Player Matchup

Zeus
Zeus
Bankai Sensei
Zeus
Level 160
God Stats
0W - 1L
1,877 SR
Queue Stats
19W - 16L
1,778 Elo+
Party 1
King Arthur
King Arthur
CryipticSkull
King Arthur
Level 148
God Stats
5W - 6L
1,633 SR
Queue Stats
447W - 338L
1,582 Elo+
Party 1
Izanami
Izanami
StoniestBowl2
Izanami
Level 109
God Stats
33W - 39L
1,523 SR
Queue Stats
145W - 162L
1,515 Elo+
Party 1
Atlas
Atlas
devilkid59
Atlas
Level 138
God Stats
1W - 1L
1,861 SR
Queue Stats
20W - 23L
1,502 Elo+
Party 1
Set
Set
xXbox Goblin
Set
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,492 Elo+
Party 1
Team Averages
Level 131
1,679 SR
1,574 Elo+

VS

Team Averages
Level 112
1,678 SR
1,576 Elo+
Ah Puch
Ah Puch
Cancerous fire
Ah Puch
Level 128
God Stats
2W - 0L
1,715 SR
Queue Stats
11W - 4L
1,683 Elo+
Party 2
Izanami
Izanami
CaughtCrash9000
Izanami
Level 144
God Stats
3W - 0L
1,748 SR
Queue Stats
54W - 33L
1,436 Elo+
Party 2
King Arthur
King Arthur
ChokeOnTheRoot
King Arthur
Level 127
God Stats
13W - 11L
1,431 SR
Queue Stats
62W - 46L
1,441 Elo+
Party 2
Loki
Loki
apex-jealousy
Loki
Level 54
God Stats
3W - 0L
1,833 SR
Queue Stats
23W - 9L
1,774 Elo+
Solo
Chaac
Chaac
xXSHIKARIAXx
Chaac
Level 108
God Stats
38W - 25L
1,662 SR
Queue Stats
48W - 46L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 2
9,046
503
12,967
8,078
2,211
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

King Arthur
CryipticSkull
King Arthur
15
3 / 5 / 0
9,595
533
13,152
19,066
18,443
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
14
0 / 8 / 0
8,460
470
4,597
11,233
3,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
12
1 / 8 / 2
8,423
468
7,162
20,630
13,826
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
0 / 8 / 0
7,669
426
3,287
14,196
4,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 8
11,386
633
14,123
9,601
3,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
12 / 1 / 11
12,665
704
18,493
13,227
5,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
ChokeOnTheRoot
King Arthur
17
3 / 2 / 5
10,969
609
9,610
21,368
12,927
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
5 / 2 / 7
11,395
633
6,811
12,424
4,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 0 / 17
10,528
585
9,854
24,429
27,406
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
80
6
Kills
32
32
Deaths
6
4
Assists
48
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
W
8
1
8
12
W
12
1
11
17.5
W
King Arthur
ChokeOnTheRoot
King Arthur
3
2
5
2.75
L
King Arthur
CryipticSkull
King Arthur
3
5
0
0.6
L
Izanami
0
8
0
0
W
5
2
7
4.25
L
Atlas
1
8
2
0.25
W
4
0
17
12.5
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,165
Damage
58,891
73,203
Taken
81,049
42,448
Mitigated
53,846
11,572
Healing
34,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,967
1,357
0
1,731
8,078
2,211
416
1,366
6,587
56,450
0
W
14,123
136
0
5,678
9,601
3,367
460
4,978
4,623
69,676
0
W
18,493
11,238
0
5,745
13,227
5,307
10,339
3,454
9,651
0
103,350
W
King Arthur
ChokeOnTheRoot
King Arthur
9,610
1,262
434
5,638
21,368
12,927
301
4,502
16,504
5,717
65,987
L
King Arthur
CryipticSkull
King Arthur
13,152
2,243
0
612
19,066
18,443
0
3,666
15,206
0
65,231
L
Izanami
4,597
2,083
0
1,512
11,233
3,254
1,717
1,011
10,178
0
69,013
W
6,811
1,831
0
5,518
12,424
4,839
634
2,520
9,904
0
78,200
L
Atlas
7,162
2,470
1,456
2,511
20,630
13,826
0
5,156
15,216
23,438
0
W
9,854
1,367
900
10,173
24,429
27,406
1,152
8,993
15,436
0
40,735
L
3,287
1,529
0
3,750
14,196
4,714
0
2,810
11,154
0
45,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,193
Gold Earned
56,943
489
Minions Killed
601
0
Camps Cleared
0
1,634,674
Distance Traveled
1,886,950
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,046
503
107
6
0
311,464
5
W
Ah Puch
11,386
633
121
7
0
380,285
5
W
Izanami
12,665
704
174
10
0
318,559
4
W
King Arthur
10,969
609
133
7
0
384,717
4
L
King Arthur
9,595
533
136
8
0
299,710
3
L
Izanami
8,460
470
129
7
0
315,314
1
W
Loki
11,395
633
125
7
0
429,494
3
L
Atlas
8,423
468
29
2
0
349,866
6
W
Chaac
10,528
585
48
3
0
373,895
0
L
Set
7,669
426
88
5
0
358,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role