Player Matchup

Sobek
Sobek
 
Sobek
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Netvori
Hachiman
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Tyr
Tyr
TheUltimateBergy
Tyr
Level 159
God Stats
2W - 6L
1,315 SR
Queue Stats
129W - 108L
1,382 Elo+
Solo
Apollo
Apollo
guiccimayn
Apollo
Level 154
God Stats
6W - 6L
1,645 SR
Queue Stats
43W - 27L
1,727 Elo+
Solo
Merlin
Merlin
oRoyaltyz
Merlin
Level 160
God Stats
93W - 78L
1,770 SR
Queue Stats
1,094W - 897L
1,742 Elo+
Solo
Team Averages
Level 158
1,546 SR
1,570 Elo+

VS

Team Averages
Level 153
1,633 SR
1,684 Elo+
Hun Batz
Hun Batz
DynastyAssassin
Hun Batz
Level 160
God Stats
4W - 2L
1,500 SR
Queue Stats
152W - 118L
1,837 Elo+
Party 1
Chernobog
Chernobog
Mercenary7734
Chernobog
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Athena
Athena
TURTLEDRAGON99
Athena
Level 160
God Stats
121W - 79L
1,852 SR
Queue Stats
162W - 127L
1,837 Elo+
Party 1
The Morrigan
The Morrigan
TopNotchJarius
The Morrigan
Level 128
God Stats
6W - 4L
1,813 SR
Queue Stats
227W - 227L
1,651 Elo+
Solo
Ratatoskr
Ratatoskr
flashgordo2
Ratatoskr
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
444W - 424L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
3 / 2 / 6
7,539
503
6,309
13,309
12,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
Netvori
Hachiman
15
3 / 3 / 4
8,421
561
6,971
8,201
2,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 1 / 1
8,214
548
9,675
14,182
11,584
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
guiccimayn
Apollo
14
6 / 3 / 3
8,601
573
10,280
10,661
3,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
oRoyaltyz
Merlin
13
1 / 3 / 2
7,819
521
5,510
7,164
2,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
17
4 / 1 / 4
10,326
688
8,673
9,486
3,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chernobog
Mercenary7734
Chernobog
13
1 / 6 / 4
8,214
548
7,383
13,492
3,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 1 / 5
8,524
568
6,580
10,076
5,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Morrigan
TopNotchJarius
The Morrigan
14
3 / 4 / 3
8,825
588
3,874
9,570
3,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ratatoskr
flashgordo2
Ratatoskr
15
1 / 2 / 2
9,080
605
7,021
13,411
7,080
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
30
14
Kills
12
12
Deaths
14
16
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
3
2
6
3
W
Hun Batz
4
1
4
6
W
Chernobog
Mercenary7734
Chernobog
1
6
4
0.5
L
Hachiman
Netvori
Hachiman
3
3
4
1.67
W
3
1
5
5.5
L
1
1
1
1.5
W
The Morrigan
TopNotchJarius
The Morrigan
3
4
3
1.13
W
Ratatoskr
flashgordo2
Ratatoskr
1
2
2
1
L
Apollo
guiccimayn
Apollo
6
3
3
2.5
L
Merlin
oRoyaltyz
Merlin
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,745
Damage
33,531
53,517
Taken
56,035
32,616
Mitigated
22,733
17,891
Healing
14,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
6,309
478
390
4,652
13,309
12,864
0
2,457
10,852
22,723
0
W
Hun Batz
8,673
2,838
0
3,725
9,486
3,582
545
1,708
7,778
0
80,809
W
Chernobog
Mercenary7734
Chernobog
7,383
4,570
0
4,065
13,492
3,231
0
2,157
11,335
0
54,020
L
Hachiman
Netvori
Hachiman
6,971
3,938
0
1,225
8,201
2,345
0
1,237
6,964
0
65,186
W
6,580
2,124
428
2,311
10,076
5,665
27
2,714
6,968
18,495
5,752
L
9,675
1,333
164
6,412
14,182
11,584
0
1,665
12,517
0
58,582
W
The Morrigan
TopNotchJarius
The Morrigan
3,874
768
0
1,400
9,570
3,175
0
4,636
4,863
48,952
1,097
W
Ratatoskr
flashgordo2
Ratatoskr
7,021
1,464
0
2,772
13,411
7,080
0
604
12,807
0
62,281
L
Apollo
guiccimayn
Apollo
10,280
7,373
0
3,670
10,661
3,674
0
1,613
9,048
0
66,765
L
Merlin
oRoyaltyz
Merlin
5,510
758
0
1,378
7,164
2,149
0
1,570
5,594
64,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,594
Gold Earned
44,969
490
Minions Killed
509
0
Camps Cleared
0
1,463,470
Distance Traveled
1,677,369
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,539
503
29
2
0
303,656
7
W
Hun Batz
10,326
688
141
9
0
363,224
6
W
Chernobog
8,214
548
93
6
0
304,563
2
L
Hachiman
8,421
561
112
7
0
306,611
1
W
Athena
8,524
568
37
2
0
377,181
5
L
Tyr
8,214
548
119
8
0
353,250
3
W
The Morrigan
8,825
588
104
7
0
274,979
3
W
Ratatoskr
9,080
605
134
9
0
357,422
4
L
Apollo
8,601
573
114
8
0
259,892
1
L
Merlin
7,819
521
116
8
0
240,061
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role