Player Matchup

Odin
Odin
 
Odin
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
LasTxSouL
Cliodhna
Level 29
God Stats
1W - 3L
1,521 SR
Queue Stats
5W - 17L
1,269 Elo+
Party 2
Raijin
Raijin
night11core
Raijin
Level 42
God Stats
0W - 2L
1,483 SR
Queue Stats
4W - 11L
1,388 Elo+
Party 2
Team Averages
Level 43
1,501 SR
1,386 Elo+

VS

Team Averages
Level 95
1,466 SR
1,297 Elo+
Da Ji
Da Ji
CStargazer
Da Ji
Level 122
God Stats
6W - 6L
1,184 SR
Queue Stats
81W - 118L
1,327 Elo+
Party 1
Ares
Ares
JanWynAwe
Ares
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 42L
1,279 Elo+
Party 1
Chang'e
Chang'e
TaaiTjop
Chang'e
Level 41
God Stats
2W - 0L
1,716 SR
Queue Stats
17W - 29L
1,286 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
1 / 5 / 4
8,559
571
6,392
15,760
14,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cliodhna
LasTxSouL
Cliodhna
14
6 / 9 / 2
10,378
692
12,357
15,086
5,734
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
13
2 / 9 / 5
9,502
633
13,610
12,611
4,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
18
20 / 3 / 3
13,459
897
17,619
13,076
5,558
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
15
2 / 1 / 19
11,473
765
9,379
14,325
14,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Chang'e
TaaiTjop
Chang'e
15
1 / 5 / 16
10,210
681
10,062
14,463
4,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
61
9
Kills
23
23
Deaths
9
11
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
5
4
0.6
W
Da Ji
20
3
3
7.17
W
Ares
2
1
19
11.5
L
Cliodhna
LasTxSouL
Cliodhna
6
9
2
0.78
W
Chang'e
TaaiTjop
Chang'e
1
5
16
1.8
L
Raijin
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,359
Damage
37,060
43,457
Taken
41,864
24,396
Mitigated
24,866
4,135
Healing
13,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
6,392
1,539
0
3,194
15,760
14,391
0
9,640
6,120
0
16,041
W
Da Ji
17,619
5,810
0
1,329
13,076
5,558
2,700
3,701
8,785
0
37,642
W
Ares
9,379
776
0
1,919
14,325
14,724
42
5,293
8,194
24,065
0
L
Cliodhna
LasTxSouL
Cliodhna
12,357
347
0
0
15,086
5,734
546
5,667
9,419
0
36,487
W
Chang'e
TaaiTjop
Chang'e
10,062
787
5,045
5,441
14,463
4,584
515
3,677
10,225
43,392
0
L
Raijin
13,610
1,764
0
941
12,611
4,271
495
4,623
7,988
33,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,439
Gold Earned
35,142
133
Minions Killed
126
6
Camps Cleared
6
702,645
Distance Traveled
801,849
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,559
571
28
2
1
264,049
2
W
Da Ji
13,459
897
39
3
3
282,778
3
W
Ares
11,473
765
18
1
0
265,179
4
L
Cliodhna
10,378
692
42
3
3
251,924
1
W
Chang'e
10,210
681
69
5
3
253,892
2
L
Raijin
9,502
633
63
4
2
186,672
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role