600
4,266
5,852
1,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Vamana
17
3 / 3 / 0
10,216
639
9,265
11,709
9,210
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
Psychotia
Khepri
14
1 / 2 / 5
8,817
551
3,562
8,286
7,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
chodesanders
Charybdis
15
4 / 3 / 2
9,258
579
13,211
11,026
4,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
walmarian
Arachne
14
4 / 3 / 2
8,887
555
7,977
12,363
4,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
EccentricEE
Sylvanus
12
2 / 2 / 3
7,629
477
5,048
12,733
7,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
4 / 0 / 3
7,852
491
4,490
9,991
6,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
SanMarcos
Cupid
12
1 / 4 / 5
7,711
482
5,374
11,868
2,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Wigzi
Baron Samedi
13
2 / 5 / 1
7,601
475
6,408
9,934
4,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Odin
Yissus7
Odin
15
2 / 3 / 1
8,844
553
6,021
12,648
8,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
24
14
Kills
11
11
Deaths
14
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Janus
2
0
3
3.5
L
Sylvanus
EccentricEE
Sylvanus
2
2
3
1.75
W
Vamana
3
3
0
1
W
Khepri
Psychotia
Khepri
1
2
5
1.75
L
4
0
3
5.5
L
Cupid
SanMarcos
Cupid
1
4
5
0.88
L
Baron Samedi
Wigzi
Baron Samedi
2
5
1
0.5
L
Odin
Yissus7
Odin
2
3
1
0.83
W
Charybdis
chodesanders
Charybdis
4
3
2
1.67
W
Arachne
walmarian
Arachne
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,281
Damage
27,341
49,236
Taken
57,174
26,708
Mitigated
29,924
19,147
Healing
20,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
4,266
49
0
750
5,852
1,639
0
1,501
4,295
66,168
0
L
Sylvanus
EccentricEE
Sylvanus
5,048
1,543
1,404
5,885
12,733
7,632
0
1,557
11,176
18,786
0
W
Vamana
9,265
5,148
0
4,942
11,709
9,210
488
967
10,043
0
73,572
W
Khepri
Psychotia
Khepri
3,562
373
473
2,631
8,286
7,697
0
3,650
4,528
22,417
0
L
4,490
1,158
0
3,097
9,991
6,917
0
1,934
7,933
0
41,209
L
Cupid
SanMarcos
Cupid
5,374
2,737
244
4,106
11,868
2,877
0
1,947
9,905
0
49,381
L
Baron Samedi
Wigzi
Baron Samedi
6,408
1,067
390
2,071
9,934
4,086
0
1,896
7,896
46,814
0
L
Odin
Yissus7
Odin
6,021
1,215
103
3,172
12,648
8,412
0
202
12,436
3,781
52,238
W
Charybdis
chodesanders
Charybdis
13,211
8,133
0
5,678
11,026
4,124
1,860
3,511
7,467
0
87,161
W
Arachne
walmarian
Arachne
7,977
5,263
0
4,673
12,363
4,038
7
2,460
9,661
0
55,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,782
Gold Earned
39,637
540
Minions Killed
423
0
Camps Cleared
0
1,611,890
Distance Traveled
1,481,484
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,604
600
133
8
0
350,400
4
L
Sylvanus
7,629
477
23
1
0
306,379
0
W
Vamana
10,216
639
139
9
0
306,788
1
W
Khepri
8,817
551
30
2
0
316,861
4
L
Achilles
7,852
491
68
4
0
327,690
3
L
Cupid
7,711
482
108
7
0
257,835
3
L
Baron Samedi
7,601
475
91
6
0
256,676
6
L
Odin
8,844
553
133
8
0
332,904
8
W
Charybdis
9,258
579
154
10
0
281,385
3
W
Arachne
8,887
555
84
5
0
356,456
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role