Player Matchup

Sobek
Sobek
 
Sobek
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
SKELETONComet51
Zeus
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 259L
1,428 Elo+
Party 1
Nemesis
Nemesis
el decapitador0
Nemesis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,468 Elo+
Party 1
Team Averages
Level 78
1,500 SR
1,465 Elo+

VS

Team Averages
Level 65
1,570 SR
1,597 Elo+
Ullr
Ullr
OctanesFine
Ullr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 5L
1,739 Elo+
Party 2
Chaac
Chaac
SovietDino3255
Chaac
Level 108
God Stats
15W - 6L
1,495 SR
Queue Stats
376W - 308L
1,484 Elo+
Party 2
Vulcan
Vulcan
o SoLRaC o
Vulcan
Level 81
God Stats
3W - 1L
1,715 SR
Queue Stats
101W - 87L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
3 / 2 / 1
8,077
673
5,939
11,926
13,457
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
1 / 9 / 2
7,386
616
3,528
9,314
2,020
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 9 / 3
6,999
583
3,241
13,638
3,864
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 12
9,677
806
10,910
6,985
2,513
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 2 / 14
9,033
753
8,188
10,559
7,660
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
o SoLRaC o
Vulcan
15
13 / 0 / 4
10,644
887
11,935
4,195
1,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
50
4
Kills
20
20
Deaths
4
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
3
2
1
1.75
W
5
2
12
5.5
L
1
9
2
0.22
W
2
2
14
4.5
L
0
9
3
0.17
W
Vulcan
o SoLRaC o
Vulcan
13
0
4
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,708
Damage
31,033
34,878
Taken
21,739
19,341
Mitigated
11,815
5,064
Healing
3,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
5,939
318
10
4,207
11,926
13,457
0
4,766
7,160
26,372
0
W
10,910
2,228
0
44
6,985
2,513
459
4,159
2,826
0
25,899
L
3,528
414
0
282
9,314
2,020
0
3,640
5,674
18,790
0
W
8,188
797
0
2,645
10,559
7,660
441
3,981
6,512
361
25,677
L
3,241
772
0
565
13,638
3,864
0
4,285
9,353
0
8,331
W
Vulcan
o SoLRaC o
Vulcan
11,935
2,827
0
769
4,195
1,642
217
1,885
2,310
40,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,462
Gold Earned
29,354
76
Minions Killed
149
4
Camps Cleared
7
637,506
Distance Traveled
681,335
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,077
673
33
3
2
253,995
3
W
Ullr
9,677
806
36
3
3
232,810
2
L
Zeus
7,386
616
33
3
1
186,166
1
W
Chaac
9,033
753
44
4
2
212,751
5
L
Nemesis
6,999
583
10
1
1
197,345
0
W
Vulcan
10,644
887
69
6
2
235,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role