Player Matchup

Hou Yi
Hou Yi
Gold V
FlashiestWand
Hou Yi
Gold V
Level 115
God Stats
4W - 10L
1,500 SR
Queue Stats
283W - 279L
1,550 MMR
Solo
Cliodhna
Cliodhna
Gold V
HoorayForSal
Cliodhna
Gold V
Level 120
God Stats
2W - 4L
1,457 SR
Queue Stats
97W - 97L
1,575 MMR
Solo
Bacchus
Bacchus
Gold II
PutHercules7925
Bacchus
Gold II
Level 105
God Stats
36W - 26L
1,625 SR
Queue Stats
351W - 356L
1,583 MMR
Solo
Cerberus
Cerberus
Gold I
TribeofMoro
Cerberus
Gold I
Level 154
God Stats
1W - 3L
1,766 SR
Queue Stats
83W - 80L
1,541 MMR
Solo
Chronos
Chronos
Silver II
gjweedman
Chronos
Silver II
Level 118
God Stats
1W - 3L
1,550 SR
Queue Stats
84W - 98L
1,589 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,580 SR
1,568 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 149
1,522 SR
1,554 MMR
Medusa
Medusa
Bronze III
 
Medusa
Bronze III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold IV
BunniBambi
Ganesha
Gold IV
Level 158
God Stats
5W - 2L
1,500 SR
Queue Stats
627W - 626L
1,516 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
ElMotoroloR6
Tsukuyomi
Gold III
Level 149
God Stats
10W - 13L
1,374 SR
Queue Stats
339W - 331L
1,578 MMR
Solo
Achilles
Achilles
Gold III
YungKillaKev
Achilles
Gold III
Level 129
God Stats
9W - 7L
1,736 SR
Queue Stats
106W - 96L
1,599 MMR
Solo
Agni
Agni
Gold III
temp-602051
Agni
Gold III
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 29L
1,578 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 1
11,348
454
12,417
22,598
8,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cliodhna
HoorayForSal
Cliodhna
17
3 / 7 / 2
10,706
428
10,780
19,177
8,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 6 / 5
9,045
362
8,411
24,119
26,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
TribeofMoro
Cerberus
18
2 / 2 / 2
12,202
488
13,620
18,716
18,840
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos
gjweedman
Chronos
14
1 / 8 / 3
10,511
420
8,370
24,010
7,816
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
MulanIzanamiOdinGeb

VS

Bans
ArtioBastetAthenaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
10 / 2 / 8
15,909
636
27,949
18,528
8,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
BunniBambi
Ganesha
17
0 / 4 / 21
12,923
517
9,605
25,366
38,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
ElMotoroloR6
Tsukuyomi
20
6 / 1 / 12
13,952
558
18,162
17,650
8,187
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Achilles
YungKillaKev
Achilles
19
2 / 2 / 8
13,329
533
10,021
23,596
19,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
11 / 2 / 8
14,723
589
22,893
10,728
3,943
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
86
10
Kills
29
29
Deaths
11
13
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
10
2
8
7
W
Ganesha
BunniBambi
Ganesha
0
4
21
2.63
W
Tsukuyomi
ElMotoroloR6
Tsukuyomi
6
1
12
12
L
4
6
1
0.75
L
Cliodhna
HoorayForSal
Cliodhna
3
7
2
0.57
L
0
6
5
0.42
L
Cerberus
TribeofMoro
Cerberus
2
2
2
1.5
W
Achilles
YungKillaKev
Achilles
2
2
8
3
L
Chronos
gjweedman
Chronos
1
8
3
0.31
W
11
2
8
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,598
Damage
88,630
108,620
Taken
95,868
70,077
Mitigated
78,289
24,489
Healing
35,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
27,949
15,919
0
10,580
18,528
8,097
5,472
4,315
13,855
0
158,715
W
Ganesha
BunniBambi
Ganesha
9,605
616
1,217
5,676
25,366
38,132
48
8,459
16,329
32,517
0
W
Tsukuyomi
ElMotoroloR6
Tsukuyomi
18,162
3,283
0
8,595
17,650
8,187
1,215
5,483
12,100
0
121,583
L
12,417
6,425
0
4,690
22,598
8,157
0
4,376
18,222
0
89,698
L
Cliodhna
HoorayForSal
Cliodhna
10,780
294
0
4,066
19,177
8,849
0
3,839
15,252
0
85,995
L
8,411
741
259
3,633
24,119
26,415
0
7,992
16,127
30,470
0
L
Cerberus
TribeofMoro
Cerberus
13,620
904
529
6,255
18,716
18,840
0
4,696
14,020
82,652
0
W
Achilles
YungKillaKev
Achilles
10,021
2,484
0
7,621
23,596
19,930
318
6,791
16,687
0
86,221
L
Chronos
gjweedman
Chronos
8,370
2,494
1,410
3,647
24,010
7,816
510
11,595
12,415
60,036
0
W
22,893
442
0
1,738
10,728
3,943
1,807
4,507
6,095
101,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,812
Gold Earned
70,836
615
Minions Killed
684
0
Camps Cleared
0
2,215,972
Distance Traveled
2,579,572
29
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
15,909
636
236
9
0
474,450
5
W
Ganesha
12,923
517
12
0
0
488,648
8
W
Tsukuyomi
13,952
558
133
5
0
580,733
6
L
Hou Yi
11,348
454
156
6
0
413,724
3
L
Cliodhna
10,706
428
110
4
0
492,161
4
L
Bacchus
9,045
362
50
2
0
427,335
9
L
Cerberus
12,202
488
202
8
0
495,502
5
W
Achilles
13,329
533
150
6
0
514,063
2
L
Chronos
10,511
420
97
4
0
387,250
8
W
Agni
14,723
589
153
6
0
521,678
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role