Player Matchup

Hou Yi
Hou Yi
AHJOOMAH
Hou Yi
Level 148
God Stats
0W - 6L
1,285 SR
Queue Stats
281W - 289L
1,558 Elo+
Solo
Hun Batz
Hun Batz
AnarchyAksel
Hun Batz
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
150W - 150L
1,699 Elo+
Solo
Terra
Terra
Kickr0ckz
Terra
Level 152
God Stats
8W - 7L
1,500 SR
Queue Stats
298W - 323L
1,576 Elo+
Solo
Merlin
Merlin
MoistJerky
Merlin
Level 106
God Stats
7W - 6L
1,824 SR
Queue Stats
203W - 199L
1,382 Elo+
Solo
Hercules
Hercules
x Michelle H
Hercules
Level 127
God Stats
2W - 6L
1,500 SR
Queue Stats
457W - 463L
1,508 Elo+
Solo
Team Averages
Level 120
1,522 SR
1,544 Elo+

VS

Team Averages
Level 120
1,544 SR
1,566 Elo+
Chang'e
Chang'e
 
Chang'e
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
IILobsterKingII
Chronos
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 8L
1,666 Elo+
Party 1
Khepri
Khepri
claythames17
Khepri
Level 146
God Stats
6W - 3L
1,720 SR
Queue Stats
158W - 145L
1,490 Elo+
Party 1
Loki
Loki
ipipes
Loki
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 14L
1,658 Elo+
Solo
Ganesha
Ganesha
ttvwahooo97
Ganesha
Level 104
God Stats
4W - 1L
1,500 SR
Queue Stats
120W - 111L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AHJOOMAH
Hou Yi
17
3 / 6 / 11
10,170
678
16,803
16,048
6,179
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hun Batz
AnarchyAksel
Hun Batz
15
3 / 9 / 4
9,732
649
11,163
16,085
6,806
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Terra
Kickr0ckz
Terra
18
3 / 5 / 14
10,773
718
10,192
18,586
26,691
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
MoistJerky
Merlin
20
6 / 4 / 10
12,112
807
21,610
12,927
5,659
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
x Michelle H
Hercules
18
3 / 5 / 14
10,867
724
8,834
28,377
30,982
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
19
9 / 2 / 16
12,125
808
22,263
15,461
9,255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
14 / 3 / 15
13,284
886
26,114
14,484
8,216
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
17
1 / 4 / 23
10,874
725
10,400
20,217
26,166
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
ipipes
Loki
16
5 / 6 / 12
10,411
694
9,854
13,107
5,631
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
ttvwahooo97
Ganesha
19
0 / 4 / 27
11,863
791
11,339
24,461
32,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
122
18
Kills
29
29
Deaths
19
53
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
9
2
16
8.5
L
Hou Yi
AHJOOMAH
Hou Yi
3
6
11
1.42
L
Hun Batz
AnarchyAksel
Hun Batz
3
9
4
0.56
W
14
3
15
7.17
L
Terra
Kickr0ckz
Terra
3
5
14
2
L
Merlin
MoistJerky
Merlin
6
4
10
2.75
W
Khepri
1
4
23
3.13
W
Loki
ipipes
Loki
5
6
12
1.83
W
Ganesha
ttvwahooo97
Ganesha
0
4
27
3.38
L
Hercules
x Michelle H
Hercules
3
5
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,602
Damage
79,970
92,023
Taken
87,730
76,317
Mitigated
81,601
32,087
Healing
34,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
22,263
963
12,473
6,770
15,461
9,255
1,504
7,401
8,060
40,723
0
L
Hou Yi
AHJOOMAH
Hou Yi
16,803
12,048
1,675
3,412
16,048
6,179
1,477
13,237
2,811
0
31,101
L
Hun Batz
AnarchyAksel
Hun Batz
11,163
1,341
677
1,863
16,085
6,806
681
12,020
4,065
0
17,987
W
26,114
9,355
807
2,655
14,484
8,216
2,607
8,049
6,435
48,317
2,004
L
Terra
Kickr0ckz
Terra
10,192
900
7,897
5,113
18,586
26,691
451
11,054
7,532
19,273
0
L
Merlin
MoistJerky
Merlin
21,610
1,979
1,316
1,388
12,927
5,659
1,113
10,805
2,122
54,186
0
W
Khepri
10,400
393
431
2,961
20,217
26,166
303
5,593
14,624
18,490
0
W
Loki
ipipes
Loki
9,854
1,985
515
927
13,107
5,631
1,200
4,719
8,388
0
18,031
W
Ganesha
ttvwahooo97
Ganesha
11,339
345
2,516
4,337
24,461
32,333
755
6,040
18,421
30,992
0
L
Hercules
x Michelle H
Hercules
8,834
2,051
852
7,894
28,377
30,982
185
21,592
6,785
0
18,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,654
Gold Earned
58,557
149
Minions Killed
165
0
Camps Cleared
0
1,268,256
Distance Traveled
1,353,793
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,125
808
49
3
0
288,123
1
L
Hou Yi
10,170
678
26
2
0
259,375
0
L
Hun Batz
9,732
649
22
1
0
244,152
0
W
Chronos
13,284
886
78
5
0
279,936
0
L
Terra
10,773
718
11
1
0
255,007
1
L
Merlin
12,112
807
73
5
0
256,671
5
W
Khepri
10,874
725
19
1
0
271,941
0
W
Loki
10,411
694
18
1
0
245,181
0
W
Ganesha
11,863
791
1
0
0
268,612
0
L
Hercules
10,867
724
17
1
0
253,051
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role