Player Matchup

Ganesha
Ganesha
DizzyC0w
Ganesha
Level 47
God Stats
9W - 8L
1,862 SR
Queue Stats
62W - 70L
1,553 Elo+
Party 2
Anubis
Anubis
KimeraJin
Anubis
Level 25
God Stats
4W - 0L
1,910 SR
Queue Stats
6W - 7L
1,519 Elo+
Solo
Izanami
Izanami
SumtenPhishy
Izanami
Level 65
God Stats
13W - 12L
1,583 SR
Queue Stats
318W - 327L
1,520 Elo+
Party 2
Cernunnos
Cernunnos
SweIIy
Cernunnos
Level 22
God Stats
18W - 13L
1,582 SR
Queue Stats
227W - 231L
1,555 Elo+
Party 2
Sun Wukong
Sun Wukong
phdwiizard
Sun Wukong
Level 141
God Stats
3W - 1L
1,362 SR
Queue Stats
159W - 153L
1,409 Elo+
Party 2
Team Averages
Level 60
1,660 SR
1,511 Elo+

VS

Team Averages
Level 38
1,591 SR
1,627 Elo+
Izanami
Izanami
All Chlorine
Izanami
Level 17
God Stats
0W - 1L
1,598 SR
Queue Stats
1W - 2L
1,628 Elo+
Solo
Ymir
Ymir
JTCz
Ymir
Level 17
God Stats
12W - 6L
1,482 SR
Queue Stats
139W - 77L
1,727 Elo+
Party 1
Rama
Rama
OOKILL
Rama
Level 127
God Stats
3W - 3L
1,927 SR
Queue Stats
39W - 20L
1,735 Elo+
Party 1
Guan Yu
Guan Yu
OsCaste
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,484 Elo+
Solo
Tiamat
Tiamat
mimimikyute
Tiamat
Level 26
God Stats
2W - 5L
1,449 SR
Queue Stats
195W - 134L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DizzyC0w
Ganesha
18
0 / 1 / 17
11,144
857
16,050
20,558
26,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
KimeraJin
Anubis
11
0 / 0 / 0
8,102
623
0
0
0
Izanami
SumtenPhishy
Izanami
19
10 / 4 / 5
11,787
907
14,513
14,255
6,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
SweIIy
Cernunnos
20
8 / 0 / 12
12,051
927
18,012
11,496
5,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
phdwiizard
Sun Wukong
18
9 / 2 / 10
11,055
850
15,771
16,073
14,743
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
All Chlorine
Izanami
14
0 / 9 / 1
8,317
640
8,436
14,462
5,318
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
JTCz
Ymir
16
0 / 3 / 4
9,232
710
6,006
17,519
19,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Rama
OOKILL
Rama
18
3 / 1 / 4
10,225
787
11,995
12,270
3,783
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Guan Yu
OsCaste
Guan Yu
15
0 / 8 / 3
8,617
663
3,703
14,971
13,550
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
17
4 / 6 / 3
10,185
783
16,749
14,257
8,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
22
27
Kills
7
7
Deaths
27
44
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Izanami
All Chlorine
Izanami
0
9
1
0.06
W
Ganesha
DizzyC0w
Ganesha
0
1
17
8.5
L
Ymir
JTCz
Ymir
0
3
4
0.67
W
Anubis
KimeraJin
Anubis
0
0
0
0
L
Rama
OOKILL
Rama
3
1
4
5
L
Guan Yu
OsCaste
Guan Yu
0
8
3
0.19
W
Izanami
SumtenPhishy
Izanami
10
4
5
3.13
W
Cernunnos
SweIIy
Cernunnos
8
0
12
14
L
Tiamat
4
6
3
0.92
W
Sun Wukong
phdwiizard
Sun Wukong
9
2
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,346
Damage
46,889
62,382
Taken
73,479
53,349
Mitigated
50,155
23,177
Healing
10,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
All Chlorine
Izanami
8,436
4,839
0
0
14,462
5,318
1,094
2,205
12,181
0
24,439
W
Ganesha
DizzyC0w
Ganesha
16,050
1,140
0
7,262
20,558
26,737
516
8,119
12,113
27,703
0
L
Ymir
JTCz
Ymir
6,006
1,033
63
1,308
17,519
19,010
0
3,802
13,282
14,920
0
W
Anubis
KimeraJin
Anubis
0
0
0
0
0
0
0
0
0
0
0
L
Rama
OOKILL
Rama
11,995
10,147
0
4,707
12,270
3,783
76
3,816
8,105
0
45,700
L
Guan Yu
OsCaste
Guan Yu
3,703
481
1,198
1,420
14,971
13,550
0
1,949
12,788
0
19,395
W
Izanami
SumtenPhishy
Izanami
14,513
10,874
0
5,039
14,255
6,448
7,424
5,572
8,509
0
62,816
W
Cernunnos
SweIIy
Cernunnos
18,012
10,441
621
7,174
11,496
5,421
3,175
3,617
7,679
0
58,625
L
Tiamat
16,749
1,475
0
1,721
14,257
8,494
0
3,752
10,301
36,836
0
W
Sun Wukong
phdwiizard
Sun Wukong
15,771
1,964
0
3,081
16,073
14,743
433
4,599
11,326
0
32,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,139
Gold Earned
46,576
263
Minions Killed
226
0
Camps Cleared
0
1,157,689
Distance Traveled
1,219,729
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,317
640
40
3
0
206,327
0
W
Ganesha
11,144
857
7
1
0
305,785
2
L
Ymir
9,232
710
21
2
0
255,742
2
W
Anubis
8,102
623
0
0
0
0
0
L
Rama
10,225
787
82
6
0
255,847
0
L
Guan Yu
8,617
663
39
3
0
255,695
0
W
Izanami
11,787
907
107
8
0
250,282
1
W
Cernunnos
12,051
927
104
8
0
286,655
1
L
Tiamat
10,185
783
44
3
0
246,118
0
W
Sun Wukong
11,055
850
45
3
0
314,967
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role