Player Matchup

Neith
Neith
AriesMarzzz88
Neith
Level 17
God Stats
1W - 2L
1,711 SR
Queue Stats
4W - 11L
1,275 Elo+
Solo
Sun Wukong
Sun Wukong
Gnarlmaw
Sun Wukong
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
125W - 130L
1,686 Elo+
Solo
Agni
Agni
MrObi299
Agni
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,498 Elo+
Solo
Izanami
Izanami
Y0N412
Izanami
Level 25
God Stats
1W - 4L
1,741 SR
Queue Stats
2W - 4L
1,632 Elo+
Solo
Fenrir
Fenrir
thewolfangel
Fenrir
Level 25
God Stats
0W - 4L
1,188 SR
Queue Stats
0W - 11L
1,259 Elo+
Solo
Team Averages
Level 28
1,528 SR
1,470 Elo+

VS

Team Averages
Level 60
1,538 SR
1,599 Elo+
Kuzenbo
Kuzenbo
AquaCola
Kuzenbo
Level 6
God Stats
20W - 20L
1,608 SR
Queue Stats
44W - 34L
1,599 Elo+
Solo
Apollo
Apollo
KingL0vless
Apollo
Level 71
God Stats
6W - 6L
1,326 SR
Queue Stats
64W - 63L
1,558 Elo+
Party 1
Ravana
Ravana
MardukGrylak
Ravana
Level 145
God Stats
3W - 2L
1,585 SR
Queue Stats
149W - 114L
1,631 Elo+
Party 1
Sol
Sol
NesciusInThis
Sol
Level 40
God Stats
63W - 29L
1,671 SR
Queue Stats
83W - 46L
1,674 Elo+
Party 1
Hera
Hera
onlyspanish2
Hera
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 58L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 3
7,621
635
5,732
11,850
4,113
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Gnarlmaw
Sun Wukong
15
2 / 3 / 3
8,353
696
6,058
16,490
13,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Agni
15
1 / 3 / 3
8,309
692
9,740
9,150
2,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Y0N412
Izanami
14
2 / 7 / 4
8,003
667
5,222
12,199
4,477
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
14
1 / 5 / 2
8,172
681
2,947
13,662
6,773
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AquaCola
Kuzenbo
15
1 / 3 / 13
9,332
778
5,513
12,604
15,761
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apollo
17
2 / 1 / 4
10,083
840
4,788
7,421
3,087
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ravana
18
10 / 0 / 4
10,563
880
15,859
9,316
5,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

18
8 / 2 / 7
11,017
918
19,289
13,069
4,231
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
3 / 3 / 9
9,631
803
9,647
6,317
2,064
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
61
7
Kills
24
24
Deaths
9
15
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
AquaCola
Kuzenbo
1
3
13
2.5
L
1
6
3
0.42
L
Sun Wukong
Gnarlmaw
Sun Wukong
2
3
3
1.17
W
Apollo
2
1
4
4
W
Ravana
10
0
4
12
L
Agni
1
3
3
0.83
W
8
2
7
5.75
L
Izanami
Y0N412
Izanami
2
7
4
0.57
W
3
3
9
2.5
L
Fenrir
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,699
Damage
55,096
63,351
Taken
48,727
31,615
Mitigated
30,770
9,252
Healing
15,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
AquaCola
Kuzenbo
5,513
1,913
439
2,558
12,604
15,761
949
1,457
10,940
13,012
0
L
5,732
2,142
0
1,016
11,850
4,113
0
6,542
5,141
0
16,952
L
Sun Wukong
Gnarlmaw
Sun Wukong
6,058
218
571
4,560
16,490
13,365
0
10,277
5,662
0
23,748
W
Apollo
4,788
2,546
0
1,398
7,421
3,087
3,270
1,697
5,639
0
54,504
W
Ravana
15,859
2,938
0
3,148
9,316
5,627
0
2,551
6,639
0
28,717
L
Agni
9,740
968
0
375
9,150
2,887
203
5,230
3,658
32,923
0
W
19,289
10,296
0
6,885
13,069
4,231
8,673
1,736
11,222
58,207
0
L
Izanami
Y0N412
Izanami
5,222
2,603
0
550
12,199
4,477
304
7,188
4,762
0
24,787
W
9,647
2,357
0
925
6,317
2,064
486
2,299
3,921
28,438
0
L
Fenrir
2,947
49
0
2,180
13,662
6,773
0
5,026
8,287
0
14,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,458
Gold Earned
50,626
187
Minions Killed
275
0
Camps Cleared
0
1,047,051
Distance Traveled
1,200,507
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,332
778
10
1
0
224,467
0
L
Neith
7,621
635
26
2
0
205,269
0
L
Sun Wukong
8,353
696
35
3
0
243,573
2
W
Apollo
10,083
840
98
8
0
231,749
3
W
Ravana
10,563
880
33
3
0
299,035
2
L
Agni
8,309
692
58
5
0
200,170
0
W
Sol
11,017
918
76
6
0
207,805
2
L
Izanami
8,003
667
39
3
0
190,469
0
W
Hera
9,631
803
58
5
0
237,451
4
L
Fenrir
8,172
681
29
2
0
207,570
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role