Player Matchup

Erlang Shen
Erlang Shen
AllGingerNoSnap
Erlang Shen
Level 99
God Stats
1W - 1L
1,286 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Sol
Sol
Andreakino25
Sol
Level 44
God Stats
2W - 2L
1,403 SR
Queue Stats
7W - 6L
1,568 Elo+
Solo
Anubis
Anubis
Gnarlmaw
Anubis
Level 47
God Stats
12W - 11L
1,222 SR
Queue Stats
125W - 130L
1,664 Elo+
Solo
Gilgamesh
Gilgamesh
shadowmidnight20
Gilgamesh
Level 29
God Stats
5W - 8L
1,178 SR
Queue Stats
11W - 16L
1,338 Elo+
Solo
Nemesis
Nemesis
xPARCHx
Nemesis
Level 105
God Stats
8W - 12L
1,488 SR
Queue Stats
298W - 301L
1,444 Elo+
Solo
Team Averages
Level 65
1,315 SR
1,503 Elo+

VS

Team Averages
Level 27
1,391 SR
1,467 Elo+
Pele
Pele
AriesMarzzz88
Pele
Level 17
God Stats
3W - 9L
1,171 SR
Queue Stats
4W - 11L
1,347 Elo+
Solo
Chiron
Chiron
DeeH999
Chiron
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,564 Elo+
Solo
Janus
Janus
Ever2382
Janus
Level 14
God Stats
2W - 6L
1,285 SR
Queue Stats
15W - 40L
1,347 Elo+
Solo
Sun Wukong
Sun Wukong
FallenAngel9612
Sun Wukong
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 30L
1,578 Elo+
Solo
Kukulkan
Kukulkan
ΩΩΩΩΩΩΩΩΩ
Kukulkan
Level 3
God Stats
2W - 3L
1,500 SR
Queue Stats
10W - 8L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AllGingerNoSnap
Erlang Shen
17
8 / 4 / 12
9,639
876
9,837
11,951
8,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

16
2 / 1 / 12
9,062
824
7,644
8,121
2,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Anubis
Gnarlmaw
Anubis
16
5 / 2 / 7
9,447
859
6,792
7,697
3,826
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
15
4 / 0 / 11
8,972
816
8,535
8,817
6,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nemesis
xPARCHx
Nemesis
17
4 / 3 / 12
9,627
875
9,638
11,110
5,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 4
7,799
709
7,015
14,402
4,273
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chiron
DeeH999
Chiron
15
2 / 8 / 2
8,659
787
4,375
12,032
4,023
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Janus
Ever2382
Janus
10
0 / 0 / 0
6,477
589
0
0
0
Sun Wukong
FallenAngel9612
Sun Wukong
16
4 / 6 / 6
9,235
840
8,484
15,595
11,542
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
3 / 2 / 3
9,206
837
11,894
7,216
3,392
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
25
23
Kills
10
10
Deaths
23
54
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
AllGingerNoSnap
Erlang Shen
8
4
12
3.5
W
2
1
12
8
L
1
7
4
0.43
L
Chiron
DeeH999
Chiron
2
8
2
0.38
L
Janus
Ever2382
Janus
0
0
0
0
L
Sun Wukong
FallenAngel9612
Sun Wukong
4
6
6
1.17
W
Anubis
Gnarlmaw
Anubis
5
2
7
4.25
W
Gilgamesh
4
0
11
9.5
W
Nemesis
xPARCHx
Nemesis
4
3
12
3.33
L
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,446
Damage
31,768
47,696
Taken
49,245
27,734
Mitigated
23,230
13,744
Healing
9,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
AllGingerNoSnap
Erlang Shen
9,837
5,472
109
2,074
11,951
8,629
0
3,293
8,019
0
26,388
W
7,644
1,365
0
3,911
8,121
2,799
3,094
2,079
6,042
28,074
0
L
7,015
963
0
4,037
14,402
4,273
320
3,369
10,875
0
13,885
L
Chiron
DeeH999
Chiron
4,375
910
715
1,163
12,032
4,023
720
1,446
10,385
0
25,794
L
Janus
Ever2382
Janus
0
0
0
0
0
0
0
0
0
0
0
L
Sun Wukong
FallenAngel9612
Sun Wukong
8,484
742
162
1,662
15,595
11,542
0
5,805
8,386
3,645
12,741
W
Anubis
Gnarlmaw
Anubis
6,792
0
398
2,882
7,697
3,826
1,179
3,072
4,625
35,652
0
W
Gilgamesh
8,535
2,059
0
72
8,817
6,529
0
2,291
6,526
0
18,795
W
Nemesis
xPARCHx
Nemesis
9,638
3,792
350
3,948
11,110
5,951
1,314
2,991
8,119
0
37,943
L
11,894
930
0
1,355
7,216
3,392
0
3,070
3,962
42,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,747
Gold Earned
41,376
241
Minions Killed
146
0
Camps Cleared
0
1,213,449
Distance Traveled
820,389
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,639
876
39
4
0
218,883
0
W
Sol
9,062
824
58
5
0
221,156
0
L
Pele
7,799
709
14
1
0
217,484
0
L
Chiron
8,659
787
45
4
0
188,016
0
L
Janus
6,477
589
0
0
0
0
0
L
Sun Wukong
9,235
840
12
1
0
200,820
1
W
Anubis
9,447
859
60
5
0
217,727
2
W
Gilgamesh
8,972
816
29
3
0
293,871
0
W
Nemesis
9,627
875
55
5
0
261,812
1
L
Kukulkan
9,206
837
75
7
0
214,069
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role