Player Matchup

King Arthur
King Arthur
MyDadsMemes
King Arthur
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 11L
1,513 Elo+
Party 1
Ra
Ra
TRAVAD0
Ra
Level 148
God Stats
0W - 2L
1,256 SR
Queue Stats
7W - 12L
1,349 Elo+
Solo
Chiron
Chiron
frenemy218712
Chiron
Level 121
God Stats
0W - 2L
1,474 SR
Queue Stats
4W - 14L
1,537 Elo+
Party 1
Team Averages
Level 122
1,410 SR
1,466 Elo+

VS

Team Averages
Level 78
1,544 SR
1,449 Elo+
Arachne
Arachne
Creamcorn1337
Arachne
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 45L
1,496 Elo+
Party 2
Ra
Ra
Fer Jab
Ra
Level 87
God Stats
3W - 1L
1,500 SR
Queue Stats
31W - 24L
1,276 Elo+
Party 2
Odin
Odin
Xtra Fancyy
Odin
Level 109
God Stats
12W - 4L
1,631 SR
Queue Stats
232W - 227L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MyDadsMemes
King Arthur
14
2 / 2 / 2
9,346
584
11,207
16,962
11,613
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 6 / 3
9,893
618
8,356
9,541
3,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
1 / 3 / 3
9,157
572
9,447
9,241
3,274
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
16
3 / 1 / 6
10,885
680
4,407
10,208
4,323
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

17
5 / 1 / 6
11,805
738
16,261
10,917
5,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

15
3 / 2 / 7
10,594
662
12,478
15,874
14,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
4
Kills
11
11
Deaths
4
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Arachne
3
1
6
6
W
5
1
6
8
L
King Arthur
MyDadsMemes
King Arthur
2
2
2
1.5
L
1
6
3
0.42
W
3
2
7
3.25
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,010
Damage
33,146
35,744
Taken
36,999
18,000
Mitigated
24,324
6,658
Healing
17,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
4,407
2,969
113
3,312
10,208
4,323
655
2,054
7,876
0
20,619
W
16,261
1,890
5,467
5,274
10,917
5,221
1,584
2,378
8,275
88,040
0
L
King Arthur
MyDadsMemes
King Arthur
11,207
665
9
1,769
16,962
11,613
156
8,226
8,395
0
26,586
L
8,356
714
1,167
1,304
9,541
3,113
363
5,256
4,105
52,040
0
W
12,478
1,566
830
2,480
15,874
14,780
655
3,639
11,897
0
20,978
L
9,447
3,451
758
1,651
9,241
3,274
420
3,074
5,829
0
32,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,396
Gold Earned
33,284
246
Minions Killed
208
6
Camps Cleared
8
861,533
Distance Traveled
924,384
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,885
680
37
2
3
328,690
3
W
Ra
11,805
738
151
9
4
304,592
5
L
King Arthur
9,346
584
36
2
2
293,811
2
L
Ra
9,893
618
132
8
1
278,004
5
W
Odin
10,594
662
20
1
1
291,102
2
L
Chiron
9,157
572
78
5
3
289,718
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role