Player Matchup

Vamana
Vamana
 
Vamana
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Just-Me-4-20
Atlas
Level 119
God Stats
2W - 5L
1,752 SR
Queue Stats
196W - 192L
1,451 Elo+
Solo
Osiris
Osiris
SKRILLA_KING_317
Osiris
Level 69
God Stats
12W - 13L
1,771 SR
Queue Stats
161W - 202L
1,551 Elo+
Solo
Merlin
Merlin
TheMaskedDeity
Merlin
Level 124
God Stats
2W - 5L
1,500 SR
Queue Stats
66W - 72L
1,436 Elo+
Solo
Hachiman
Hachiman
WiseCarnival705
Hachiman
Level 106
God Stats
16W - 22L
1,318 SR
Queue Stats
930W - 855L
1,527 Elo+
Solo
Team Averages
Level 113
1,568 SR
1,493 Elo+

VS

Team Averages
Level 101
1,570 SR
1,601 Elo+
Olorun
Olorun
KidOogway
Olorun
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 41L
1,682 Elo+
Party 1
Neith
Neith
TheHappyApe
Neith
Level 106
God Stats
6W - 10L
1,500 SR
Queue Stats
60W - 62L
1,569 Elo+
Party 1
Osiris
Osiris
TheHappyFry
Osiris
Level 124
God Stats
2W - 4L
1,731 SR
Queue Stats
106W - 113L
1,656 Elo+
Party 1
Xbalanque
Xbalanque
TheHappyNut
Xbalanque
Level 126
God Stats
3W - 1L
1,896 SR
Queue Stats
61W - 66L
1,609 Elo+
Party 1
Atlas
Atlas
bigdread14
Atlas
Level 61
God Stats
26W - 24L
1,220 SR
Queue Stats
196W - 219L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
11
1 / 3 / 1
6,104
555
3,057
9,023
4,823
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
1 / 1 / 5
6,102
555
4,856
11,031
7,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
3 / 3 / 2
6,550
595
5,114
7,342
4,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

12
2 / 2 / 1
6,780
616
5,814
5,456
1,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hachiman
11
6 / 1 / 2
6,592
599
8,460
6,540
1,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
KidOogway
Olorun
11
2 / 2 / 1
6,464
588
3,380
6,002
2,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
3 / 2 / 3
6,756
614
2,774
7,162
2,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
13
3 / 1 / 2
7,303
664
7,246
9,800
8,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xbalanque
TheHappyNut
Xbalanque
10
2 / 4 / 0
5,930
539
7,529
7,935
1,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Atlas
7
0 / 4 / 2
5,349
486
3,637
8,777
2,873
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
18
13
Kills
10
10
Deaths
13
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
1
3
1
0.5
W
1
1
5
3.5
L
Olorun
KidOogway
Olorun
2
2
1
1.25
W
3
3
2
1.33
L
3
2
3
2.25
L
Osiris
3
1
2
4
L
Xbalanque
TheHappyNut
Xbalanque
2
4
0
0.5
W
2
2
1
1.25
W
Hachiman
6
1
2
7
L
Atlas
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,301
Damage
24,566
39,392
Taken
39,676
19,626
Mitigated
17,232
11,298
Healing
15,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
3,057
1,835
0
2,318
9,023
4,823
0
1,106
7,917
0
33,279
W
4,856
1,883
181
3,099
11,031
7,009
123
2,161
8,870
22,716
0
L
Olorun
KidOogway
Olorun
3,380
1,286
119
1,345
6,002
2,375
0
3,983
2,019
24,699
2,696
W
5,114
1,271
0
1,451
7,342
4,270
0
1,928
5,414
0
32,498
L
2,774
1,382
0
3,025
7,162
2,096
330
1,812
5,350
0
27,864
L
Osiris
7,246
2,372
0
6,088
9,800
8,167
678
1,066
8,734
10,185
37,092
L
Xbalanque
TheHappyNut
Xbalanque
7,529
3,400
0
2,145
7,935
1,721
367
1,444
6,491
0
33,004
W
5,814
115
0
1,477
5,456
1,980
704
2,009
3,447
39,034
0
W
Hachiman
8,460
4,753
0
2,772
6,540
1,544
895
955
5,585
0
34,133
L
Atlas
3,637
1,512
1,021
1,353
8,777
2,873
0
2,365
6,412
11,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,128
Gold Earned
31,802
300
Minions Killed
281
0
Camps Cleared
0
1,054,311
Distance Traveled
1,008,749
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
6,104
555
55
5
0
216,803
2
W
Atlas
6,102
555
37
3
0
215,990
0
L
Olorun
6,464
588
60
5
0
193,847
3
W
Osiris
6,550
595
63
6
0
231,918
2
L
Neith
6,756
614
58
5
0
214,035
0
L
Osiris
7,303
664
94
9
0
210,007
2
L
Xbalanque
5,930
539
56
5
0
190,348
3
W
Merlin
6,780
616
78
7
0
190,685
1
W
Hachiman
6,592
599
67
6
0
198,915
4
L
Atlas
5,349
486
13
1
0
200,512
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role