Player Matchup

King Arthur
King Arthur
Silver I
 
King Arthur
Silver I
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ratatoskr
Ratatoskr
Bronze III
Holty2x
Ratatoskr
Bronze III
Level 98
God Stats
1W - 1L
1,740 SR
Queue Stats
13W - 24L
1,272 MMR
Solo
Ganesha
Ganesha
Bronze IV
IceIceBergy7
Ganesha
Bronze IV
Level 106
God Stats
25W - 21L
1,519 SR
Queue Stats
210W - 207L
1,264 MMR
Solo
Scylla
Scylla
Bronze IV
Josdany Gamer
Scylla
Bronze IV
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 77L
1,269 MMR
Solo
Skadi
Skadi
Bronze IV
biggiejim420
Skadi
Bronze IV
Level 121
God Stats
7W - 6L
1,424 SR
Queue Stats
23W - 42L
1,270 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 119
1,536 SR
1,315 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 154
1,384 SR
1,308 MMR
Cupid
Cupid
Silver IV
 
Cupid
Silver IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thor
Thor
Silver V
CandyGorilla92
Thor
Silver V
Level 147
God Stats
1W - 2L
1,183 SR
Queue Stats
88W - 86L
1,249 MMR
Party 1
Cerberus
Cerberus
Gold V
GlavenusPrime
Cerberus
Gold V
Level 155
God Stats
3W - 6L
1,322 SR
Queue Stats
250W - 260L
1,235 MMR
Solo
Geb
Geb
Gold IV
We_Must_Forget
Geb
Gold IV
Level 157
God Stats
7W - 3L
1,681 SR
Queue Stats
46W - 49L
1,276 MMR
Solo
Zeus
Zeus
Silver V
xXG4NGST4xJPXx
Zeus
Silver V
Level 160
God Stats
1W - 0L
1,235 SR
Queue Stats
77W - 71L
1,278 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
0 / 2 / 1
5,770
444
5,412
10,735
7,773
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ratatoskr
Holty2x
Ratatoskr
11
2 / 3 / 1
6,529
502
2,855
7,883
2,440
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
IceIceBergy7
Ganesha
9
0 / 2 / 3
5,960
458
3,795
9,483
6,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
1 / 1 / 1
6,954
535
4,662
4,641
1,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 1 / 1
6,480
498
3,886
5,142
1,637
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AtlasLokiGilgameshCharybdis

VS

Bans
ArachneMulanAthenaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
1 / 1 / 1
7,209
555
5,091
5,638
1,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

13
1 / 1 / 3
7,308
562
1,198
6,645
2,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cerberus
GlavenusPrime
Cerberus
14
4 / 0 / 2
8,565
659
10,233
10,504
9,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

9
0 / 1 / 6
6,491
499
3,733
7,952
4,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
3 / 0 / 2
8,337
641
4,160
4,379
1,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
3
Kills
9
9
Deaths
3
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
2
1
0.25
W
Cupid
 
Cupid
1
1
1
1.5
W
1
1
3
2.5
W
Cerberus
GlavenusPrime
Cerberus
4
0
2
5
L
Ratatoskr
Holty2x
Ratatoskr
2
3
1
0.83
L
Ganesha
IceIceBergy7
Ganesha
0
2
3
0.75
L
1
1
1
1.5
W
0
1
6
3
L
0
1
1
0.5
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,610
Damage
24,415
37,884
Taken
35,118
19,965
Mitigated
18,290
9,352
Healing
10,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,412
461
0
3,746
10,735
7,773
0
6,886
3,236
0
28,063
W
Cupid
 
Cupid
5,091
1,683
119
1,711
5,638
1,561
1,161
1,988
3,650
0
47,732
W
1,198
0
0
603
6,645
2,116
0
754
5,827
0
53,148
W
Cerberus
GlavenusPrime
Cerberus
10,233
950
0
2,887
10,504
9,400
508
1,881
8,599
51,091
0
L
Ratatoskr
Holty2x
Ratatoskr
2,855
782
0
908
7,883
2,440
0
2,768
4,949
0
38,632
L
Ganesha
IceIceBergy7
Ganesha
3,795
455
385
2,352
9,483
6,851
0
3,832
5,540
24,199
0
L
4,662
869
0
1,275
4,641
1,264
0
2,244
2,271
44,150
0
W
3,733
365
437
2,317
7,952
4,062
0
1,825
5,855
16,939
0
L
3,886
1,491
0
686
5,142
1,637
0
1,380
3,762
0
39,523
W
4,160
1,123
0
2,130
4,379
1,151
32
1,755
2,574
50,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,693
Gold Earned
37,910
345
Minions Killed
467
0
Camps Cleared
0
1,365,684
Distance Traveled
1,306,988
25
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,770
444
55
4
0
246,564
6
W
Cupid
7,209
555
104
8
0
234,353
3
W
Thor
7,308
562
90
7
0
281,658
2
W
Cerberus
8,565
659
122
9
0
249,439
0
L
Ratatoskr
6,529
502
70
5
0
312,309
4
L
Ganesha
5,960
458
7
1
0
259,812
6
L
Scylla
6,954
535
98
8
0
269,386
7
W
Geb
6,491
499
34
3
0
270,672
8
L
Skadi
6,480
498
115
9
0
277,613
2
W
Zeus
8,337
641
117
9
0
270,866
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role