Player Matchup

Poseidon
Poseidon
BAD-BOY-7F
Poseidon
Level 63
God Stats
18W - 19L
1,511 SR
Queue Stats
197W - 231L
1,537 Elo+
Solo
Zeus
Zeus
I Love Lonzo
Zeus
Level 59
God Stats
4W - 3L
1,604 SR
Queue Stats
66W - 48L
1,615 Elo+
Party 2
Jormungandr
Jormungandr
Lacels
Jormungandr
Level 123
God Stats
31W - 33L
1,344 SR
Queue Stats
248W - 257L
1,471 Elo+
Solo
Chaac
Chaac
Nahstrul
Chaac
Level 129
God Stats
4W - 2L
1,355 SR
Queue Stats
96W - 55L
1,702 Elo+
Party 2
Neith
Neith
xThat--Guy
Neith
Level 105
God Stats
58W - 46L
1,407 SR
Queue Stats
222W - 215L
1,520 Elo+
Solo
Team Averages
Level 96
1,444 SR
1,569 Elo+

VS

Team Averages
Level 109
1,591 SR
1,484 Elo+
Sol
Sol
DrBrainshock
Sol
Level 122
God Stats
1W - 2L
1,293 SR
Queue Stats
137W - 141L
1,479 Elo+
Solo
Neith
Neith
Eternal mirr
Neith
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 26L
1,403 Elo+
Solo
Bastet
Bastet
Rabocse-J
Bastet
Level 153
God Stats
9W - 7L
1,815 SR
Queue Stats
146W - 145L
1,457 Elo+
Solo
Nox
Nox
fennesy
Nox
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 38L
1,603 Elo+
Party 1
Jormungandr
Jormungandr
junebug_97
Jormungandr
Level 147
God Stats
3W - 1L
1,846 SR
Queue Stats
160W - 166L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BAD-BOY-7F
Poseidon
17
2 / 4 / 3
11,768
1,070
12,161
11,987
3,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 2 / 3
11,988
1,090
10,962
8,688
2,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Lacels
Jormungandr
18
3 / 2 / 6
13,465
1,224
15,999
12,408
12,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Nahstrul
Chaac
17
0 / 1 / 5
12,317
1,120
12,615
19,638
27,922
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
17
1 / 6 / 5
12,093
1,099
10,273
15,031
4,911
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

180

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 5
11,925
1,084
11,739
9,773
3,567
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

18
4 / 2 / 5
12,570
1,143
17,498
14,604
6,176
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bastet
Rabocse-J
Bastet
18
5 / 0 / 1
12,871
1,170
10,999
10,069
4,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Nox
17
1 / 5 / 5
11,514
1,047
7,300
13,695
5,922
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
junebug_97
Jormungandr
19
4 / 1 / 11
13,826
1,257
15,405
17,934
28,220
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
42
10
Kills
15
15
Deaths
10
22
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Poseidon
BAD-BOY-7F
Poseidon
2
4
3
0.88
W
1
2
5
1.75
W
4
2
5
3.25
L
4
2
3
2.75
L
Jormungandr
Lacels
Jormungandr
3
2
6
3
L
Chaac
Nahstrul
Chaac
0
1
5
2.5
W
Bastet
Rabocse-J
Bastet
5
0
1
5.5
W
Nox
1
5
5
0.7
W
Jormungandr
junebug_97
Jormungandr
4
1
11
9.5
L
Neith
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,010
Damage
62,941
67,752
Taken
66,075
51,790
Mitigated
48,088
20,716
Healing
7,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
BAD-BOY-7F
Poseidon
12,161
1,270
0
1,236
11,987
3,807
0
6,737
5,250
28,189
0
W
11,739
1,722
0
2,729
9,773
3,567
0
5,795
3,872
41,828
0
W
17,498
5,019
19
1,527
14,604
6,176
0
7,071
7,377
0
29,407
L
10,962
1,671
0
1,601
8,688
2,588
0
5,188
3,500
21,695
0
L
Jormungandr
Lacels
Jormungandr
15,999
3,628
509
3,176
12,408
12,562
0
6,873
5,535
40,207
0
L
Chaac
Nahstrul
Chaac
12,615
2,332
753
9,931
19,638
27,922
0
8,777
10,861
0
27,741
W
Bastet
Rabocse-J
Bastet
10,999
2,913
0
1,326
10,069
4,203
0
5,468
4,437
0
32,631
W
Nox
7,300
1,024
120
541
13,695
5,922
0
7,689
5,784
12,277
0
W
Jormungandr
junebug_97
Jormungandr
15,405
2,704
341
525
17,934
28,220
0
12,022
5,483
40,453
0
L
Neith
10,273
3,119
202
3,308
15,031
4,911
0
6,869
8,162
0
40,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,631
Gold Earned
62,706
232
Minions Killed
225
8
Camps Cleared
8
1,136,690
Distance Traveled
1,094,766
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
11,768
1,070
42
4
3
233,246
0
W
Sol
11,925
1,084
66
6
1
163,229
2
W
Neith
12,570
1,143
29
3
1
227,997
0
L
Zeus
11,988
1,090
44
4
1
225,518
0
L
Jormungandr
13,465
1,224
48
4
2
215,178
3
L
Chaac
12,317
1,120
24
2
0
253,066
1
W
Bastet
12,871
1,170
59
5
6
235,407
0
W
Nox
11,514
1,047
13
1
0
218,382
0
W
Jormungandr
13,826
1,257
58
5
0
249,751
3
L
Neith
12,093
1,099
74
7
2
209,682
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role