Player Matchup

Nemesis
Nemesis
Hunter7010
Nemesis
Level 118
God Stats
296W - 276L
1,573 SR
Queue Stats
432W - 428L
1,604 Elo+
Party 4
Neith
Neith
IxBlueCrystalxI
Neith
Level 29
God Stats
85W - 58L
1,642 SR
Queue Stats
119W - 95L
1,587 Elo+
Party 4
Zeus
Zeus
The_Mentalist_37
Zeus
Level 89
God Stats
59W - 26L
1,641 SR
Queue Stats
110W - 99L
1,453 Elo+
Party 3
Anubis
Anubis
flacotirador
Anubis
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
138W - 123L
1,429 Elo+
Party 3
Ares
Ares
xxXTigerclawXxx
Ares
Level 36
God Stats
111W - 82L
1,637 SR
Queue Stats
122W - 96L
1,603 Elo+
Party 4
Team Averages
Level 78
1,598 SR
1,535 Elo+

VS

Team Averages
Level 40
1,523 SR
1,453 Elo+
Xing Tian
Xing Tian
FluffWuff
Xing Tian
Level 53
God Stats
8W - 2L
1,703 SR
Queue Stats
33W - 41L
1,445 Elo+
Party 1
Izanami
Izanami
Marcel_Fiftynine
Izanami
Level 26
God Stats
1W - 5L
1,329 SR
Queue Stats
18W - 14L
1,476 Elo+
Party 2
Awilix
Awilix
Millon900
Awilix
Level 28
God Stats
4W - 9L
1,379 SR
Queue Stats
30W - 48L
1,420 Elo+
Party 1
Osiris
Osiris
Nayrcon
Osiris
Level 49
God Stats
7W - 6L
1,532 SR
Queue Stats
55W - 67L
1,390 Elo+
Party 1
Vulcan
Vulcan
drive3928
Vulcan
Level 45
God Stats
7W - 4L
1,670 SR
Queue Stats
33W - 35L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Hunter7010
Nemesis
18
7 / 1 / 13
12,919
1,292
10,064
5,908
2,738
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 0 / 12
11,051
1,105
7,602
4,553
1,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
9 / 2 / 12
12,532
1,253
19,872
5,166
1,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
17
6 / 3 / 6
11,150
1,115
10,860
6,110
2,748
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
0 / 0 / 18
10,526
1,053
6,393
8,305
7,077
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

269

VS

Team 2 Tickets

165

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FluffWuff
Xing Tian
16
3 / 4 / 2
11,693
1,169
5,762
17,523
14,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
0 / 6 / 3
10,621
1,062
4,966
12,443
3,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Awilix
Millon900
Awilix
16
1 / 5 / 5
10,326
1,033
5,167
9,110
2,336
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
Nayrcon
Osiris
16
1 / 5 / 3
10,529
1,053
5,635
13,041
12,943
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
drive3928
Vulcan
15
1 / 5 / 3
9,927
993
5,782
7,960
2,644
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
22
25
Kills
6
6
Deaths
25
61
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
FluffWuff
Xing Tian
3
4
2
1
W
Nemesis
Hunter7010
Nemesis
7
1
13
13.5
W
3
0
12
9
L
0
6
3
0.25
L
Awilix
Millon900
Awilix
1
5
5
0.7
L
Osiris
Nayrcon
Osiris
1
5
3
0.5
W
9
2
12
7.5
L
Vulcan
drive3928
Vulcan
1
5
3
0.5
W
Anubis
6
3
6
3
W
0
0
18
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,791
Damage
27,312
30,042
Taken
60,077
16,036
Mitigated
36,089
3,260
Healing
2,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
FluffWuff
Xing Tian
5,762
180
0
1,104
17,523
14,495
0
10,218
7,305
16,429
0
W
Nemesis
Hunter7010
Nemesis
10,064
3,292
0
399
5,908
2,738
0
2,514
3,394
0
29,690
W
7,602
2,044
0
1,360
4,553
1,573
0
1,800
2,753
0
24,834
L
4,966
2,840
0
1,264
12,443
3,671
0
8,262
4,181
0
52,431
L
Awilix
Millon900
Awilix
5,167
1,054
0
0
9,110
2,336
0
5,544
3,566
0
7,834
L
Osiris
Nayrcon
Osiris
5,635
668
0
14
13,041
12,943
0
7,257
5,784
4,261
9,739
W
19,872
888
0
0
5,166
1,900
0
1,771
3,395
39,224
0
L
Vulcan
drive3928
Vulcan
5,782
1,935
0
0
7,960
2,644
0
5,844
2,116
22,509
0
W
Anubis
10,860
798
204
1,297
6,110
2,748
0
2,097
4,013
32,929
0
W
6,393
25
0
0
8,305
7,077
0
4,911
3,394
13,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,178
Gold Earned
53,096
206
Minions Killed
186
11
Camps Cleared
6
997,175
Distance Traveled
924,195
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
11,693
1,169
14
1
2
187,874
1
W
Nemesis
12,919
1,292
31
3
9
229,639
1
W
Neith
11,051
1,105
38
4
1
179,449
1
L
Izanami
10,621
1,062
121
12
3
161,838
4
L
Awilix
10,326
1,033
2
0
1
188,542
1
L
Osiris
10,529
1,053
21
2
0
196,848
0
W
Zeus
12,532
1,253
70
7
0
186,884
1
L
Vulcan
9,927
993
28
3
0
189,093
0
W
Anubis
11,150
1,115
56
6
1
181,284
0
W
Ares
10,526
1,053
11
1
0
219,919
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role