Player Matchup

Susano
Susano
Gold I
Ariaz69Alery
Susano
Gold I
Level 155
God Stats
10W - 11L
1,589 SR
Queue Stats
51W - 51L
1,646 MMR
Solo
Chaac
Chaac
Gold I
Erdite
Chaac
Gold I
Level 160
God Stats
2W - 6L
1,666 SR
Queue Stats
216W - 217L
1,710 MMR
Party 2
Janus
Janus
Gold III
IReece1712
Janus
Gold III
Level 139
God Stats
1W - 3L
1,349 SR
Queue Stats
71W - 56L
1,572 MMR
Party 2
Ares
Ares
Silver I
losfuertes
Ares
Silver I
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 24L
1,638 MMR
Solo
Heimdallr
Heimdallr
Gold IV
xX_TKD-Gamer_Xx
Heimdallr
Gold IV
Level 151
God Stats
0W - 4L
1,358 SR
Queue Stats
221W - 227L
1,631 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 145
1,492 SR
1,639 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 142
1,673 SR
1,642 MMR
Eset
Eset
Gold III
Griffinizer
Eset
Gold III
Level 160
God Stats
8W - 2L
1,760 SR
Queue Stats
220W - 203L
1,615 MMR
Solo
Sylvanus
Sylvanus
Gold IV
Rexda Senpai
Sylvanus
Gold IV
Level 140
God Stats
2W - 1L
1,500 SR
Queue Stats
141W - 142L
1,486 MMR
Party 1
Fenrir
Fenrir
Gold V
SilverForEver
Fenrir
Gold V
Level 106
God Stats
4W - 1L
1,808 SR
Queue Stats
29W - 16L
1,596 MMR
Party 3
Erlang Shen
Erlang Shen
Gold IV
ThatsOkay_
Erlang Shen
Gold IV
Level 149
God Stats
14W - 4L
1,798 SR
Queue Stats
31W - 26L
1,658 MMR
Party 3
Skadi
Skadi
Platinum V
dMZoomz
Skadi
Platinum V
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
168W - 157L
1,856 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
18
3 / 6 / 5
11,928
497
12,029
19,949
6,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
Erdite
Chaac
20
5 / 2 / 1
13,088
545
14,220
23,994
34,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Janus
17
2 / 5 / 2
11,376
474
10,563
13,855
3,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 9 / 5
10,119
422
10,490
26,433
23,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
xX_TKD-Gamer_Xx
Heimdallr
19
1 / 6 / 4
12,015
501
9,004
16,380
5,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
SolLokiKali

VS

Bans
TiamatBakasuraSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 12
13,925
580
14,004
14,927
8,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
Rexda Senpai
Sylvanus
18
2 / 2 / 15
11,495
479
6,242
20,036
29,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
5 / 3 / 11
13,640
568
20,678
20,160
12,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
ThatsOkay_
Erlang Shen
20
4 / 1 / 6
13,643
568
16,989
21,768
22,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
dMZoomz
Skadi
20
11 / 3 / 6
15,000
625
24,170
17,465
9,245
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
78
12
Kills
28
28
Deaths
12
17
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Susano
3
6
5
0.92
L
Chaac
Erdite
Chaac
5
2
1
2.75
W
6
3
12
4
L
Janus
2
5
2
0.6
W
Sylvanus
Rexda Senpai
Sylvanus
2
2
15
4.75
W
5
3
11
3.5
W
Erlang Shen
ThatsOkay_
Erlang Shen
4
1
6
7
W
Skadi
dMZoomz
Skadi
11
3
6
4.67
L
1
9
5
0.39
L
Heimdallr
xX_TKD-Gamer_Xx
Heimdallr
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,306
Damage
82,083
100,611
Taken
94,356
72,998
Mitigated
82,402
28,903
Healing
40,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
12,029
959
0
6,498
19,949
6,738
0
2,394
17,447
0
81,855
L
Chaac
Erdite
Chaac
14,220
1,739
0
11,823
23,994
34,497
0
3,361
20,517
0
83,445
W
14,004
1,712
4,557
5,881
14,927
8,134
418
3,989
10,767
91,356
0
L
Janus
10,563
558
0
1,585
13,855
3,258
0
2,072
11,631
90,015
0
W
Sylvanus
Rexda Senpai
Sylvanus
6,242
1,733
5,010
6,774
20,036
29,584
664
6,941
12,759
23,632
7,000
W
20,678
7,064
0
3,719
20,160
12,593
1,534
4,633
15,122
0
111,939
W
Erlang Shen
ThatsOkay_
Erlang Shen
16,989
12,116
0
9,750
21,768
22,846
1,610
4,015
16,844
0
115,544
W
Skadi
dMZoomz
Skadi
24,170
12,474
0
4,440
17,465
9,245
10,654
3,625
13,627
0
135,991
L
10,490
925
310
4,714
26,433
23,418
0
7,753
18,261
31,434
0
L
Heimdallr
xX_TKD-Gamer_Xx
Heimdallr
9,004
4,088
0
3,973
16,380
5,087
2,548
3,258
13,076
0
90,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,526
Gold Earned
67,703
673
Minions Killed
732
0
Camps Cleared
0
2,298,733
Distance Traveled
2,380,346
42
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
11,928
497
99
4
0
478,694
19
L
Chaac
13,088
545
177
7
0
460,527
3
W
Eset
13,925
580
170
7
0
460,529
14
L
Janus
11,376
474
192
8
0
485,601
9
W
Sylvanus
11,495
479
48
2
0
449,986
6
W
Fenrir
13,640
568
147
6
0
494,771
6
W
Erlang Shen
13,643
568
184
8
0
502,462
3
W
Skadi
15,000
625
183
8
0
472,598
3
L
Ares
10,119
422
42
2
0
440,603
7
L
Heimdallr
12,015
501
163
7
0
433,308
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role