Player Matchup

Nox
Nox
TheDuckerr
Nox
Level 18
God Stats
0W - 2L
1,285 SR
Queue Stats
4W - 11L
1,637 Elo+
Party 2
Danzaburou
Danzaburou
Thidorus
Danzaburou
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 34L
1,637 Elo+
Party 2
Sylvanus
Sylvanus
berfomed
Sylvanus
Level 160
God Stats
5W - 8L
1,257 SR
Queue Stats
62W - 68L
1,365 Elo+
Solo
Team Averages
Level 93
1,347 SR
1,546 Elo+

VS

Team Averages
Level 68
1,520 SR
1,493 Elo+
Atlas
Atlas
SmokyOrange
Atlas
Level 56
God Stats
4W - 2L
1,609 SR
Queue Stats
15W - 17L
1,491 Elo+
Party 1
Osiris
Osiris
Spiderguy03
Osiris
Level 68
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 12L
1,504 Elo+
Party 1
Scylla
Scylla
iiShadowz
Scylla
Level 81
God Stats
12W - 14L
1,452 SR
Queue Stats
157W - 206L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 0
7,163
651
5,615
7,974
2,335
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Thidorus
Danzaburou
11
0 / 4 / 1
6,911
628
5,422
9,607
2,887
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
berfomed
Sylvanus
8
0 / 6 / 1
6,642
604
2,452
11,615
7,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 11
8,848
804
6,218
10,983
11,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Osiris
13
5 / 0 / 8
9,110
828
7,512
7,601
5,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
iiShadowz
Scylla
14
10 / 0 / 2
9,537
867
8,971
4,170
1,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
1
Kills
15
15
Deaths
1
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
0
1
11
5.5
W
Osiris
5
0
8
9
L
1
5
0
0.2
L
Danzaburou
Thidorus
Danzaburou
0
4
1
0.13
L
Sylvanus
berfomed
Sylvanus
0
6
1
0.08
W
Scylla
iiShadowz
Scylla
10
0
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,489
Damage
22,701
29,196
Taken
22,754
12,938
Mitigated
18,694
3,750
Healing
3,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,218
2,144
0
1,526
10,983
11,263
385
4,538
6,445
21,503
0
W
Osiris
7,512
3,333
0
618
7,601
5,708
1,059
2,470
4,213
0
22,008
L
5,615
591
0
510
7,974
2,335
0
4,672
3,038
19,375
0
L
Danzaburou
Thidorus
Danzaburou
5,422
1,689
0
839
9,607
2,887
0
5,785
3,690
0
28,363
L
Sylvanus
berfomed
Sylvanus
2,452
577
1,045
1,356
11,615
7,716
0
5,160
6,307
6,024
0
W
Scylla
iiShadowz
Scylla
8,971
1,164
0
1,249
4,170
1,723
1,090
1,231
2,939
34,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,716
Gold Earned
27,495
91
Minions Killed
130
1
Camps Cleared
5
473,030
Distance Traveled
633,880
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,848
804
22
2
0
203,043
0
W
Osiris
9,110
828
28
3
2
227,517
4
L
Nox
7,163
651
43
4
0
192,838
0
L
Danzaburou
6,911
628
40
4
1
187,700
1
L
Sylvanus
6,642
604
8
1
0
92,492
1
W
Scylla
9,537
867
80
7
3
203,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role