Player Matchup

Fenrir
Fenrir
InfamousJesse
Fenrir
Level 160
God Stats
16W - 0L
1,984 SR
Queue Stats
1,053W - 53L
2,161 Elo+
Party 1
Scylla
Scylla
InfamousLizzy
Scylla
Level 144
God Stats
25W - 1L
1,981 SR
Queue Stats
521W - 27L
2,316 Elo+
Party 1
Serqet
Serqet
Reformed
Serqet
Level 157
God Stats
6W - 0L
2,016 SR
Queue Stats
151W - 15L
2,054 Elo+
Party 1
Team Averages
Level 154
1,994 SR
2,177 Elo+

VS

Team Averages
Level 58
1,452 SR
1,529 Elo+
Thanatos
Thanatos
 
Thanatos
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
PennyInACup
Medusa
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 13L
1,703 Elo+
Party 2
Mulan
Mulan
cool808s
Mulan
Level 17
God Stats
1W - 3L
1,356 SR
Queue Stats
6W - 7L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 15
8,541
854
7,921
9,943
12,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
12 / 0 / 7
9,297
930
11,121
2,719
1,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
Reformed
Serqet
12
4 / 0 / 15
8,435
844
6,382
8,441
10,079
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
0 / 6 / 0
5,757
576
2,759
7,425
2,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
9
0 / 7 / 0
5,779
578
4,280
10,666
3,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mulan
cool808s
Mulan
9
0 / 6 / 0
5,720
572
4,747
10,553
4,457
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
0
19
Kills
0
0
Deaths
19
37
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
6
0
0
W
3
0
15
10.5
W
12
0
7
15.5
L
Medusa
0
7
0
0
W
Serqet
Reformed
Serqet
4
0
15
11.5
L
Mulan
cool808s
Mulan
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,424
Damage
11,786
21,103
Taken
28,644
24,110
Mitigated
10,616
6,675
Healing
3,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
2,759
458
0
1,946
7,425
2,637
0
2,670
4,661
0
8,479
W
7,921
1,926
0
3,858
9,943
12,367
352
353
9,461
0
15,558
W
11,121
2,749
0
540
2,719
1,664
1,374
135
2,584
42,128
0
L
Medusa
4,280
1,626
0
417
10,666
3,522
0
4,435
6,129
0
14,388
W
Serqet
Reformed
Serqet
6,382
1,472
674
1,603
8,441
10,079
201
186
8,195
0
14,352
L
Mulan
cool808s
Mulan
4,747
417
0
710
10,553
4,457
0
4,320
6,072
0
13,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,273
Gold Earned
17,256
107
Minions Killed
70
7
Camps Cleared
2
637,656
Distance Traveled
495,650
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,757
576
19
2
2
171,245
4
W
Fenrir
8,541
854
8
1
0
213,966
2
W
Scylla
9,297
930
85
9
4
188,906
0
L
Medusa
5,779
578
24
2
0
170,045
2
W
Serqet
8,435
844
14
1
3
234,784
3
L
Mulan
5,720
572
27
3
0
154,360
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role