Player Matchup

Sobek
Sobek
Arrengoth
Sobek
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
BlU3LaG00Nk1LlA
Danzaburou
Level 28
God Stats
4W - 4L
1,481 SR
Queue Stats
7W - 11L
1,340 Elo+
Party 1
Poseidon
Poseidon
EtherMuse
Poseidon
Level 151
God Stats
5W - 4L
1,803 SR
Queue Stats
107W - 109L
1,403 Elo+
Party 1
Sun Wukong
Sun Wukong
GatlingFist
Sun Wukong
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,631 Elo+
Party 2
Charybdis
Charybdis
LungaPlays
Charybdis
Level 28
God Stats
12W - 9L
1,463 SR
Queue Stats
168W - 174L
1,433 Elo+
Party 1
Team Averages
Level 63
1,549 SR
1,461 Elo+

VS

Team Averages
Level 76
1,465 SR
1,500 Elo+
Ganesha
Ganesha
Bulletaspect
Ganesha
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,427 Elo+
Solo
Gilgamesh
Gilgamesh
DreadzB
Gilgamesh
Level 59
God Stats
14W - 22L
1,361 SR
Queue Stats
84W - 119L
1,379 Elo+
Party 3
Nu Wa
Nu Wa
PedroFialho
Nu Wa
Level 160
God Stats
2W - 4L
1,715 SR
Queue Stats
108W - 151L
1,531 Elo+
Party 3
Hou Yi
Hou Yi
caganasaquinha
Hou Yi
Level 46
God Stats
14W - 6L
1,349 SR
Queue Stats
142W - 208L
1,517 Elo+
Party 3
Raijin
Raijin
tractor2217
Raijin
Level 87
God Stats
7W - 10L
1,399 SR
Queue Stats
97W - 106L
1,645 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Arrengoth
Sobek
16
1 / 0 / 14
10,115
723
3,874
8,813
9,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Danzaburou
BlU3LaG00Nk1LlA
Danzaburou
18
3 / 1 / 5
10,574
755
9,410
11,457
3,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
EtherMuse
Poseidon
20
12 / 1 / 6
11,880
849
20,852
10,968
3,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
GatlingFist
Sun Wukong
17
5 / 0 / 7
10,061
719
9,277
11,910
12,364
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
LungaPlays
Charybdis
18
4 / 0 / 11
10,425
745
13,276
13,985
3,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Bulletaspect
Ganesha
14
0 / 5 / 1
8,777
627
4,811
17,198
16,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gilgamesh
DreadzB
Gilgamesh
14
0 / 5 / 1
8,421
602
6,047
13,138
8,491
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
0 / 5 / 1
9,094
650
16,182
11,276
2,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 5 / 0
8,816
630
7,696
11,630
2,992
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
16
1 / 5 / 0
9,182
656
8,110
11,548
3,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
5
25
Kills
2
2
Deaths
25
43
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sobek
Arrengoth
Sobek
1
0
14
8
W
Danzaburou
BlU3LaG00Nk1LlA
Danzaburou
3
1
5
5.5
L
Ganesha
Bulletaspect
Ganesha
0
5
1
0.1
L
Gilgamesh
DreadzB
Gilgamesh
0
5
1
0.1
W
Poseidon
EtherMuse
Poseidon
12
1
6
15
W
Sun Wukong
GatlingFist
Sun Wukong
5
0
7
8.5
W
Charybdis
LungaPlays
Charybdis
4
0
11
9.5
L
0
5
1
0.1
L
1
5
0
0.2
L
Raijin
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,689
Damage
42,846
57,133
Taken
64,790
33,777
Mitigated
34,362
19,245
Healing
5,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Arrengoth
Sobek
3,874
300
420
2,427
8,813
9,993
70
4,696
4,079
12,499
0
W
Danzaburou
BlU3LaG00Nk1LlA
Danzaburou
9,410
1,981
0
4,195
11,457
3,619
1,153
6,843
4,267
0
43,964
L
Ganesha
Bulletaspect
Ganesha
4,811
153
0
764
17,198
16,642
0
4,427
12,638
15,920
0
L
Gilgamesh
DreadzB
Gilgamesh
6,047
1,485
0
435
13,138
8,491
0
8,990
3,828
0
20,950
W
Poseidon
EtherMuse
Poseidon
20,852
3,103
0
2,566
10,968
3,864
184
4,416
6,528
68,097
0
W
Sun Wukong
GatlingFist
Sun Wukong
9,277
329
0
4,737
11,910
12,364
144
4,098
7,650
0
26,977
W
Charybdis
LungaPlays
Charybdis
13,276
7,132
0
4,900
13,985
3,937
1,024
8,361
5,506
0
53,027
L
16,182
4,162
0
1,660
11,276
2,786
0
3,709
7,377
49,405
0
L
7,696
3,719
0
2,138
11,630
2,992
0
4,887
6,493
0
23,475
L
Raijin
8,110
618
0
651
11,548
3,451
42
1,746
9,728
31,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,055
Gold Earned
44,290
329
Minions Killed
236
0
Camps Cleared
0
1,503,840
Distance Traveled
1,304,313
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,115
723
20
1
0
304,444
2
W
Danzaburou
10,574
755
80
6
0
265,082
0
L
Ganesha
8,777
627
8
1
0
241,439
1
L
Gilgamesh
8,421
602
38
3
0
257,002
2
W
Poseidon
11,880
849
100
7
0
334,739
1
W
Sun Wukong
10,061
719
46
3
0
300,537
0
W
Charybdis
10,425
745
83
6
0
299,038
1
L
Nu Wa
9,094
650
85
6
0
258,489
3
L
Hou Yi
8,816
630
39
3
0
282,312
2
L
Raijin
9,182
656
66
5
0
265,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role