Player Matchup

Cernunnos
Cernunnos
DKCountry
Cernunnos
Level 128
God Stats
1W - 0L
1,734 SR
Queue Stats
19W - 19L
1,655 Elo+
Solo
Odin
Odin
Federospo
Odin
Level 60
God Stats
1W - 2L
1,197 SR
Queue Stats
8W - 5L
1,528 Elo+
Party 1
Hera
Hera
Salaputium
Hera
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,528 Elo+
Party 1
Team Averages
Level 98
1,477 SR
1,570 Elo+

VS

Team Averages
Level 124
1,571 SR
1,589 Elo+
Hou Yi
Hou Yi
Genovin
Hou Yi
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,558 Elo+
Party 2
Nike
Nike
Schwardzkopf
Nike
Level 105
God Stats
1W - 2L
1,713 SR
Queue Stats
31W - 37L
1,592 Elo+
Party 2
Chang'e
Chang'e
TheEternalObelix
Chang'e
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 31L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DKCountry
Cernunnos
16
4 / 6 / 6
12,040
669
10,567
16,340
6,057
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odin
18
5 / 2 / 11
12,813
712
8,787
14,569
15,371
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
8 / 3 / 7
13,946
775
14,949
11,229
3,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Genovin
Hou Yi
17
6 / 3 / 5
12,074
671
15,272
13,857
4,842
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
3 / 7 / 8
12,052
670
9,766
20,845
19,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
2 / 7 / 6
11,798
655
10,321
14,921
5,429
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
30
17
Kills
11
11
Deaths
17
24
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
DKCountry
Cernunnos
4
6
6
1.17
W
Odin
5
2
11
5.25
L
Hou Yi
Genovin
Hou Yi
6
3
5
2.83
W
8
3
7
3.83
L
3
7
8
1
L
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,303
Damage
35,359
42,138
Taken
49,623
24,877
Mitigated
29,871
9,428
Healing
8,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
DKCountry
Cernunnos
10,567
5,303
0
5,103
16,340
6,057
1,750
4,403
11,564
0
44,930
W
Odin
8,787
335
265
2,667
14,569
15,371
212
3,899
10,428
1,073
26,703
L
Hou Yi
Genovin
Hou Yi
15,272
4,564
0
157
13,857
4,842
455
5,249
8,608
0
41,266
W
14,949
3,342
0
1,393
11,229
3,449
744
3,231
7,694
79,617
0
L
9,766
738
0
599
20,845
19,600
703
5,597
15,248
3,276
43,599
L
10,321
646
4,558
3,511
14,921
5,429
1,696
5,088
9,833
43,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,799
Gold Earned
35,924
203
Minions Killed
187
9
Camps Cleared
7
976,704
Distance Traveled
919,520
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,040
669
53
3
1
290,738
0
W
Odin
12,813
712
31
2
2
348,020
0
L
Hou Yi
12,074
671
46
3
1
321,547
4
W
Hera
13,946
775
119
7
6
337,946
4
L
Nike
12,052
670
65
4
5
299,361
2
L
Chang'e
11,798
655
76
4
1
298,612
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role