Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Bugwobble
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,280 Elo+
Party 2
Kukulkan
Kukulkan
LazyJoey9682414
Kukulkan
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 28L
1,499 Elo+
Solo
Team Averages
Level 70
1,500 SR
1,427 Elo+

VS

Team Averages
Level 101
1,597 SR
1,345 Elo+
Baron Samedi
Baron Samedi
Azloth
Baron Samedi
Level 103
God Stats
3W - 3L
1,791 SR
Queue Stats
27W - 38L
1,285 Elo+
Solo
Jormungandr
Jormungandr
DeathTrip
Jormungandr
Level 89
God Stats
5W - 4L
1,500 SR
Queue Stats
64W - 90L
1,307 Elo+
Party 1
Cliodhna
Cliodhna
FrankTank7
Cliodhna
Level 112
God Stats
1W - 3L
1,500 SR
Queue Stats
189W - 250L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
3 / 6 / 3
11,558
608
11,301
14,185
5,260
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
15
1 / 5 / 4
11,490
605
3,622
21,215
24,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
17
3 / 5 / 4
12,581
662
14,629
10,333
3,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Azloth
Baron Samedi
16
0 / 4 / 13
11,987
631
13,635
16,443
8,064
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
DeathTrip
Jormungandr
17
5 / 2 / 7
13,079
688
10,981
18,663
21,945
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
FrankTank7
Cliodhna
19
11 / 1 / 4
14,291
752
13,484
12,895
5,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
7
Kills
16
16
Deaths
7
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
3
6
3
0.75
W
Baron Samedi
Azloth
Baron Samedi
0
4
13
1.63
L
Ymir
1
5
4
0.6
W
Jormungandr
DeathTrip
Jormungandr
5
2
7
4.25
W
Cliodhna
FrankTank7
Cliodhna
11
1
4
13
L
Kukulkan
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,552
Damage
38,100
45,733
Taken
48,001
33,456
Mitigated
35,396
4,136
Healing
15,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
11,301
5,302
0
1,867
14,185
5,260
0
7,556
6,629
0
45,465
W
Baron Samedi
Azloth
Baron Samedi
13,635
481
1,930
5,057
16,443
8,064
272
7,738
8,705
41,885
0
L
Ymir
3,622
403
0
1,326
21,215
24,811
0
12,044
9,171
12,161
0
W
Jormungandr
DeathTrip
Jormungandr
10,981
1,823
893
3,904
18,663
21,945
239
6,893
11,770
44,561
0
W
Cliodhna
FrankTank7
Cliodhna
13,484
1,400
0
3,405
12,895
5,387
1,470
4,422
8,473
0
77,709
L
Kukulkan
14,629
768
407
536
10,333
3,385
0
5,166
5,167
48,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,629
Gold Earned
39,357
147
Minions Killed
222
1
Camps Cleared
16
927,349
Distance Traveled
1,080,191
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,558
608
62
3
1
296,559
3
W
Baron Samedi
11,987
631
53
3
0
301,419
1
L
Ymir
11,490
605
13
1
0
307,076
1
W
Jormungandr
13,079
688
58
3
0
373,836
1
W
Cliodhna
14,291
752
111
6
16
404,936
2
L
Kukulkan
12,581
662
72
4
0
323,714
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role