Player Matchup

He Bo
He Bo
Choas Magician
He Bo
Level 119
God Stats
7W - 6L
1,500 SR
Queue Stats
386W - 392L
1,394 Elo+
Party 1
Hou Yi
Hou Yi
Effinity419
Hou Yi
Level 142
God Stats
39W - 37L
1,957 SR
Queue Stats
502W - 496L
1,465 Elo+
Party 1
Nemesis
Nemesis
Shaggythebard
Nemesis
Level 25
God Stats
2W - 7L
1,144 SR
Queue Stats
36W - 46L
1,257 Elo+
Party 1
Discordia
Discordia
ShxdeKyx
Discordia
Level 148
God Stats
3W - 7L
1,500 SR
Queue Stats
637W - 624L
1,434 Elo+
Party 1
Charybdis
Charybdis
Vz Death
Charybdis
Level 46
God Stats
2W - 6L
1,566 SR
Queue Stats
2W - 12L
1,271 Elo+
Solo
Team Averages
Level 96
1,533 SR
1,364 Elo+

VS

Team Averages
Level 56
1,496 SR
1,409 Elo+
Bastet
Bastet
Hawk Swoop4559
Bastet
Level 109
God Stats
90W - 67L
1,702 SR
Queue Stats
441W - 392L
1,565 Elo+
Party 2
Bellona
Bellona
LOTG HITMAN
Bellona
Level 5
God Stats
2W - 1L
1,523 SR
Queue Stats
3W - 7L
1,164 Elo+
Party 3
Eset
Eset
LOTGBIRD
Eset
Level 128
God Stats
3W - 1L
1,451 SR
Queue Stats
24W - 33L
1,437 Elo+
Party 3
Danzaburou
Danzaburou
LOTGSHAKEYTV
Danzaburou
Level 19
God Stats
7W - 11L
1,329 SR
Queue Stats
9W - 13L
1,376 Elo+
Party 3
Cerberus
Cerberus
NasaNerd72
Cerberus
Level 18
God Stats
3W - 1L
1,472 SR
Queue Stats
63W - 52L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 15 / 7
13,356
1,027
12,549
26,019
5,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
19
0 / 7 / 12
12,905
993
9,913
25,262
7,182
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
19
2 / 9 / 7
12,947
996
4,630
22,043
6,403
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
ShxdeKyx
Discordia
19
7 / 6 / 8
15,023
1,156
28,280
16,052
2,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Vz Death
Charybdis
20
5 / 5 / 9
15,589
1,199
27,582
24,960
6,787
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

0

VS

Team 2 Tickets

149

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
21 / 0 / 18
17,918
1,378
50,680
18,459
8,552
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
LOTG HITMAN
Bellona
20
1 / 7 / 18
13,122
1,009
9,249
21,152
28,811
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Eset
20
13 / 5 / 15
16,144
1,242
27,923
19,212
8,588
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
LOTGSHAKEYTV
Danzaburou
20
7 / 4 / 19
15,429
1,187
17,667
15,059
6,503
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
NasaNerd72
Cerberus
20
0 / 0 / 28
14,648
1,127
5,456
16,217
21,604
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
140
16
Kills
42
42
Deaths
16
43
Assists
98
Player
Kills
Deaths
Assists
KDA
L
2
15
7
0.37
L
Hou Yi
0
7
12
0.86
W
21
0
18
30
W
Bellona
LOTG HITMAN
Bellona
1
7
18
1.43
W
Eset
13
5
15
4.1
W
Danzaburou
LOTGSHAKEYTV
Danzaburou
7
4
19
4.13
W
Cerberus
NasaNerd72
Cerberus
0
0
28
14
L
Nemesis
2
9
7
0.61
L
Discordia
ShxdeKyx
Discordia
7
6
8
1.83
L
Charybdis
Vz Death
Charybdis
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,954
Damage
110,975
114,336
Taken
90,099
28,021
Mitigated
74,058
7,348
Healing
14,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,549
438
105
367
26,019
5,331
0
9,261
16,758
28,847
0
L
Hou Yi
9,913
5,344
0
477
25,262
7,182
0
10,937
14,325
0
19,753
W
50,680
11,153
0
5,093
18,459
8,552
0
8,463
9,554
0
73,338
W
Bellona
LOTG HITMAN
Bellona
9,249
1,742
0
589
21,152
28,811
0
7,260
13,292
7,418
16,206
W
Eset
27,923
515
1,638
5,378
19,212
8,588
0
9,229
9,437
44,721
0
W
Danzaburou
LOTGSHAKEYTV
Danzaburou
17,667
6,574
0
1,083
15,059
6,503
0
6,799
7,824
0
39,741
W
Cerberus
NasaNerd72
Cerberus
5,456
69
0
625
16,217
21,604
0
6,554
9,163
29,250
0
L
Nemesis
4,630
748
0
1,083
22,043
6,403
0
4,197
17,846
0
11,516
L
Discordia
ShxdeKyx
Discordia
28,280
1,128
422
1,762
16,052
2,318
0
2,769
13,283
47,270
0
L
Charybdis
Vz Death
Charybdis
27,582
11,523
0
3,132
24,960
6,787
0
8,269
16,691
0
89,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,820
Gold Earned
77,261
274
Minions Killed
233
7
Camps Cleared
3
1,109,426
Distance Traveled
1,283,396
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
13,356
1,027
42
3
3
218,215
0
L
Hou Yi
12,905
993
24
2
1
190,785
0
W
Bastet
17,918
1,378
55
4
1
325,824
0
W
Bellona
13,122
1,009
34
3
0
233,583
1
W
Eset
16,144
1,242
43
3
1
251,793
1
W
Danzaburou
15,429
1,187
57
4
1
211,395
0
W
Cerberus
14,648
1,127
44
3
0
260,801
1
L
Nemesis
12,947
996
11
1
1
248,715
0
L
Discordia
15,023
1,156
55
4
1
231,540
0
L
Charybdis
15,589
1,199
142
11
1
220,171
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role