Player Matchup

Fafnir
Fafnir
Gold II
 
Fafnir
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Bronze III
BDSHashiKara
Nemesis
Bronze III
Level 123
God Stats
5W - 2L
1,192 SR
Queue Stats
117W - 125L
1,500 MMR
Party 2
Pele
Pele
Bronze III
JXSHashiKara
Pele
Bronze III
Level 119
God Stats
27W - 21L
1,523 SR
Queue Stats
116W - 124L
1,500 MMR
Party 2
Scylla
Scylla
Gold IV
MAarS1HaALL
Scylla
Gold IV
Level 151
God Stats
28W - 31L
1,513 SR
Queue Stats
253W - 251L
1,498 MMR
Solo
Artemis
Artemis
Gold II
bRuV-Shadow
Artemis
Gold II
Level 127
God Stats
16W - 11L
1,458 SR
Queue Stats
303W - 281L
1,524 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 136
1,437 SR
1,504 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 137
1,508 SR
1,502 MMR
Izanami
Izanami
Bronze III
 
Izanami
Bronze III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Discordia
Discordia
Silver II
D-A-K-E-S-THLP
Discordia
Silver II
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,517 MMR
Party 1
Erlang Shen
Erlang Shen
Bronze III
Haulls
Erlang Shen
Bronze III
Level 123
God Stats
0W - 2L
1,732 SR
Queue Stats
19W - 12L
1,500 MMR
Solo
Ares
Ares
Bronze III
Le Sumerien
Ares
Bronze III
Level 104
God Stats
0W - 1L
1,216 SR
Queue Stats
1W - 8L
1,500 MMR
Solo
Cliodhna
Cliodhna
Gold IV
fasinehdadolphin
Cliodhna
Gold IV
Level 155
God Stats
79W - 52L
1,593 SR
Queue Stats
840W - 839L
1,494 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
18
3 / 1 / 16
13,032
567
8,395
19,277
31,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nemesis
BDSHashiKara
Nemesis
19
5 / 3 / 7
12,505
544
6,769
16,212
5,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
3 / 5 / 9
13,395
582
14,335
27,616
13,686
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Scylla
19
3 / 3 / 10
12,861
559
13,917
13,473
4,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Artemis
bRuV-Shadow
Artemis
20
9 / 1 / 6
15,825
688
20,901
14,328
7,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
MedusaThothArtio

VS

Bans
MulanSun WukongBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
1 / 5 / 1
11,566
503
8,711
18,260
4,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Discordia
D-A-K-E-S-THLP
Discordia
17
2 / 8 / 1
10,299
448
16,796
12,378
3,618
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
Haulls
Erlang Shen
19
3 / 4 / 2
11,337
493
8,233
21,718
9,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
1 / 4 / 4
9,215
401
5,968
17,653
24,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
6 / 2 / 2
12,663
551
18,140
19,048
11,439
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
23
23
Kills
13
13
Deaths
23
48
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
3
1
16
11
L
Izanami
 
Izanami
1
5
1
0.3
W
Nemesis
BDSHashiKara
Nemesis
5
3
7
2.83
L
Discordia
D-A-K-E-S-THLP
Discordia
2
8
1
0.31
L
Erlang Shen
Haulls
Erlang Shen
3
4
2
1
W
3
5
9
1.5
L
1
4
4
0.75
W
Scylla
3
3
10
2.67
W
Artemis
bRuV-Shadow
Artemis
9
1
6
12
L
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,317
Damage
57,848
90,906
Taken
89,057
62,676
Mitigated
53,005
27,833
Healing
22,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
8,395
2,453
593
4,677
19,277
31,982
991
4,617
14,660
23,471
0
L
Izanami
 
Izanami
8,711
5,234
0
5,233
18,260
4,541
2,953
1,496
16,764
0
101,244
W
Nemesis
BDSHashiKara
Nemesis
6,769
2,527
0
1,364
16,212
5,419
0
5,470
10,624
0
93,394
L
Discordia
D-A-K-E-S-THLP
Discordia
16,796
207
0
1,359
12,378
3,618
0
5,582
6,570
92,932
0
L
Erlang Shen
Haulls
Erlang Shen
8,233
3,290
0
7,144
21,718
9,161
0
4,890
16,680
0
95,769
W
14,335
4,123
0
13,183
27,616
13,686
423
4,505
23,046
0
80,285
L
5,968
494
0
1,435
17,653
24,246
0
5,358
12,011
20,836
0
W
Scylla
13,917
1,764
0
1,502
13,473
4,437
1,357
7,218
6,255
99,160
0
W
Artemis
bRuV-Shadow
Artemis
20,901
13,071
0
6,514
14,328
7,152
6,623
1,101
13,227
0
156,246
L
18,140
1,987
0
7,470
19,048
11,439
346
4,214
14,720
0
93,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,618
Gold Earned
55,080
717
Minions Killed
684
0
Camps Cleared
0
2,310,268
Distance Traveled
2,124,634
32
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
13,032
567
33
1
0
481,276
7
L
Izanami
11,566
503
180
8
0
389,136
8
W
Nemesis
12,505
544
127
6
0
503,588
3
L
Discordia
10,299
448
148
6
0
415,181
2
L
Erlang Shen
11,337
493
133
6
0
455,755
6
W
Pele
13,395
582
155
7
0
452,990
1
L
Ares
9,215
401
24
1
0
396,176
0
W
Scylla
12,861
559
173
8
0
443,115
12
W
Artemis
15,825
688
229
10
0
429,299
9
L
Cliodhna
12,663
551
199
9
0
468,386
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role