Player Matchup

Tyr
Tyr
Eldestrozapenes
Tyr
Level 124
God Stats
4W - 4L
1,500 SR
Queue Stats
200W - 216L
1,547 Elo+
Party 1
Guan Yu
Guan Yu
GMBeLoy
Guan Yu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 38L
1,418 Elo+
Party 1
Ra
Ra
MikyTAM23
Ra
Level 125
God Stats
15W - 8L
1,864 SR
Queue Stats
258W - 274L
1,476 Elo+
Party 1
Aphrodite
Aphrodite
RAJAX11
Aphrodite
Level 25
God Stats
5W - 3L
1,730 SR
Queue Stats
29W - 28L
1,566 Elo+
Party 1
Ne Zha
Ne Zha
Victom10
Ne Zha
Level 158
God Stats
28W - 31L
1,700 SR
Queue Stats
276W - 310L
1,405 Elo+
Party 1
Team Averages
Level 92
1,659 SR
1,482 Elo+

VS

Team Averages
Level 85
1,497 SR
1,539 Elo+
King Arthur
King Arthur
 
King Arthur
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Dhalsx
Danzaburou
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 38L
1,531 Elo+
Party 2
Khepri
Khepri
sodASno
Khepri
Level 69
God Stats
0W - 2L
1,295 SR
Queue Stats
46W - 36L
1,543 Elo+
Party 2
Arachne
Arachne
ѕhirahoshi
Arachne
Level 75
God Stats
18W - 14L
1,692 SR
Queue Stats
40W - 30L
1,621 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 13
12,004
500
13,504
25,241
12,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Guan Yu
GMBeLoy
Guan Yu
17
2 / 2 / 9
11,244
469
8,841
28,524
32,026
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
8 / 3 / 7
12,970
540
20,530
22,066
9,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
RAJAX11
Aphrodite
17
3 / 2 / 11
12,880
537
8,273
22,075
14,604
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
Victom10
Ne Zha
18
6 / 3 / 8
12,201
508
12,415
22,258
11,387
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
0 / 3 / 6
10,804
450
18,855
24,116
24,324
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
 
Anubis
16
1 / 3 / 4
10,204
425
9,117
9,488
3,956
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Dhalsx
Danzaburou
14
2 / 8 / 2
9,681
403
12,820
15,660
6,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
sodASno
Khepri
13
0 / 4 / 5
9,727
405
8,405
14,898
13,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
ѕhirahoshi
Arachne
19
9 / 4 / 0
12,028
501
17,647
21,955
7,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
29
22
Kills
12
13
Deaths
22
48
Assists
17
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
3
6
1
L
Anubis
 
Anubis
1
3
4
1
L
Danzaburou
Dhalsx
Danzaburou
2
8
2
0.38
W
3
3
13
3.17
W
Guan Yu
GMBeLoy
Guan Yu
2
2
9
3.25
W
8
3
7
3.83
W
Aphrodite
RAJAX11
Aphrodite
3
2
11
4.25
W
Ne Zha
Victom10
Ne Zha
6
3
8
3.33
L
Khepri
sodASno
Khepri
0
4
5
0.63
L
Arachne
ѕhirahoshi
Arachne
9
4
0
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,563
Damage
66,844
120,164
Taken
86,117
80,774
Mitigated
56,001
59,499
Healing
16,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
18,855
1,034
0
3,781
24,116
24,324
0
10,108
14,008
10,891
78,103
L
Anubis
 
Anubis
9,117
127
0
2,770
9,488
3,956
945
2,686
6,802
73,632
0
L
Danzaburou
Dhalsx
Danzaburou
12,820
4,938
0
2,354
15,660
6,497
810
3,586
12,074
0
67,654
W
13,504
2,361
0
3,623
25,241
12,859
2,832
5,315
19,021
0
87,038
W
Guan Yu
GMBeLoy
Guan Yu
8,841
1,132
3,665
11,086
28,524
32,026
971
4,540
23,984
1,570
41,964
W
20,530
2,165
9,859
6,191
22,066
9,898
4,250
7,702
14,130
117,676
0
W
Aphrodite
RAJAX11
Aphrodite
8,273
2,106
10,373
10,467
22,075
14,604
1,490
7,495
14,367
49,343
0
W
Ne Zha
Victom10
Ne Zha
12,415
2,747
688
3,547
22,258
11,387
2,270
4,299
17,111
0
83,788
L
Khepri
sodASno
Khepri
8,405
247
0
2,355
14,898
13,238
299
7,799
7,099
28,115
0
L
Arachne
ѕhirahoshi
Arachne
17,647
11,994
0
5,108
21,955
7,986
0
5,824
16,131
0
90,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,299
Gold Earned
52,444
552
Minions Killed
506
0
Camps Cleared
0
2,399,269
Distance Traveled
2,025,649
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,804
450
137
6
0
413,218
1
L
Anubis
10,204
425
118
5
0
359,744
5
L
Danzaburou
9,681
403
106
4
0
360,664
5
W
Tyr
12,004
500
118
5
0
496,228
6
W
Guan Yu
11,244
469
77
3
0
464,692
6
W
Ra
12,970
540
182
8
0
508,677
1
W
Aphrodite
12,880
537
78
3
0
464,049
4
W
Ne Zha
12,201
508
97
4
0
465,623
2
L
Khepri
9,727
405
23
1
0
416,143
4
L
Arachne
12,028
501
122
5
0
475,880
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role