Player Matchup

Khepri
Khepri
ChkRaZor155
Khepri
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 109L
1,499 Elo+
Solo
Nike
Nike
Qvetzal
Nike
Level 125
God Stats
3W - 7L
1,283 SR
Queue Stats
130W - 140L
1,627 Elo+
Party 2
Chernobog
Chernobog
Shiinobi Iz
Chernobog
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
118W - 133L
1,602 Elo+
Party 2
King Arthur
King Arthur
iSpyroo
King Arthur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,446 Elo+
Party 1
Thoth
Thoth
samogy
Thoth
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Team Averages
Level 62
1,457 SR
1,535 Elo+

VS

Team Averages
Level 84
1,377 SR
1,401 Elo+
Ah Puch
Ah Puch
AdventiveChip4
Ah Puch
Level 126
God Stats
21W - 6L
1,500 SR
Queue Stats
428W - 464L
1,510 Elo+
Solo
Eset
Eset
AndyBeey
Eset
Level 64
God Stats
1W - 2L
1,189 SR
Queue Stats
9W - 22L
1,232 Elo+
Party 3
Charybdis
Charybdis
JordyynTx
Charybdis
Level 64
God Stats
1W - 2L
1,194 SR
Queue Stats
51W - 62L
1,516 Elo+
Party 3
Sol
Sol
Tikempo17
Sol
Level 85
God Stats
3W - 0L
1,500 SR
Queue Stats
21W - 17L
1,223 Elo+
Solo
Nox
Nox
markynTx
Nox
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 53L
1,525 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
19
4 / 3 / 8
10,806
772
10,264
22,855
15,686
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nike
Qvetzal
Nike
15
6 / 6 / 5
9,510
679
13,523
14,049
12,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chernobog
Shiinobi Iz
Chernobog
17
2 / 5 / 8
9,406
672
13,813
13,116
6,151
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
iSpyroo
King Arthur
15
2 / 8 / 7
8,644
617
5,331
20,281
25,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thoth
samogy
Thoth
14
1 / 11 / 5
8,937
638
5,038
14,483
4,952
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 2 / 15
11,946
853
19,772
11,803
5,010
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Eset
17
3 / 4 / 17
10,655
761
9,193
12,939
5,036
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
JordyynTx
Charybdis
19
10 / 6 / 19
12,070
862
16,672
16,682
6,885
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
6 / 3 / 12
10,958
783
17,316
11,192
4,423
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 3 / 16
10,237
731
13,124
9,831
4,121
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
112
15
Kills
33
33
Deaths
18
33
Assists
79
Player
Kills
Deaths
Assists
KDA
W
11
2
15
9.25
W
Eset
3
4
17
2.88
L
Khepri
4
3
8
2.67
W
Charybdis
JordyynTx
Charybdis
10
6
19
3.25
L
Nike
Qvetzal
Nike
6
6
5
1.42
L
Chernobog
Shiinobi Iz
Chernobog
2
5
8
1.2
W
6
3
12
4
L
King Arthur
iSpyroo
King Arthur
2
8
7
0.69
W
3
3
16
3.67
L
Thoth
samogy
Thoth
1
11
5
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,969
Damage
76,077
84,784
Taken
62,447
64,907
Mitigated
25,475
22,397
Healing
23,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,772
610
2,310
4,844
11,803
5,010
575
1,820
9,316
43,778
0
W
Eset
9,193
447
1,584
2,433
12,939
5,036
509
2,772
9,895
16,685
0
L
Khepri
10,264
455
2,191
8,981
22,855
15,686
224
15,823
7,032
20,373
0
W
Charybdis
JordyynTx
Charybdis
16,672
9,868
1,653
5,255
16,682
6,885
2,349
3,914
12,362
0
28,083
L
Nike
Qvetzal
Nike
13,523
977
913
1,842
14,049
12,673
0
8,694
5,355
0
22,029
L
Chernobog
Shiinobi Iz
Chernobog
13,813
3,580
2,838
2,512
13,116
6,151
782
9,097
4,019
0
34,681
W
17,316
5,761
494
2,795
11,192
4,423
1,728
3,681
7,334
32,326
0
L
King Arthur
iSpyroo
King Arthur
5,331
299
719
1,505
20,281
25,445
52
14,697
5,584
0
9,527
W
13,124
839
911
1,638
9,831
4,121
773
3,115
6,611
22,192
0
L
Thoth
samogy
Thoth
5,038
634
354
542
14,483
4,952
435
11,094
3,389
14,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,303
Gold Earned
55,866
103
Minions Killed
146
0
Camps Cleared
0
1,148,299
Distance Traveled
1,243,411
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,946
853
46
3
0
255,170
3
W
Eset
10,655
761
20
1
0
258,864
0
L
Khepri
10,806
772
21
2
0
263,338
1
W
Charybdis
12,070
862
21
2
0
219,036
2
L
Nike
9,510
679
10
1
0
213,485
0
L
Chernobog
9,406
672
50
4
0
262,611
2
W
Sol
10,958
783
34
2
0
237,863
1
L
King Arthur
8,644
617
6
0
0
221,638
3
W
Nox
10,237
731
25
2
0
272,478
1
L
Thoth
8,937
638
16
1
0
187,227
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role