Player Matchup

Bacchus
Bacchus
HorusBorus26
Bacchus
Level 52
God Stats
3W - 0L
1,825 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Thor
Thor
TheMilkman1999
Thor
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 46L
1,417 Elo+
Party 2
Baron Samedi
Baron Samedi
maRStg
Baron Samedi
Level 121
God Stats
6W - 2L
1,500 SR
Queue Stats
49W - 55L
1,264 Elo+
Party 2
Team Averages
Level 94
1,608 SR
1,394 Elo+

VS

Team Averages
Level 86
1,528 SR
1,531 Elo+
Pele
Pele
CableBoxHero
Pele
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,366 Elo+
Party 1
Cthulhu
Cthulhu
Jonathan301
Cthulhu
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,685 Elo+
Party 1
Neith
Neith
Voxxelized
Neith
Level 107
God Stats
28W - 24L
1,585 SR
Queue Stats
322W - 377L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HorusBorus26
Bacchus
11
3 / 0 / 7
7,045
881
3,111
3,718
3,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
7 / 2 / 2
7,331
916
6,501
5,159
1,885
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
maRStg
Baron Samedi
10
0 / 0 / 9
6,001
750
5,521
4,422
3,594
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
5,058
632
2,080
7,811
3,001
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cthulhu
Jonathan301
Cthulhu
10
1 / 4 / 0
5,973
747
4,406
8,865
5,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Neith
4
0 / 1 / 0
4,544
568
1,068
950
291
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
10
Kills
1
2
Deaths
10
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Bacchus
HorusBorus26
Bacchus
3
0
7
6.5
L
Cthulhu
Jonathan301
Cthulhu
1
4
0
0.25
W
7
2
2
4
L
Neith
0
1
0
0
W
Baron Samedi
maRStg
Baron Samedi
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,133
Damage
7,554
13,299
Taken
17,626
8,920
Mitigated
8,636
5,466
Healing
1,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,080
200
0
738
7,811
3,001
0
4,487
3,324
0
7,846
W
Bacchus
HorusBorus26
Bacchus
3,111
572
269
1,020
3,718
3,441
344
1,526
2,192
9,816
0
L
Cthulhu
Jonathan301
Cthulhu
4,406
194
115
402
8,865
5,344
0
3,569
5,296
13,654
0
W
6,501
1,545
0
1,230
5,159
1,885
958
916
4,243
0
21,771
L
Neith
1,068
463
0
156
950
291
0
576
374
0
2,728
W
Baron Samedi
maRStg
Baron Samedi
5,521
608
749
2,198
4,422
3,594
434
2,532
1,890
20,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,377
Gold Earned
15,575
82
Minions Killed
38
5
Camps Cleared
1
408,523
Distance Traveled
259,736
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,058
632
9
1
1
125,447
2
W
Bacchus
7,045
881
13
2
1
157,253
4
L
Cthulhu
5,973
747
22
3
0
109,059
0
W
Thor
7,331
916
43
5
2
132,623
1
L
Neith
4,544
568
7
1
0
25,230
1
W
Baron Samedi
6,001
750
26
3
2
118,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role