Player Matchup

Fenrir
Fenrir
ACuteAnimeSenpai
Fenrir
Level 65
God Stats
5W - 1L
1,742 SR
Queue Stats
179W - 71L
1,711 Elo+
Party 1
Janus
Janus
BLAZE102GAMER
Janus
Level 135
God Stats
16W - 22L
1,451 SR
Queue Stats
345W - 303L
1,653 Elo+
Solo
Izanami
Izanami
Name
Izanami
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 20L
1,384 Elo+
Solo
Zhong Kui
Zhong Kui
Peachı
Zhong Kui
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
203W - 116L
1,700 Elo+
Party 1
Hercules
Hercules
awrug
Hercules
Level 103
God Stats
2W - 3L
1,522 SR
Queue Stats
54W - 25L
1,711 Elo+
Party 1
Team Averages
Level 120
1,543 SR
1,632 Elo+

VS

Team Averages
Level 150
1,501 SR
1,558 Elo+
Cerberus
Cerberus
 
Cerberus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Benny1789
Charybdis
Level 137
God Stats
7W - 10L
1,268 SR
Queue Stats
473W - 540L
1,513 Elo+
Solo
Apollo
Apollo
Eziox7
Apollo
Level 147
God Stats
7W - 8L
1,736 SR
Queue Stats
79W - 82L
1,694 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PatronDePatrones
Morgan Le Fay
Level 145
God Stats
4W - 3L
1,500 SR
Queue Stats
293W - 290L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 2
5,947
595
4,309
7,405
2,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
4 / 0 / 7
7,122
712
5,932
4,148
1,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Izanami
Name
Izanami
11
0 / 0 / 0
6,374
637
3,703
3,939
1,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
Peachı
Zhong Kui
11
3 / 3 / 3
6,226
623
6,164
7,387
3,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Hercules
awrug
Hercules
9
5 / 1 / 5
5,942
594
4,516
8,523
4,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
3 / 4 / 0
5,068
507
4,996
7,375
2,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Geb
 
Geb
7
1 / 3 / 2
4,741
474
3,755
9,085
4,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Charybdis
Benny1789
Charybdis
9
1 / 4 / 3
5,446
545
5,558
7,255
1,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Apollo
Eziox7
Apollo
10
0 / 0 / 0
5,731
573
2,462
5,916
1,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Morgan Le Fay
PatronDePatrones
Morgan Le Fay
8
0 / 5 / 1
5,058
506
3,891
6,440
1,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
16
Kills
5
5
Deaths
16
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
3
4
0
0.75
L
Geb
 
Geb
1
3
2
0.67
W
4
1
2
5
W
4
0
7
7.5
L
Charybdis
Benny1789
Charybdis
1
4
3
0.63
L
Apollo
Eziox7
Apollo
0
0
0
0
W
Izanami
Name
Izanami
0
0
0
0
L
Morgan Le Fay
PatronDePatrones
Morgan Le Fay
0
5
1
0.1
W
Zhong Kui
Peachı
Zhong Kui
3
3
3
1.5
W
Hercules
awrug
Hercules
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,624
Damage
20,662
31,402
Taken
36,071
12,218
Mitigated
11,534
11,243
Healing
10,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
4,996
724
0
2,096
7,375
2,416
0
2,245
4,954
20,847
0
L
Geb
 
Geb
3,755
922
217
1,847
9,085
4,393
0
3,094
5,905
13,617
0
W
4,309
981
0
3,656
7,405
2,122
0
3,448
3,867
0
32,066
W
5,932
935
0
1,482
4,148
1,086
0
2,376
1,660
45,777
0
L
Charybdis
Benny1789
Charybdis
5,558
3,171
0
2,413
7,255
1,516
0
3,404
3,835
0
34,786
L
Apollo
Eziox7
Apollo
2,462
1,164
0
2,571
5,916
1,217
0
0
5,916
0
37,628
W
Izanami
Name
Izanami
3,703
2,147
0
1,137
3,939
1,544
0
470
3,469
0
47,040
L
Morgan Le Fay
PatronDePatrones
Morgan Le Fay
3,891
679
0
1,147
6,440
1,992
0
2,243
4,027
26,217
0
W
Zhong Kui
Peachı
Zhong Kui
6,164
1,726
0
2,417
7,387
3,428
0
1,317
6,070
30,768
7,119
W
Hercules
awrug
Hercules
4,516
2,038
0
2,551
8,523
4,038
0
4,683
3,694
0
10,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,611
Gold Earned
26,044
354
Minions Killed
300
0
Camps Cleared
0
1,033,694
Distance Traveled
960,832
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,068
507
49
5
0
212,688
2
L
Geb
4,741
474
23
2
0
193,009
1
W
Fenrir
5,947
595
58
6
0
218,681
2
W
Janus
7,122
712
104
10
0
220,201
3
L
Charybdis
5,446
545
68
7
0
168,443
1
L
Apollo
5,731
573
93
9
0
216,415
4
W
Izanami
6,374
637
111
11
0
195,039
3
L
Morgan Le Fay
5,058
506
67
7
0
170,277
3
W
Zhong Kui
6,226
623
66
7
0
176,749
1
W
Hercules
5,942
594
15
2
0
223,024
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role