Player Matchup

Tiamat
Tiamat
ArashiHayashi
Tiamat
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,320 Elo+
Solo
Serqet
Serqet
CWStealth
Serqet
Level 109
God Stats
0W - 2L
1,742 SR
Queue Stats
170W - 163L
1,409 Elo+
Party 1
Hades
Hades
Vordrin
Hades
Level 125
God Stats
1W - 1L
1,397 SR
Queue Stats
12W - 14L
1,325 Elo+
Solo
Ah Puch
Ah Puch
oPackMan
Ah Puch
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 54L
1,695 Elo+
Solo
Discordia
Discordia
sofiewofie
Discordia
Level 17
God Stats
6W - 8L
1,500 SR
Queue Stats
193W - 197L
1,353 Elo+
Party 1
Team Averages
Level 64
1,528 SR
1,420 Elo+

VS

Team Averages
Level 84
1,496 SR
1,436 Elo+
Anubis
Anubis
B2TheUnit
Anubis
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
448W - 444L
1,514 Elo+
Party 2
Discordia
Discordia
LuisXAncestral
Discordia
Level 82
God Stats
6W - 3L
1,275 SR
Queue Stats
168W - 195L
1,278 Elo+
Solo
Heimdallr
Heimdallr
Raaquelleeee
Heimdallr
Level 147
God Stats
3W - 3L
1,500 SR
Queue Stats
395W - 363L
1,537 Elo+
Party 2
Osiris
Osiris
creationtoast
Osiris
Level 41
God Stats
2W - 0L
1,715 SR
Queue Stats
15W - 22L
1,355 Elo+
Party 2
Zeus
Zeus
williamcoin
Zeus
Level 124
God Stats
11W - 7L
1,489 SR
Queue Stats
399W - 377L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
6,512
501
0
1,007
201
Serqet
CWStealth
Serqet
18
8 / 3 / 7
10,148
781
10,958
11,477
11,283
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hades
Vordrin
Hades
14
2 / 9 / 4
8,750
673
8,195
15,217
9,874
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ah Puch
oPackMan
Ah Puch
19
4 / 5 / 5
10,504
808
10,351
9,778
3,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
sofiewofie
Discordia
17
1 / 5 / 7
9,646
742
6,901
7,737
2,498
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
B2TheUnit
Anubis
15
1 / 5 / 10
9,388
722
4,209
8,750
4,233
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
LuisXAncestral
Discordia
17
6 / 3 / 9
10,585
814
7,520
7,479
3,313
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Raaquelleeee
Heimdallr
19
7 / 3 / 12
11,268
867
12,223
10,468
5,111
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 3 / 15
10,165
782
4,404
12,576
16,541
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
7 / 2 / 9
11,099
854
12,359
9,366
4,038
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
78
15
Kills
23
23
Deaths
16
23
Assists
55
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Anubis
B2TheUnit
Anubis
1
5
10
1.2
L
Serqet
CWStealth
Serqet
8
3
7
3.83
W
Discordia
LuisXAncestral
Discordia
6
3
9
3.5
W
Heimdallr
Raaquelleeee
Heimdallr
7
3
12
4.33
L
Hades
Vordrin
Hades
2
9
4
0.44
W
2
3
15
3.17
L
Ah Puch
oPackMan
Ah Puch
4
5
5
1.3
L
Discordia
sofiewofie
Discordia
1
5
7
0.9
W
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,405
Damage
40,715
45,216
Taken
48,639
27,320
Mitigated
33,236
9,835
Healing
17,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
1,007
201
0
1,007
0
0
0
W
Anubis
B2TheUnit
Anubis
4,209
219
1,882
986
8,750
4,233
696
3,869
4,552
8,787
0
L
Serqet
CWStealth
Serqet
10,958
2,106
722
3,455
11,477
11,283
547
5,883
5,594
0
17,132
W
Discordia
LuisXAncestral
Discordia
7,520
550
1,624
1,701
7,479
3,313
705
5,849
1,630
16,466
0
W
Heimdallr
Raaquelleeee
Heimdallr
12,223
2,888
1,066
1,133
10,468
5,111
2,445
6,145
4,269
0
34,416
L
Hades
Vordrin
Hades
8,195
27
802
1,885
15,217
9,874
28
9,028
6,189
21,655
0
W
4,404
543
2,405
2,596
12,576
16,541
652
6,105
6,135
0
14,573
L
Ah Puch
oPackMan
Ah Puch
10,351
0
1,120
1,140
9,778
3,464
621
5,012
4,766
28,252
0
L
Discordia
sofiewofie
Discordia
6,901
419
214
497
7,737
2,498
593
3,158
4,578
21,111
0
W
12,359
449
2,062
2,300
9,366
4,038
990
3,479
5,707
34,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,560
Gold Earned
52,505
116
Minions Killed
150
0
Camps Cleared
0
947,612
Distance Traveled
1,144,720
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,512
501
0
0
0
287
0
W
Anubis
9,388
722
14
1
0
206,384
0
L
Serqet
10,148
781
7
1
0
276,469
3
W
Discordia
10,585
814
26
2
0
218,561
0
W
Heimdallr
11,268
867
42
3
0
209,008
3
L
Hades
8,750
673
34
3
0
211,855
1
W
Osiris
10,165
782
18
1
0
261,619
0
L
Ah Puch
10,504
808
49
4
0
214,581
0
L
Discordia
9,646
742
26
2
0
244,420
0
W
Zeus
11,099
854
50
4
0
249,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role