Player Matchup

Ah Puch
Ah Puch
BAAKURYTA
Ah Puch
Level 127
God Stats
5W - 1L
1,727 SR
Queue Stats
65W - 74L
1,515 Elo+
Solo
Anhur
Anhur
DG4rp
Anhur
Level 28
God Stats
6W - 4L
1,585 SR
Queue Stats
33W - 27L
1,419 Elo+
Solo
Hel
Hel
Highmemphis
Hel
Level 152
God Stats
2W - 1L
1,558 SR
Queue Stats
143W - 137L
1,544 Elo+
Party 2
King Arthur
King Arthur
Mag5Life
King Arthur
Level 50
God Stats
2W - 1L
1,321 SR
Queue Stats
16W - 21L
1,573 Elo+
Party 2
Ganesha
Ganesha
Spirit_Cube
Ganesha
Level 129
God Stats
19W - 13L
1,669 SR
Queue Stats
53W - 48L
1,627 Elo+
Party 2
Team Averages
Level 97
1,572 SR
1,535 Elo+

VS

Team Averages
Level 68
1,488 SR
1,419 Elo+
Ra
Ra
 
Ra
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
SmashedCurry
Discordia
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,314 Elo+
Party 1
Gilgamesh
Gilgamesh
ThePad
Gilgamesh
Level 87
God Stats
0W - 2L
1,441 SR
Queue Stats
0W - 4L
1,314 Elo+
Party 1
Neith
Neith
Wintoree
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,434 Elo+
Solo
Atlas
Atlas
Zbooobi
Atlas
Level 65
God Stats
3W - 2L
1,500 SR
Queue Stats
13W - 16L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BAAKURYTA
Ah Puch
19
9 / 3 / 13
11,583
827
24,820
14,431
6,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
DG4rp
Anhur
20
13 / 1 / 9
12,742
910
22,138
19,822
9,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 5 / 10
10,676
763
7,592
16,652
9,599
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

King Arthur
Mag5Life
King Arthur
16
3 / 4 / 10
9,699
693
12,697
20,434
23,419
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ganesha
Spirit_Cube
Ganesha
16
0 / 3 / 16
10,361
740
9,619
16,849
21,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
3 / 6 / 6
9,915
708
13,044
15,261
9,401
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Discordia
SmashedCurry
Discordia
16
4 / 7 / 7
9,603
686
16,133
12,403
4,255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
ThePad
Gilgamesh
18
7 / 5 / 5
11,543
825
21,766
25,952
20,335
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Wintoree
Neith
14
0 / 8 / 4
8,410
601
6,744
12,051
4,256
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
Zbooobi
Atlas
16
2 / 3 / 9
9,556
683
8,516
18,977
23,119
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
47
29
Kills
16
16
Deaths
29
58
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
6
6
1
W
Ah Puch
BAAKURYTA
Ah Puch
9
3
13
5.17
W
Anhur
DG4rp
Anhur
13
1
9
17.5
W
4
5
10
1.8
W
King Arthur
Mag5Life
King Arthur
3
4
10
2
L
Discordia
SmashedCurry
Discordia
4
7
7
1.07
W
Ganesha
Spirit_Cube
Ganesha
0
3
16
2.67
L
Gilgamesh
ThePad
Gilgamesh
7
5
5
1.9
L
Neith
Wintoree
Neith
0
8
4
0.25
L
Atlas
Zbooobi
Atlas
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,866
Damage
66,203
88,188
Taken
84,644
70,497
Mitigated
61,366
43,525
Healing
13,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
13,044
2,156
1,491
2,934
15,261
9,401
0
6,527
8,549
41,411
0
W
Ah Puch
BAAKURYTA
Ah Puch
24,820
585
0
4,873
14,431
6,461
2,055
3,452
10,979
52,262
0
W
Anhur
DG4rp
Anhur
22,138
16,967
0
12,642
19,822
9,515
2,153
8,346
11,476
0
69,481
W
7,592
1,362
13,419
7,891
16,652
9,599
1,053
8,427
8,225
37,478
0
W
King Arthur
Mag5Life
King Arthur
12,697
200
707
683
20,434
23,419
276
10,629
9,805
567
18,745
L
Discordia
SmashedCurry
Discordia
16,133
2,026
690
2,000
12,403
4,255
0
8,295
3,859
28,630
0
W
Ganesha
Spirit_Cube
Ganesha
9,619
1,056
1,146
2,164
16,849
21,503
0
9,434
7,415
20,270
0
L
Gilgamesh
ThePad
Gilgamesh
21,766
5,989
2,036
3,997
25,952
20,335
0
10,301
15,212
3,458
37,252
L
Neith
Wintoree
Neith
6,744
1,941
0
226
12,051
4,256
0
5,444
6,275
0
12,905
L
Atlas
Zbooobi
Atlas
8,516
1,490
0
583
18,977
23,119
0
10,170
8,449
14,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,061
Gold Earned
49,027
285
Minions Killed
169
0
Camps Cleared
0
1,389,583
Distance Traveled
1,290,425
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,915
708
59
4
0
258,401
1
W
Ah Puch
11,583
827
68
5
0
274,509
1
W
Anhur
12,742
910
114
8
0
284,355
0
W
Hel
10,676
763
85
6
0
278,292
1
W
King Arthur
9,699
693
14
1
0
287,125
0
L
Discordia
9,603
686
31
2
0
250,720
4
W
Ganesha
10,361
740
4
0
0
265,302
4
L
Gilgamesh
11,543
825
41
3
0
297,775
2
L
Neith
8,410
601
19
1
0
206,617
0
L
Atlas
9,556
683
19
1
0
276,912
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role