Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Geb
Geb
 
Geb
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Bonzai620
Morgan Le Fay
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,722 Elo+
Party 2
Medusa
Medusa
Mercimew
Medusa
Level 85
God Stats
1W - 1L
1,742 SR
Queue Stats
18W - 20L
1,621 Elo+
Party 2
Susano
Susano
TatsumiOgaa
Susano
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,249 Elo+
Solo
Team Averages
Level 60
1,548 SR
1,518 Elo+

VS

Team Averages
Level 91
1,584 SR
1,528 Elo+
Zeus
Zeus
 
Zeus
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
CloudPuncher1
Izanami
Level 23
God Stats
19W - 19L
1,559 SR
Queue Stats
76W - 87L
1,532 Elo+
Solo
Olorun
Olorun
DrKevorkian
Olorun
Level 156
God Stats
5W - 6L
1,641 SR
Queue Stats
110W - 90L
1,607 Elo+
Party 1
Bellona
Bellona
JimLahey1997
Bellona
Level 131
God Stats
1W - 0L
1,718 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Geb
Geb
hugemommyjugz
Geb
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
18
6 / 0 / 5
10,616
817
13,213
15,404
13,124
Cudgel

Cudgel

+10
Physical Power
+50
Health

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Geb
 
Geb
16
1 / 2 / 7
9,774
752
9,738
18,455
17,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
Bonzai620
Morgan Le Fay
16
2 / 6 / 3
9,431
725
9,424
12,625
5,508
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Mercimew
Medusa
14
1 / 6 / 4
8,382
645
8,303
9,844
4,194
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Susano
16
3 / 9 / 5
9,745
750
5,904
13,280
6,025
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
18
9 / 4 / 6
10,534
810
15,895
9,814
3,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
15
1 / 3 / 9
9,231
710
7,399
10,158
3,861
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Olorun
18
6 / 2 / 7
10,389
799
14,707
9,582
4,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
JimLahey1997
Bellona
16
5 / 2 / 13
9,824
756
14,347
14,268
14,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
2 / 2 / 10
10,037
772
6,998
15,181
15,417
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
68
13
Kills
23
23
Deaths
13
24
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
6
0
5
8.5
L
Geb
 
Geb
1
2
7
2.25
W
Zeus
 
Zeus
9
4
6
3
L
Morgan Le Fay
Bonzai620
Morgan Le Fay
2
6
3
0.58
W
Izanami
1
3
9
1.83
W
Olorun
6
2
7
4.75
W
Bellona
JimLahey1997
Bellona
5
2
13
5.75
L
Medusa
Mercimew
Medusa
1
6
4
0.5
L
Susano
3
9
5
0.61
W
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,582
Damage
59,346
69,608
Taken
59,003
46,523
Mitigated
41,894
8,483
Healing
19,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
13,213
2,950
0
540
15,404
13,124
204
8,233
7,171
0
30,696
L
Geb
 
Geb
9,738
1,060
597
4,901
18,455
17,672
281
8,131
10,324
26,660
0
W
Zeus
 
Zeus
15,895
1,605
0
2,012
9,814
3,620
1,244
2,650
7,164
45,715
0
L
Morgan Le Fay
Bonzai620
Morgan Le Fay
9,424
957
590
1,389
12,625
5,508
342
7,025
5,600
31,229
0
W
Izanami
7,399
4,021
0
2,396
10,158
3,861
664
4,052
6,106
0
34,721
W
Olorun
14,707
7,535
679
1,953
9,582
4,894
4,010
2,605
6,977
38,353
3,741
W
Bellona
JimLahey1997
Bellona
14,347
4,821
1,296
2,757
14,268
14,102
661
4,257
10,011
0
24,042
L
Medusa
Mercimew
Medusa
8,303
2,081
0
91
9,844
4,194
960
5,660
4,184
0
21,670
L
Susano
5,904
460
0
375
13,280
6,025
378
6,723
6,557
0
12,647
W
6,998
608
3,321
4,632
15,181
15,417
560
5,598
9,583
12,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,948
Gold Earned
50,015
158
Minions Killed
215
0
Camps Cleared
0
1,315,084
Distance Traveled
1,381,670
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,616
817
41
3
0
318,610
1
L
Geb
9,774
752
16
1
0
291,350
1
W
Zeus
10,534
810
62
5
0
227,383
4
L
Morgan Le Fay
9,431
725
54
4
0
229,181
1
W
Izanami
9,231
710
51
4
0
262,249
1
W
Olorun
10,389
799
71
5
0
276,691
1
W
Bellona
9,824
756
23
2
0
315,314
3
L
Medusa
8,382
645
36
3
0
255,958
0
L
Susano
9,745
750
11
1
0
219,985
1
W
Geb
10,037
772
8
1
0
300,033
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role