Player Matchup

Neith
Neith
B4REFOOTBAND1T
Neith
Level 88
God Stats
8W - 5L
1,783 SR
Queue Stats
107W - 130L
1,447 Elo+
Party 3
Sobek
Sobek
BahamaBoss
Sobek
Level 32
God Stats
11W - 16L
1,500 SR
Queue Stats
148W - 183L
1,502 Elo+
Party 3
Chaac
Chaac
Kuryama
Chaac
Level 68
God Stats
9W - 16L
1,522 SR
Queue Stats
99W - 121L
1,344 Elo+
Party 3
Anubis
Anubis
ShadowLord1942
Anubis
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
79W - 98L
1,499 Elo+
Solo
Ravana
Ravana
TheOnlyGeo
Ravana
Level 114
God Stats
3W - 10L
1,141 SR
Queue Stats
451W - 491L
1,486 Elo+
Party 3
Team Averages
Level 74
1,489 SR
1,456 Elo+

VS

Team Averages
Level 54
1,491 SR
1,474 Elo+
Athena
Athena
 
Athena
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
CadeMFBrown
Nu Wa
Level 41
God Stats
0W - 4L
1,254 SR
Queue Stats
85W - 96L
1,448 Elo+
Party 2
Hou Yi
Hou Yi
Captainducky376
Hou Yi
Level 159
God Stats
7W - 9L
1,703 SR
Queue Stats
53W - 57L
1,556 Elo+
Party 1
Medusa
Medusa
Michelangelo288
Medusa
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 11L
1,495 Elo+
Party 1
Neith
Neith
stinkyshrimp69
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 5 / 7
11,694
585
21,613
16,414
5,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sobek
14
1 / 7 / 8
8,966
448
4,927
21,326
17,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chaac
Kuryama
Chaac
18
2 / 3 / 1
10,829
541
6,979
16,278
19,972
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
4 / 2 / 1
11,205
560
7,539
11,854
5,190
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
TheOnlyGeo
Ravana
18
6 / 3 / 8
11,200
560
9,693
12,355
5,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
16
2 / 6 / 14
10,289
514
11,314
20,467
20,396
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
4 / 3 / 3
11,457
573
14,092
9,040
3,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
6 / 3 / 2
10,504
525
10,103
13,042
4,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
6 / 8 / 3
9,205
460
15,871
17,896
5,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
2 / 2 / 2
11,485
574
7,239
10,970
4,458
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
44
22
Kills
20
20
Deaths
22
25
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
2
6
14
1.5
W
9
5
7
2.5
W
Sobek
1
7
8
0.71
L
4
3
3
1.83
L
6
3
2
2.33
W
Chaac
Kuryama
Chaac
2
3
1
0.83
L
6
8
3
0.94
W
4
2
1
2.25
W
Ravana
TheOnlyGeo
Ravana
6
3
8
3.33
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,751
Damage
58,619
78,227
Taken
71,415
53,201
Mitigated
38,302
33,811
Healing
12,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
11,314
2,737
829
3,645
20,467
20,396
0
6,077
14,390
37,230
0
W
21,613
13,081
0
8,407
16,414
5,709
0
6,284
10,058
0
86,062
W
Sobek
4,927
663
690
4,997
21,326
17,098
0
5,601
15,597
19,776
0
L
14,092
2,884
94
2,755
9,040
3,257
342
1,471
7,569
97,470
0
L
10,103
4,914
0
500
13,042
4,680
490
1,595
11,447
0
78,944
W
Chaac
Kuryama
Chaac
6,979
246
0
6,306
16,278
19,972
322
2,964
13,201
0
76,038
L
15,871
8,121
0
1,926
17,896
5,511
0
1,664
16,232
0
52,004
W
7,539
0
0
6,908
11,854
5,190
1,102
6,068
5,444
87,520
0
W
Ravana
TheOnlyGeo
Ravana
9,693
3,177
0
6,503
12,355
5,232
0
3,655
8,521
0
72,869
L
7,239
1,430
0
3,022
10,970
4,458
0
1,659
9,311
0
89,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,894
Gold Earned
52,940
618
Minions Killed
623
0
Camps Cleared
0
1,883,927
Distance Traveled
1,834,383
28
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
10,289
514
61
3
0
393,237
0
W
Neith
11,694
585
141
7
0
346,833
7
W
Sobek
8,966
448
23
1
0
356,266
3
L
Nu Wa
11,457
573
186
9
0
378,971
2
L
Hou Yi
10,504
525
116
6
0
371,178
2
W
Chaac
10,829
541
162
8
0
382,939
0
L
Medusa
9,205
460
74
4
0
339,655
1
W
Anubis
11,205
560
170
9
0
353,770
9
W
Ravana
11,200
560
122
6
0
444,119
9
L
Neith
11,485
574
186
9
0
351,342
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role