Player Matchup

Achilles
Achilles
 
Achilles
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
AntisocialMall
Arachne
Level 160
God Stats
20W - 14L
1,434 SR
Queue Stats
382W - 397L
1,471 Elo+
Party 2
Persephone
Persephone
BLEU-Viola
Persephone
Level 126
God Stats
11W - 22L
1,219 SR
Queue Stats
203W - 225L
1,488 Elo+
Party 2
Bacchus
Bacchus
PsychoD1994
Bacchus
Level 86
God Stats
51W - 56L
1,439 SR
Queue Stats
151W - 167L
1,508 Elo+
Party 2
Medusa
Medusa
deepfreezekillr
Medusa
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
34W - 42L
1,422 Elo+
Party 2
Team Averages
Level 98
1,418 SR
1,478 Elo+

VS

Team Averages
Level 81
1,512 SR
1,464 Elo+
Artemis
Artemis
 
Artemis
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
JODY 3 MO0NS
Artio
Level 120
God Stats
23W - 22L
1,433 SR
Queue Stats
106W - 108L
1,385 Elo+
Solo
Tyr
Tyr
JuiccyBlunt420
Tyr
Level 54
God Stats
8W - 2L
1,703 SR
Queue Stats
38W - 28L
1,527 Elo+
Solo
Tsukuyomi
Tsukuyomi
KushKing1506
Tsukuyomi
Level 85
God Stats
3W - 4L
1,357 SR
Queue Stats
265W - 266L
1,444 Elo+
Party 1
Ra
Ra
PrinceSpecter
Ra
Level 63
God Stats
5W - 6L
1,566 SR
Queue Stats
102W - 106L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
3 / 0 / 0
5,827
583
4,375
6,233
4,742
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
7 / 1 / 5
6,422
642
5,540
6,240
2,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Persephone
BLEU-Viola
Persephone
9
1 / 1 / 5
5,806
581
2,444
3,014
786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
PsychoD1994
Bacchus
9
2 / 1 / 7
6,012
601
1,880
5,238
4,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
6 / 1 / 4
6,034
603
5,500
4,590
1,409
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
7
0 / 4 / 3
4,476
448
1,544
4,319
995
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

5
1 / 4 / 1
4,222
422
1,233
6,107
2,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

8
0 / 3 / 0
5,062
506
3,270
8,020
4,304
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
KushKing1506
Tsukuyomi
7
3 / 3 / 0
5,268
527
2,120
5,866
1,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 5 / 0
4,591
459
3,005
5,033
1,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
19
Kills
4
4
Deaths
19
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
0
0
3
L
Artemis
 
Artemis
0
4
3
0.38
W
7
1
5
9.5
W
Persephone
BLEU-Viola
Persephone
1
1
5
3.5
L
1
4
1
0.38
L
0
3
0
0
L
Tsukuyomi
KushKing1506
Tsukuyomi
3
3
0
1
L
0
5
0
0
W
Bacchus
PsychoD1994
Bacchus
2
1
7
5.5
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,739
Damage
11,172
25,315
Taken
29,345
14,215
Mitigated
10,704
8,577
Healing
7,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
4,375
1,149
0
1,394
6,233
4,742
0
0
6,233
4,535
17,681
L
Artemis
 
Artemis
1,544
635
0
604
4,319
995
0
857
3,462
0
16,291
W
5,540
3,728
0
3,660
6,240
2,330
776
1,531
4,507
0
28,537
W
Persephone
BLEU-Viola
Persephone
2,444
133
0
861
3,014
786
516
772
2,131
31,469
0
L
1,233
270
120
1,132
6,107
2,374
0
531
5,576
5,083
0
L
3,270
605
0
3,186
8,020
4,304
237
980
7,040
0
22,959
L
Tsukuyomi
KushKing1506
Tsukuyomi
2,120
786
37
1,907
5,866
1,530
0
2,042
3,824
0
15,411
L
3,005
210
68
557
5,033
1,501
76
894
4,139
20,256
0
W
Bacchus
PsychoD1994
Bacchus
1,880
323
0
2,162
5,238
4,948
235
1,061
3,976
9,748
0
W
5,500
2,157
0
500
4,590
1,409
0
278
4,229
0
35,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,101
Gold Earned
23,619
237
Minions Killed
190
0
Camps Cleared
0
928,384
Distance Traveled
872,548
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,827
583
52
5
0
171,638
3
L
Artemis
4,476
448
32
3
0
153,528
3
W
Arachne
6,422
642
56
6
0
211,522
1
W
Persephone
5,806
581
59
6
0
193,335
2
L
Artio
4,222
422
13
1
0
142,830
3
L
Tyr
5,062
506
54
5
0
209,528
5
L
Tsukuyomi
5,268
527
40
4
0
188,524
0
L
Ra
4,591
459
51
5
0
178,138
4
W
Bacchus
6,012
601
28
3
0
191,056
2
W
Medusa
6,034
603
42
4
0
160,833
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role