Player Matchup

Ah Puch
Ah Puch
ChickenKillerr
Ah Puch
Level 119
God Stats
5W - 2L
1,780 SR
Queue Stats
10W - 7L
1,395 Elo+
Solo
Ares
Ares
TheDuckerr
Ares
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 11L
1,529 Elo+
Party 2
Pele
Pele
Thidorus
Pele
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 34L
1,529 Elo+
Party 2
Team Averages
Level 79
1,593 SR
1,484 Elo+

VS

Team Averages
Level 58
1,472 SR
1,222 Elo+
Fenrir
Fenrir
Callumharvey
Fenrir
Level 95
God Stats
1W - 0L
1,398 SR
Queue Stats
5W - 7L
1,141 Elo+
Party 1
Kukulkan
Kukulkan
Golonka
Kukulkan
Level 69
God Stats
5W - 6L
1,517 SR
Queue Stats
33W - 56L
1,384 Elo+
Solo
Cerberus
Cerberus
LinstaaH
Cerberus
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,141 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 2
9,156
572
8,435
10,214
3,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
1 / 4 / 0
8,865
554
5,158
14,415
13,231
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Pele
15
1 / 2 / 1
9,678
605
7,318
12,079
5,508
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
3 / 0 / 7
10,457
654
8,601
9,158
6,726
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Golonka
Kukulkan
17
5 / 0 / 5
11,322
708
20,551
5,505
2,653
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
LinstaaH
Cerberus
15
2 / 2 / 5
10,952
685
3,476
11,610
12,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
2
Kills
10
10
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Fenrir
3
0
7
6.5
L
0
4
2
0.25
W
Kukulkan
Golonka
Kukulkan
5
0
5
7.5
W
Cerberus
LinstaaH
Cerberus
2
2
5
2.25
L
1
4
0
0.25
L
Pele
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,911
Damage
32,628
36,708
Taken
26,273
22,711
Mitigated
21,899
7,395
Healing
3,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
8,601
2,255
0
1,082
9,158
6,726
839
5,129
4,029
0
15,314
L
8,435
410
0
2,141
10,214
3,972
76
5,624
4,590
26,617
0
W
Kukulkan
Golonka
Kukulkan
20,551
2,434
0
638
5,505
2,653
586
2,340
3,165
77,658
0
W
Cerberus
LinstaaH
Cerberus
3,476
460
0
1,783
11,610
12,520
0
6,492
5,118
14,034
0
L
5,158
266
0
1,051
14,415
13,231
0
10,646
3,769
8,840
0
L
Pele
7,318
1,150
0
4,203
12,079
5,508
144
8,084
3,995
0
62,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,699
Gold Earned
32,731
167
Minions Killed
182
6
Camps Cleared
5
850,938
Distance Traveled
878,939
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,457
654
15
1
1
307,238
4
L
Ah Puch
9,156
572
41
3
0
245,072
0
W
Kukulkan
11,322
708
145
9
4
282,341
5
W
Cerberus
10,952
685
22
1
0
289,360
2
L
Ares
8,865
554
9
1
1
282,342
2
L
Pele
9,678
605
117
7
5
323,524
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role