Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
 
Kali
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
AcruxShadowz
Atlas
Level 127
God Stats
20W - 17L
1,190 SR
Queue Stats
312W - 316L
1,470 Elo+
Solo
Cu Chulainn
Cu Chulainn
GuerreroSwan
Cu Chulainn
Level 128
God Stats
13W - 16L
1,541 SR
Queue Stats
57W - 39L
1,541 Elo+
Solo
Hou Yi
Hou Yi
HuskyNuts77
Hou Yi
Level 104
God Stats
7W - 3L
1,824 SR
Queue Stats
74W - 65L
1,599 Elo+
Solo
Team Averages
Level 122
1,511 SR
1,522 Elo+

VS

Team Averages
Level 114
1,704 SR
1,467 Elo+
Ravana
Ravana
LoGic coorex
Ravana
Level 48
God Stats
1W - 1L
1,704 SR
Queue Stats
8W - 10L
1,472 Elo+
Solo
Cupid
Cupid
Payton Pockets
Cupid
Level 129
God Stats
7W - 4L
1,709 SR
Queue Stats
43W - 35L
1,427 Elo+
Solo
Horus
Horus
Player__009
Horus
Level 139
God Stats
4W - 1L
1,741 SR
Queue Stats
120W - 128L
1,329 Elo+
Solo
Sol
Sol
REX DA GHOD 33
Sol
Level 108
God Stats
11W - 7L
1,500 SR
Queue Stats
389W - 382L
1,547 Elo+
Solo
Cliodhna
Cliodhna
TraceBenetUz
Cliodhna
Level 145
God Stats
4W - 3L
1,868 SR
Queue Stats
27W - 29L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
1 / 3 / 1
7,768
647
3,927
6,729
1,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kali
 
Kali
10
2 / 2 / 0
6,518
543
1,817
8,136
2,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 2 / 2
5,575
465
5,534
7,498
4,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cu Chulainn
GuerreroSwan
Cu Chulainn
10
3 / 4 / 0
6,820
568
4,713
8,889
4,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hou Yi
11
2 / 4 / 1
6,435
536
4,995
6,789
1,440
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
13
10 / 1 / 3
8,128
677
8,240
4,847
1,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 1 / 2
7,373
614
3,603
5,616
1,596
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

10
0 / 0 / 5
5,876
490
1,915
7,174
3,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
1 / 3 / 4
6,572
548
4,493
7,954
2,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cliodhna
TraceBenetUz
Cliodhna
12
1 / 3 / 2
7,055
588
4,684
7,644
5,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
8
Kills
15
15
Deaths
8
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
3
1
0.5
L
Kali
 
Kali
2
2
0
1
L
0
2
2
0.5
L
Cu Chulainn
GuerreroSwan
Cu Chulainn
3
4
0
0.75
L
Hou Yi
2
4
1
0.63
W
Ravana
10
1
3
11.5
W
3
1
2
4
W
0
0
5
2.5
W
1
3
4
1
W
Cliodhna
TraceBenetUz
Cliodhna
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,986
Damage
22,935
38,041
Taken
33,235
15,080
Mitigated
14,763
10,728
Healing
14,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
3,927
0
73
2,782
6,729
1,721
0
0
6,729
54,150
0
L
Kali
 
Kali
1,817
1,016
0
1,101
8,136
2,387
0
514
7,596
0
36,071
L
5,534
1,479
0
2,276
7,498
4,581
126
1,940
5,558
11,916
2,931
L
Cu Chulainn
GuerreroSwan
Cu Chulainn
4,713
1,257
0
2,691
8,889
4,951
0
0
8,336
1,267
35,137
L
Hou Yi
4,995
2,663
0
1,805
6,789
1,440
770
1,622
5,167
0
38,825
W
Ravana
8,240
2,827
0
1,059
4,847
1,607
0
1,536
3,243
0
44,890
W
3,603
2,089
0
1,683
5,616
1,596
0
2,667
2,683
0
45,985
W
1,915
994
1,989
3,883
7,174
3,581
189
1,926
5,084
0
7,541
W
4,493
1,257
0
3,099
7,954
2,329
1,127
2,127
5,827
39,095
6,564
W
Cliodhna
TraceBenetUz
Cliodhna
4,684
334
0
3,154
7,644
5,650
592
231
7,413
0
40,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,116
Gold Earned
35,004
353
Minions Killed
371
0
Camps Cleared
0
1,153,259
Distance Traveled
1,224,800
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,768
647
119
10
0
235,530
4
L
Kali
6,518
543
63
5
0
256,664
1
L
Atlas
5,575
465
20
2
0
231,950
3
L
Cu Chulainn
6,820
568
76
6
0
221,620
4
L
Hou Yi
6,435
536
75
6
0
207,495
0
W
Ravana
8,128
677
76
6
0
282,645
3
W
Cupid
7,373
614
98
8
0
239,456
2
W
Horus
5,876
490
12
1
0
262,356
5
W
Sol
6,572
548
87
7
0
214,877
3
W
Cliodhna
7,055
588
98
8
0
225,466
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role