Player Matchup

Chaac
Chaac
I-_-Templier-_-I
Chaac
Level 109
God Stats
90W - 115L
1,455 SR
Queue Stats
200W - 240L
1,370 Elo+
Party 1
Zhong Kui
Zhong Kui
JayAspen32
Zhong Kui
Level 124
God Stats
44W - 37L
1,500 SR
Queue Stats
259W - 295L
1,413 Elo+
Solo
Izanami
Izanami
Mll-Terra
Izanami
Level 119
God Stats
37W - 43L
1,461 SR
Queue Stats
198W - 234L
1,372 Elo+
Party 1
Bellona
Bellona
l-_-STARFIRE-_-l
Bellona
Level 83
God Stats
34W - 39L
1,542 SR
Queue Stats
120W - 125L
1,432 Elo+
Party 1
Loki
Loki
l4RYK4N0NGA
Loki
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 41L
1,374 Elo+
Solo
Team Averages
Level 96
1,492 SR
1,392 Elo+

VS

Team Averages
Level 55
1,534 SR
1,464 Elo+
Cliodhna
Cliodhna
NUT-PeAnUtS
Cliodhna
Level 62
God Stats
10W - 3L
1,533 SR
Queue Stats
579W - 603L
1,407 Elo+
Solo
Geb
Geb
Sasuke3095
Geb
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 15L
1,445 Elo+
Solo
Izanami
Izanami
churriadoro7
Izanami
Level 43
God Stats
4W - 3L
1,637 SR
Queue Stats
94W - 124L
1,348 Elo+
Solo
Osiris
Osiris
maxxxipad22
Osiris
Level 69
God Stats
6W - 3L
1,500 SR
Queue Stats
525W - 514L
1,458 Elo+
Solo
Anubis
Anubis
nathan 20093
Anubis
Level 36
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 6L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 6
8,719
459
11,123
22,430
14,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
JayAspen32
Zhong Kui
17
6 / 6 / 3
10,677
562
14,303
17,967
12,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Mll-Terra
Izanami
16
4 / 4 / 3
10,625
559
10,232
13,149
4,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 6 / 5
9,870
519
9,130
17,909
16,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
4 / 7 / 7
10,024
528
8,643
14,641
4,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
NUT-PeAnUtS
Cliodhna
18
15 / 4 / 7
11,645
613
18,456
15,459
5,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 3 / 10
9,527
501
9,257
16,256
16,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
churriadoro7
Izanami
17
7 / 4 / 5
10,405
548
12,903
13,770
4,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Osiris
15
1 / 5 / 9
9,166
482
10,969
14,060
17,179
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
14
3 / 4 / 3
8,630
454
9,099
15,557
7,920
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
63
20
Kills
29
29
Deaths
20
24
Assists
34
Player
Kills
Deaths
Assists
KDA
L
2
6
6
0.83
L
Zhong Kui
JayAspen32
Zhong Kui
6
6
3
1.25
L
Izanami
Mll-Terra
Izanami
4
4
3
1.38
W
Cliodhna
NUT-PeAnUtS
Cliodhna
15
4
7
4.63
W
3
3
10
2.67
W
Izanami
churriadoro7
Izanami
7
4
5
2.38
L
4
6
5
1.08
L
4
7
7
1.07
W
Osiris
1
5
9
1.1
W
Anubis
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,431
Damage
60,684
86,096
Taken
75,102
52,291
Mitigated
51,601
27,246
Healing
20,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,123
2,081
10
6,596
22,430
14,485
342
6,455
15,975
0
39,388
L
Zhong Kui
JayAspen32
Zhong Kui
14,303
196
61
7,626
17,967
12,039
424
6,849
11,118
55,151
0
L
Izanami
Mll-Terra
Izanami
10,232
6,039
498
5,000
13,149
4,670
4,814
907
12,242
0
76,902
W
Cliodhna
NUT-PeAnUtS
Cliodhna
18,456
2,245
0
2,811
15,459
5,971
175
1,899
13,472
0
64,358
W
9,257
955
542
4,994
16,256
16,116
322
1,752
14,198
37,621
0
W
Izanami
churriadoro7
Izanami
12,903
10,421
0
4,608
13,770
4,415
1,873
2,788
10,714
0
69,357
L
9,130
1,881
0
4,490
17,909
16,758
328
3,115
14,794
0
40,281
L
8,643
1,776
0
2,965
14,641
4,339
0
1,030
13,611
0
52,184
W
Osiris
10,969
4,420
311
1,935
14,060
17,179
0
1,569
12,491
0
47,178
W
Anubis
9,099
1,711
0
5,782
15,557
7,920
534
6,295
9,037
45,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,915
Gold Earned
49,373
471
Minions Killed
426
0
Camps Cleared
0
1,639,027
Distance Traveled
1,744,574
28
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,719
459
52
3
0
332,479
11
L
Zhong Kui
10,677
562
87
5
0
321,469
1
L
Izanami
10,625
559
172
9
0
291,354
7
W
Cliodhna
11,645
613
99
5
0
394,902
1
W
Geb
9,527
501
43
2
0
381,707
1
W
Izanami
10,405
548
121
6
0
338,703
4
L
Bellona
9,870
519
78
4
0
354,617
8
L
Loki
10,024
528
82
4
0
339,108
1
W
Osiris
9,166
482
83
4
0
347,183
2
W
Anubis
8,630
454
80
4
0
282,079
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role