Player Matchup

Hera
Hera
Gold V
AKA Mr Hitmark
Hera
Gold V
Level 127
God Stats
10W - 8L
1,655 SR
Queue Stats
38W - 23L
1,645 MMR
Party 2
Bastet
Bastet
Gold IV
Doug Jonez
Bastet
Gold IV
Level 143
God Stats
14W - 5L
1,790 SR
Queue Stats
37W - 21L
1,761 MMR
Party 2
Cerberus
Cerberus
Gold V
the pink fridge
Cerberus
Gold V
Level 109
God Stats
2W - 1L
1,863 SR
Queue Stats
4W - 2L
1,687 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 126
1,769 SR
1,698 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 160
1,592 SR
1,673 MMR
Atlas
Atlas
Gold V
DeadlyBean
Atlas
Gold V
Level 160
God Stats
22W - 15L
1,616 SR
Queue Stats
69W - 37L
1,673 MMR
Party 1
Olorun
Olorun
Gold V
Grruuz
Olorun
Gold V
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
67W - 34L
1,673 MMR
Party 1
Fenrir
Fenrir
Gold V
Lushainian
Fenrir
Gold V
Level 160
God Stats
17W - 16L
1,658 SR
Queue Stats
115W - 72L
1,673 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 3 / 8
17,063
632
30,150
12,126
5,834
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
Doug Jonez
Bastet
20
3 / 7 / 6
16,496
611
23,079
30,987
17,466
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
20
6 / 4 / 5
18,020
667
25,605
40,855
57,678
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
ArtioGilgameshZeusOdinAphrodite

VS

Bans
AchillesScyllaThothAgniChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
20
2 / 4 / 11
17,792
659
18,649
45,104
63,333
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
Grruuz
Olorun
20
3 / 5 / 8
16,777
621
25,136
23,204
11,518
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
Lushainian
Fenrir
20
9 / 2 / 3
17,934
664
21,112
26,225
21,199
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
36
11
Kills
14
14
Deaths
11
19
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
3
8
2
W
Atlas
2
4
11
1.88
L
Bastet
Doug Jonez
Bastet
3
7
6
0.86
W
Olorun
Grruuz
Olorun
3
5
8
1.4
W
Fenrir
Lushainian
Fenrir
9
2
3
5.25
L
Cerberus
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,834
Damage
64,897
83,968
Taken
94,533
80,978
Mitigated
96,050
25,150
Healing
20,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
30,150
7,055
374
4,387
12,126
5,834
1,575
5,047
6,629
114,205
0
W
Atlas
18,649
5,441
1,002
3,555
45,104
63,333
64
26,828
17,600
74,983
0
L
Bastet
Doug Jonez
Bastet
23,079
7,671
0
8,000
30,987
17,466
1,899
16,147
13,795
0
80,533
W
Olorun
Grruuz
Olorun
25,136
9,660
3,768
7,910
23,204
11,518
1,774
13,643
9,429
125,776
0
W
Fenrir
Lushainian
Fenrir
21,112
4,159
0
4,559
26,225
21,199
699
14,707
11,210
0
55,356
L
Cerberus
25,605
817
407
11,982
40,855
57,678
1,104
21,871
17,488
47,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,579
Gold Earned
52,503
287
Minions Killed
308
14
Camps Cleared
8
1,455,513
Distance Traveled
1,376,529
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
17,063
632
159
6
5
491,723
4
W
Atlas
17,792
659
69
3
0
433,692
1
L
Bastet
16,496
611
79
3
9
469,256
5
W
Olorun
16,777
621
187
7
4
431,093
3
W
Fenrir
17,934
664
52
2
4
511,744
3
L
Cerberus
18,020
667
49
2
0
494,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role