Player Matchup

Hou Yi
Hou Yi
Strarec16
Hou Yi
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 10L
1,052 Elo+
Party 2
Sun Wukong
Sun Wukong
martisalaprat
Sun Wukong
Level 43
God Stats
0W - 2L
1,185 SR
Queue Stats
1W - 5L
1,052 Elo+
Party 2
Zeus
Zeus
ТвойАдольф
Zeus
Level 88
God Stats
18W - 21L
1,508 SR
Queue Stats
189W - 221L
1,335 Elo+
Solo
Team Averages
Level 58
1,398 SR
1,146 Elo+

VS

Team Averages
Level 127
1,500 SR
1,370 Elo+
Janus
Janus
 
Janus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Fenrie
Apollo
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 72L
1,305 Elo+
Party 1
Osiris
Osiris
ZeaLofDark
Osiris
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 72L
1,305 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Strarec16
Hou Yi
12
2 / 5 / 0
7,919
609
6,541
10,436
4,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
martisalaprat
Sun Wukong
12
1 / 5 / 2
8,120
625
6,240
12,162
8,870
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
1 / 5 / 1
8,252
635
9,028
7,676
2,890
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
7 / 0 / 6
10,301
792
13,692
6,777
1,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
Fenrie
Apollo
14
4 / 4 / 5
9,370
721
3,517
10,520
3,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
ZeaLofDark
Osiris
15
4 / 0 / 10
10,161
782
7,638
10,495
12,094
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
4
Kills
15
15
Deaths
4
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
7
0
6
10
W
Apollo
Fenrie
Apollo
4
4
5
1.63
L
Hou Yi
Strarec16
Hou Yi
2
5
0
0.4
W
Osiris
ZeaLofDark
Osiris
4
0
10
9
L
Sun Wukong
martisalaprat
Sun Wukong
1
5
2
0.4
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,809
Damage
24,847
30,274
Taken
27,792
16,038
Mitigated
16,724
2,729
Healing
7,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
13,692
330
0
2,040
6,777
1,531
224
3,016
3,761
50,344
0
W
Apollo
Fenrie
Apollo
3,517
1,647
0
1,935
10,520
3,099
1,784
3,360
7,160
0
25,417
L
Hou Yi
Strarec16
Hou Yi
6,541
2,606
0
396
10,436
4,278
0
4,322
6,114
0
25,615
W
Osiris
ZeaLofDark
Osiris
7,638
1,134
270
3,040
10,495
12,094
405
3,367
7,128
2,841
21,223
L
Sun Wukong
martisalaprat
Sun Wukong
6,240
642
0
1,539
12,162
8,870
0
7,105
5,057
0
23,077
L
9,028
1,131
0
794
7,676
2,890
0
3,095
4,581
29,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,291
Gold Earned
29,832
115
Minions Killed
155
4
Camps Cleared
8
643,388
Distance Traveled
784,534
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,301
792
82
6
1
271,275
1
W
Apollo
9,370
721
48
4
4
236,707
1
L
Hou Yi
7,919
609
29
2
1
200,449
0
W
Osiris
10,161
782
25
2
3
276,552
5
L
Sun Wukong
8,120
625
38
3
0
229,355
2
L
Zeus
8,252
635
48
4
3
213,584
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role