Player Matchup

Bastet
Bastet
 
Bastet
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Fabianitu
Cu Chulainn
Level 125
God Stats
4W - 7L
1,489 SR
Queue Stats
297W - 319L
1,560 Elo+
Party 2
Athena
Athena
PORQUINHAPEPPA
Athena
Level 126
God Stats
11W - 15L
1,493 SR
Queue Stats
335W - 363L
1,586 Elo+
Party 2
Chronos
Chronos
Totsym
Chronos
Level 137
God Stats
4W - 4L
1,500 SR
Queue Stats
212W - 224L
1,585 Elo+
Party 2
Merlin
Merlin
kacperossimo
Merlin
Level 90
God Stats
3W - 8L
1,498 SR
Queue Stats
182W - 186L
1,540 Elo+
Solo
Team Averages
Level 127
1,496 SR
1,554 Elo+

VS

Team Averages
Level 119
1,603 SR
1,471 Elo+
Poseidon
Poseidon
AWookiieCookiie
Poseidon
Level 112
God Stats
20W - 17L
1,685 SR
Queue Stats
83W - 68L
1,468 Elo+
Party 1
Ganesha
Ganesha
IBIBIBABO
Ganesha
Level 160
God Stats
2W - 4L
1,338 SR
Queue Stats
487W - 477L
1,540 Elo+
Solo
Odin
Odin
KMoney9
Odin
Level 93
God Stats
3W - 2L
1,500 SR
Queue Stats
168W - 140L
1,439 Elo+
Party 1
Thor
Thor
Torak141
Thor
Level 124
God Stats
14W - 10L
1,817 SR
Queue Stats
157W - 122L
1,453 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
mootroot3
Ah Muzen Cab
Level 106
God Stats
9W - 6L
1,675 SR
Queue Stats
176W - 151L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
18
4 / 8 / 4
11,918
477
13,811
22,440
7,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cu Chulainn
Fabianitu
Cu Chulainn
17
7 / 5 / 1
11,796
472
17,881
25,422
20,808
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 9 / 4
9,050
362
5,116
31,385
26,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
Totsym
Chronos
19
2 / 4 / 3
12,412
496
11,476
17,416
6,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
16
2 / 7 / 3
10,843
434
12,991
13,937
4,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
20
5 / 5 / 12
15,976
639
12,201
14,502
5,990
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ganesha
IBIBIBABO
Ganesha
18
0 / 3 / 22
13,551
542
12,488
30,905
35,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Odin
KMoney9
Odin
19
4 / 4 / 18
13,759
550
13,178
21,326
17,985
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thor
20
13 / 2 / 13
15,742
630
19,357
19,824
9,353
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
mootroot3
Ah Muzen Cab
20
11 / 1 / 8
16,665
667
23,676
14,591
6,838
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
106
15
Kills
33
33
Deaths
15
15
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
4
8
4
0.75
W
Poseidon
5
5
12
2.2
L
Cu Chulainn
Fabianitu
Cu Chulainn
7
5
1
1.5
W
Ganesha
IBIBIBABO
Ganesha
0
3
22
3.67
W
Odin
KMoney9
Odin
4
4
18
3.25
L
0
9
4
0.22
W
Thor
13
2
13
9.75
L
Chronos
Totsym
Chronos
2
4
3
0.88
L
Merlin
2
7
3
0.5
W
Ah Muzen Cab
mootroot3
Ah Muzen Cab
11
1
8
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,275
Damage
80,900
110,600
Taken
101,148
65,893
Mitigated
75,611
17,251
Healing
31,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
13,811
4,852
1
6,003
22,440
7,625
477
3,868
18,572
0
101,037
W
Poseidon
12,201
1,387
106
5,930
14,502
5,990
4,443
3,418
10,978
105,143
0
L
Cu Chulainn
Fabianitu
Cu Chulainn
17,881
2,640
0
3,323
25,422
20,808
148
5,701
19,721
5,217
77,423
W
Ganesha
IBIBIBABO
Ganesha
12,488
1,373
870
8,295
30,905
35,445
234
12,071
18,360
41,051
4,700
W
Odin
KMoney9
Odin
13,178
2,584
0
5,417
21,326
17,985
92
5,518
15,692
150
66,957
L
5,116
1,174
344
2,819
31,385
26,605
235
7,421
23,964
20,730
4,390
W
Thor
19,357
3,043
0
2,373
19,824
9,353
1,608
2,526
17,198
0
117,606
L
Chronos
Totsym
Chronos
11,476
5,902
0
4,261
17,416
6,231
1,064
2,340
15,076
108,872
0
L
Merlin
12,991
837
0
500
13,937
4,624
0
3,718
10,219
71,990
0
W
Ah Muzen Cab
mootroot3
Ah Muzen Cab
23,676
10,758
0
8,099
14,591
6,838
8,906
6,165
8,372
0
174,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,019
Gold Earned
75,693
659
Minions Killed
708
0
Camps Cleared
0
2,219,879
Distance Traveled
2,519,874
17
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
11,918
477
150
6
0
480,774
3
W
Poseidon
15,976
639
193
8
0
509,028
4
L
Cu Chulainn
11,796
472
151
6
0
416,147
1
W
Ganesha
13,551
542
22
1
0
489,572
6
W
Odin
13,759
550
94
4
0
493,014
10
L
Athena
9,050
362
37
1
0
460,541
1
W
Thor
15,742
630
154
6
0
526,388
7
L
Chronos
12,412
496
183
7
0
457,985
5
L
Merlin
10,843
434
138
6
0
404,432
7
W
Ah Muzen Cab
16,665
667
245
10
0
501,872
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role