Player Matchup

He Bo
He Bo
 
He Bo
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
DewyDumo
Jing Wei
Level 16
God Stats
35W - 20L
1,562 SR
Queue Stats
66W - 45L
1,448 Elo+
Party 2
Sun Wukong
Sun Wukong
DynamoTBD
Sun Wukong
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
164W - 138L
1,415 Elo+
Party 2
Team Averages
Level 58
1,521 SR
1,454 Elo+

VS

Team Averages
Level 51
1,491 SR
1,523 Elo+
Morgan Le Fay
Morgan Le Fay
Dawnmawl
Morgan Le Fay
Level 35
God Stats
0W - 1L
1,444 SR
Queue Stats
3W - 5L
1,386 Elo+
Party 1
Osiris
Osiris
FaneLupei
Osiris
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,468 Elo+
Party 1
Atlas
Atlas
Sepurov
Atlas
Level 109
God Stats
1W - 1L
1,530 SR
Queue Stats
19W - 23L
1,714 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
10 / 3 / 9
10,588
882
16,591
11,155
3,652
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
DewyDumo
Jing Wei
16
12 / 1 / 10
11,022
919
20,260
11,343
4,041
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
DynamoTBD
Sun Wukong
12
0 / 5 / 13
8,295
691
7,380
13,697
7,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dawnmawl
Morgan Le Fay
12
2 / 8 / 6
8,525
710
8,508
13,412
6,051
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
FaneLupei
Osiris
10
0 / 9 / 6
7,242
604
4,306
16,580
18,849
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Atlas
Sepurov
Atlas
13
4 / 5 / 5
9,310
776
7,643
21,398
16,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
23
22
Kills
6
9
Deaths
22
32
Assists
17
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
10
3
9
4.83
L
Morgan Le Fay
Dawnmawl
Morgan Le Fay
2
8
6
0.63
W
Jing Wei
DewyDumo
Jing Wei
12
1
10
17
W
Sun Wukong
DynamoTBD
Sun Wukong
0
5
13
1.3
L
Osiris
FaneLupei
Osiris
0
9
6
0.33
L
Atlas
Sepurov
Atlas
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,231
Damage
20,457
36,195
Taken
51,390
15,569
Mitigated
41,485
14,004
Healing
8,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
16,591
695
0
4,430
11,155
3,652
558
4,392
5,188
38,792
0
L
Morgan Le Fay
Dawnmawl
Morgan Le Fay
8,508
1,488
1,037
1,898
13,412
6,051
0
4,462
8,825
27,609
0
W
Jing Wei
DewyDumo
Jing Wei
20,260
14,219
0
5,029
11,343
4,041
1,669
4,409
6,339
0
50,389
W
Sun Wukong
DynamoTBD
Sun Wukong
7,380
2,095
314
4,231
13,697
7,876
325
7,648
4,929
0
20,933
L
Osiris
FaneLupei
Osiris
4,306
1,488
0
1,021
16,580
18,849
0
5,207
11,181
0
14,221
L
Atlas
Sepurov
Atlas
7,643
2,966
0
4,118
21,398
16,585
0
7,102
13,978
14,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,905
Gold Earned
25,077
146
Minions Killed
81
8
Camps Cleared
2
669,129
Distance Traveled
535,760
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,588
882
49
4
3
212,777
0
L
Morgan Le Fay
8,525
710
56
5
1
177,018
3
W
Jing Wei
11,022
919
79
7
4
238,444
2
W
Sun Wukong
8,295
691
18
2
1
217,908
0
L
Osiris
7,242
604
14
1
0
176,286
1
L
Atlas
9,310
776
11
1
1
182,456
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role