Player Matchup

Artemis
Artemis
KingOfNothingPDE
Artemis
Level 3
God Stats
0W - 1L
1,297 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Horus
Horus
iTzxKillerMTA
Horus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,104 Elo+
Party 1
Discordia
Discordia
submarinolunar
Discordia
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,104 Elo+
Party 1
Team Averages
Level 21
1,432 SR
1,236 Elo+

VS

Team Averages
Level 143
1,501 SR
1,486 Elo+
Chiron
Chiron
 
Chiron
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
Ilumnik
Vamana
Level 147
God Stats
17W - 20L
1,503 SR
Queue Stats
238W - 338L
1,559 Elo+
Party 2
Zeus
Zeus
zKameloTT
Zeus
Level 146
God Stats
5W - 5L
1,500 SR
Queue Stats
50W - 41L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 1
8,496
566
8,294
11,497
4,183
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 3 / 2
8,391
559
2,439
9,881
8,845
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Discordia
submarinolunar
Discordia
13
1 / 3 / 1
8,645
576
8,642
5,517
1,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
7 / 0 / 7
10,960
731
12,486
6,864
2,659
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vamana
Ilumnik
Vamana
14
1 / 3 / 13
9,675
645
3,800
14,880
15,087
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zeus
16
6 / 0 / 7
10,842
723
8,401
6,420
2,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
3
Kills
14
14
Deaths
3
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
7
0
7
10.5
W
Vamana
Ilumnik
Vamana
1
3
13
2.5
L
1
8
1
0.19
L
1
3
2
0.67
L
Discordia
submarinolunar
Discordia
1
3
1
0.5
W
Zeus
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,375
Damage
24,687
26,895
Taken
28,164
14,792
Mitigated
19,984
3,980
Healing
12,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
12,486
6,919
1,363
3,424
6,864
2,659
1,591
1,774
5,090
0
57,977
W
Vamana
Ilumnik
Vamana
3,800
1,021
0
4,595
14,880
15,087
287
4,634
10,246
0
23,717
L
8,294
4,228
0
1,047
11,497
4,183
0
4,130
7,367
0
22,836
L
2,439
936
662
1,980
9,881
8,845
0
2,250
7,631
0
8,923
L
Discordia
submarinolunar
Discordia
8,642
250
0
291
5,517
1,764
0
2,193
3,324
41,776
0
W
Zeus
8,401
292
170
2,761
6,420
2,238
526
2,614
3,806
37,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,532
Gold Earned
31,477
138
Minions Killed
185
3
Camps Cleared
10
771,142
Distance Traveled
801,212
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,960
731
86
6
5
263,663
0
W
Vamana
9,675
645
28
2
1
287,097
3
L
Artemis
8,496
566
45
3
1
238,400
1
L
Horus
8,391
559
15
1
0
268,224
4
L
Discordia
8,645
576
78
5
2
264,518
2
W
Zeus
10,842
723
71
5
4
250,452
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role