Player Matchup

Bacchus
Bacchus
Destroyahhh
Bacchus
Level 97
God Stats
2W - 2L
1,725 SR
Queue Stats
96W - 141L
1,325 Elo+
Party 1
Medusa
Medusa
Lundy1998
Medusa
Level 79
God Stats
14W - 15L
1,500 SR
Queue Stats
216W - 205L
1,500 Elo+
Solo
Osiris
Osiris
Zboy8190
Osiris
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 59L
1,205 Elo+
Party 1
Anhur
Anhur
dayayimbo
Anhur
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
285W - 295L
1,393 Elo+
Solo
Nu Wa
Nu Wa
weskermaldito
Nu Wa
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,455 Elo+
Solo
Team Averages
Level 72
1,545 SR
1,376 Elo+

VS

Team Averages
Level 73
1,482 SR
1,364 Elo+
Agni
Agni
ChessXpert
Agni
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 65L
1,232 Elo+
Party 2
Ganesha
Ganesha
Direpig
Ganesha
Level 116
God Stats
2W - 2L
1,562 SR
Queue Stats
199W - 202L
1,396 Elo+
Solo
Cliodhna
Cliodhna
MistakeMemes
Cliodhna
Level 45
God Stats
5W - 7L
1,173 SR
Queue Stats
70W - 65L
1,232 Elo+
Party 2
Apollo
Apollo
PhinksMagkav
Apollo
Level 62
God Stats
2W - 0L
1,692 SR
Queue Stats
6W - 3L
1,521 Elo+
Solo
Baron Samedi
Baron Samedi
Reese12
Baron Samedi
Level 81
God Stats
7W - 10L
1,482 SR
Queue Stats
220W - 196L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Destroyahhh
Bacchus
11
4 / 3 / 1
7,144
510
5,104
9,055
4,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
Lundy1998
Medusa
11
3 / 4 / 0
6,695
478
4,542
7,389
1,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Osiris
Zboy8190
Osiris
10
0 / 7 / 4
5,913
422
2,625
12,287
8,143
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anhur
dayayimbo
Anhur
9
0 / 7 / 5
5,915
423
4,602
14,165
5,993
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 4 / 1
6,535
467
7,557
7,571
2,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 4
8,258
590
9,214
6,542
2,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Direpig
Ganesha
12
0 / 1 / 14
7,603
543
3,996
9,941
8,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cliodhna
MistakeMemes
Cliodhna
14
13 / 1 / 5
8,639
617
12,662
8,278
2,774
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Apollo
11
3 / 2 / 5
7,118
508
6,800
6,935
2,244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
Reese12
Baron Samedi
13
4 / 2 / 4
7,852
561
5,025
7,465
2,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
57
8
Kills
25
25
Deaths
9
11
Assists
32
Player
Kills
Deaths
Assists
KDA
W
5
3
4
2.33
L
Bacchus
Destroyahhh
Bacchus
4
3
1
1.5
W
Ganesha
Direpig
Ganesha
0
1
14
7
L
Medusa
Lundy1998
Medusa
3
4
0
0.75
W
Cliodhna
MistakeMemes
Cliodhna
13
1
5
15.5
W
Apollo
3
2
5
2.75
W
Baron Samedi
Reese12
Baron Samedi
4
2
4
3
L
Osiris
Zboy8190
Osiris
0
7
4
0.29
L
Anhur
dayayimbo
Anhur
0
7
5
0.36
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,430
Damage
37,697
50,467
Taken
39,161
23,279
Mitigated
17,813
5,353
Healing
9,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,214
1,098
0
1,528
6,542
2,091
994
2,117
4,331
39,396
0
L
Bacchus
Destroyahhh
Bacchus
5,104
363
52
1,083
9,055
4,943
0
2,842
6,033
28,697
2,664
W
Ganesha
Direpig
Ganesha
3,996
582
0
2,803
9,941
8,134
74
2,680
7,039
11,684
6,646
L
Medusa
Lundy1998
Medusa
4,542
1,726
0
1,422
7,389
1,917
0
618
6,771
0
38,287
W
Cliodhna
MistakeMemes
Cliodhna
12,662
1,402
0
131
8,278
2,774
82
2,862
5,276
0
46,559
W
Apollo
6,800
4,484
223
1,356
6,935
2,244
1,257
1,114
5,725
0
38,288
W
Baron Samedi
Reese12
Baron Samedi
5,025
114
421
2,963
7,465
2,570
423
3,015
4,208
44,869
0
L
Osiris
Zboy8190
Osiris
2,625
880
0
0
12,287
8,143
0
5,938
5,774
0
16,886
L
Anhur
dayayimbo
Anhur
4,602
1,799
396
1,847
14,165
5,993
0
3,358
10,691
0
21,411
L
7,557
1,155
0
553
7,571
2,283
0
3,542
3,691
33,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,202
Gold Earned
39,470
276
Minions Killed
344
0
Camps Cleared
0
1,264,098
Distance Traveled
1,335,139
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,258
590
78
6
0
244,125
1
L
Bacchus
7,144
510
61
4
0
286,506
0
W
Ganesha
7,603
543
15
1
0
273,278
3
L
Medusa
6,695
478
83
6
0
257,215
1
W
Cliodhna
8,639
617
75
5
0
316,177
5
W
Apollo
7,118
508
82
6
0
248,816
0
W
Baron Samedi
7,852
561
94
7
0
252,743
8
L
Osiris
5,913
422
43
3
0
229,970
0
L
Anhur
5,915
423
24
2
0
241,500
1
L
Nu Wa
6,535
467
65
5
0
248,907
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role