Player Matchup

Atlas
Atlas
DeathKnock
Atlas
Level 136
God Stats
6W - 1L
1,468 SR
Queue Stats
195W - 173L
1,572 Elo+
Party 1
Kuzenbo
Kuzenbo
Edít
Kuzenbo
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 22L
1,527 Elo+
Party 1
Odin
Odin
Flaír
Odin
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,455 Elo+
Party 1
Yemoja
Yemoja
Harrypie
Yemoja
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,701 Elo+
Party 1
Jing Wei
Jing Wei
SIyy
Jing Wei
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,701 Elo+
Party 1
Team Averages
Level 103
1,494 SR
1,591 Elo+

VS

Team Averages
Level 111
1,533 SR
1,512 Elo+
Bastet
Bastet
Axiiiii
Bastet
Level 129
God Stats
3W - 4L
1,500 SR
Queue Stats
159W - 145L
1,550 Elo+
Party 2
Aphrodite
Aphrodite
Shadowfax0401
Aphrodite
Level 125
God Stats
3W - 4L
1,448 SR
Queue Stats
174W - 159L
1,501 Elo+
Party 2
Hercules
Hercules
Tattertot
Hercules
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 62L
1,622 Elo+
Solo
Nox
Nox
UndeadL
Nox
Level 87
God Stats
2W - 3L
1,715 SR
Queue Stats
193W - 211L
1,389 Elo+
Solo
Erlang Shen
Erlang Shen
VolkanDerKaiser
Erlang Shen
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 112L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
20
3 / 7 / 14
13,759
764
21,010
29,333
39,788
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
Edít
Kuzenbo
19
4 / 9 / 13
12,473
693
19,574
29,747
31,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Odin
Flaír
Odin
20
6 / 7 / 16
13,540
752
18,474
23,018
32,516
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
Harrypie
Yemoja
19
1 / 6 / 16
12,684
705
11,436
26,359
40,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Jing Wei
SIyy
Jing Wei
20
11 / 8 / 8
14,003
778
33,127
20,784
9,627
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Axiiiii
Bastet
20
15 / 4 / 15
14,193
789
32,156
21,746
14,014
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Aphrodite
Shadowfax0401
Aphrodite
19
3 / 6 / 24
12,557
698
17,844
23,840
28,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Tattertot
Hercules
19
2 / 3 / 24
12,318
684
12,351
28,092
35,278
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nox
20
9 / 7 / 16
14,245
791
27,312
22,624
12,489
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Erlang Shen
VolkanDerKaiser
Erlang Shen
20
8 / 5 / 18
12,792
711
19,645
23,787
19,260
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
134
25
Kills
37
37
Deaths
25
67
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Bastet
Axiiiii
Bastet
15
4
15
5.63
W
Atlas
3
7
14
1.43
W
Kuzenbo
Edít
Kuzenbo
4
9
13
1.17
W
Odin
Flaír
Odin
6
7
16
2
W
Yemoja
Harrypie
Yemoja
1
6
16
1.5
W
Jing Wei
SIyy
Jing Wei
11
8
8
1.88
L
Aphrodite
Shadowfax0401
Aphrodite
3
6
24
2.5
L
Hercules
Tattertot
Hercules
2
3
24
4.67
L
Nox
9
7
16
2.43
L
Erlang Shen
VolkanDerKaiser
Erlang Shen
8
5
18
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,621
Damage
109,308
129,241
Taken
120,089
153,925
Mitigated
109,704
34,752
Healing
57,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Axiiiii
Bastet
32,156
5,825
4,143
5,891
21,746
14,014
1,024
9,294
12,171
0
46,689
W
Atlas
21,010
6,376
4,841
5,114
29,333
39,788
705
11,820
17,191
38,555
0
W
Kuzenbo
Edít
Kuzenbo
19,574
4,572
1,321
4,004
29,747
31,353
437
8,152
21,288
32,014
0
W
Odin
Flaír
Odin
18,474
2,661
1,121
1,486
23,018
32,516
1,076
10,430
12,285
11,845
25,693
W
Yemoja
Harrypie
Yemoja
11,436
3,075
8,011
3,765
26,359
40,641
692
8,858
17,165
20,895
0
W
Jing Wei
SIyy
Jing Wei
33,127
29,707
1,560
3,529
20,784
9,627
2,598
4,352
16,156
0
63,507
L
Aphrodite
Shadowfax0401
Aphrodite
17,844
927
9,336
9,544
23,840
28,663
652
11,696
11,914
31,052
0
L
Hercules
Tattertot
Hercules
12,351
2,338
1,509
10,195
28,092
35,278
542
10,507
17,420
0
17,284
L
Nox
27,312
2,356
3,962
5,554
22,624
12,489
1,992
10,821
11,680
68,100
0
L
Erlang Shen
VolkanDerKaiser
Erlang Shen
19,645
6,427
1,930
5,831
23,787
19,260
740
13,370
10,014
0
29,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,459
Gold Earned
66,105
169
Minions Killed
187
0
Camps Cleared
0
1,548,361
Distance Traveled
1,706,856
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
14,193
789
26
1
0
367,445
0
W
Atlas
13,759
764
30
2
0
319,444
0
W
Kuzenbo
12,473
693
26
1
0
318,864
0
W
Odin
13,540
752
26
1
0
318,987
0
W
Yemoja
12,684
705
11
1
0
292,491
0
W
Jing Wei
14,003
778
76
4
0
298,575
0
L
Aphrodite
12,557
698
31
2
0
325,939
0
L
Hercules
12,318
684
11
1
0
354,553
3
L
Nox
14,245
791
105
6
0
303,737
1
L
Erlang Shen
12,792
711
14
1
0
355,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role