Player Matchup

Scylla
Scylla
DpNg
Scylla
Level 99
God Stats
4W - 3L
1,500 SR
Queue Stats
66W - 81L
1,425 Elo+
Party 2
Gilgamesh
Gilgamesh
IamPers0n
Gilgamesh
Level 86
God Stats
43W - 30L
1,619 SR
Queue Stats
226W - 210L
1,467 Elo+
Solo
Cthulhu
Cthulhu
R7CO
Cthulhu
Level 85
God Stats
1W - 0L
1,200 SR
Queue Stats
90W - 91L
1,388 Elo+
Party 2
Bellona
Bellona
Totallyeddz
Bellona
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 29L
1,266 Elo+
Party 2
Neith
Neith
swigswoot
Neith
Level 57
God Stats
30W - 18L
1,438 SR
Queue Stats
149W - 147L
1,488 Elo+
Solo
Team Averages
Level 71
1,451 SR
1,407 Elo+

VS

Team Averages
Level 82
1,464 SR
1,374 Elo+
Da Ji
Da Ji
 
Da Ji
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
 
Cabrakan
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
ImDuck2
Chaac
Level 105
God Stats
1W - 3L
1,500 SR
Queue Stats
119W - 117L
1,369 Elo+
Solo
Thoth
Thoth
darndiddlydo
Thoth
Level 42
God Stats
2W - 10L
1,318 SR
Queue Stats
198W - 327L
1,304 Elo+
Solo
Izanami
Izanami
okogepan
Izanami
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 29L
1,198 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DpNg
Scylla
14
4 / 0 / 4
8,335
641
8,121
4,034
1,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
IamPers0n
Gilgamesh
13
7 / 2 / 5
8,566
659
8,235
9,325
4,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cthulhu
R7CO
Cthulhu
12
4 / 2 / 7
7,200
554
3,988
7,644
5,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bellona
Totallyeddz
Bellona
13
2 / 0 / 3
7,523
579
3,412
8,560
8,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
swigswoot
Neith
13
1 / 2 / 8
7,758
597
6,010
6,282
1,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
3 / 5 / 1
7,184
553
4,937
10,496
3,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
 
Cabrakan
11
2 / 4 / 3
6,996
538
5,296
11,248
10,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chaac
ImDuck2
Chaac
11
0 / 4 / 1
6,824
525
5,577
10,594
6,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

12
1 / 3 / 0
7,245
557
1,425
5,841
1,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
okogepan
Izanami
11
0 / 2 / 2
5,978
460
1,546
5,878
987
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
18
Kills
6
6
Deaths
18
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
3
5
1
0.7
L
Cabrakan
 
Cabrakan
2
4
3
0.88
W
Scylla
DpNg
Scylla
4
0
4
6
W
Gilgamesh
IamPers0n
Gilgamesh
7
2
5
4.75
L
Chaac
ImDuck2
Chaac
0
4
1
0.13
W
Cthulhu
R7CO
Cthulhu
4
2
7
3.75
W
Bellona
Totallyeddz
Bellona
2
0
3
3.5
L
1
3
0
0.33
L
Izanami
okogepan
Izanami
0
2
2
0.5
W
Neith
swigswoot
Neith
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,766
Damage
18,781
35,845
Taken
44,057
20,932
Mitigated
22,343
9,044
Healing
9,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
4,937
1,086
0
2,871
10,496
3,207
0
2,051
8,409
0
37,091
L
Cabrakan
 
Cabrakan
5,296
761
310
1,444
11,248
10,095
15
3,926
6,994
31,179
0
W
Scylla
DpNg
Scylla
8,121
1,334
0
900
4,034
1,140
342
389
3,645
58,759
0
W
Gilgamesh
IamPers0n
Gilgamesh
8,235
2,008
0
1,571
9,325
4,066
0
1,789
7,463
0
45,927
L
Chaac
ImDuck2
Chaac
5,577
928
0
2,505
10,594
6,673
0
3,378
6,762
0
36,389
W
Cthulhu
R7CO
Cthulhu
3,988
386
327
1,748
7,644
5,485
25
3,066
4,578
16,166
0
W
Bellona
Totallyeddz
Bellona
3,412
473
62
1,651
8,560
8,371
0
0
8,037
7,338
28,941
L
1,425
459
0
1,000
5,841
1,381
360
2,089
3,752
37,866
0
L
Izanami
okogepan
Izanami
1,546
925
0
1,569
5,878
987
0
1,074
4,675
0
26,375
W
Neith
swigswoot
Neith
6,010
3,104
0
2,785
6,282
1,870
451
1,477
4,805
0
48,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,382
Gold Earned
34,227
390
Minions Killed
322
0
Camps Cleared
0
1,377,946
Distance Traveled
1,213,288
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,184
553
77
6
0
266,086
0
L
Cabrakan
6,996
538
42
3
0
252,962
4
W
Scylla
8,335
641
115
9
0
258,054
3
W
Gilgamesh
8,566
659
67
5
0
302,035
3
L
Chaac
6,824
525
77
6
0
209,617
2
W
Cthulhu
7,200
554
19
1
0
287,074
5
W
Bellona
7,523
579
89
7
0
294,951
4
L
Thoth
7,245
557
75
6
0
242,227
1
L
Izanami
5,978
460
51
4
0
242,396
0
W
Neith
7,758
597
100
8
0
235,832
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role